Emil Axelsson
d64a0df5f6
Feature/thesis work merge ( #566 )
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Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui)
Parallel connection refactorization
Wormhole server added to the main repository
Transfer function editor work from Cristoffer Särevall
Update ghoul
2018-03-20 09:30:59 +01:00
codingInSpace
f9d4290af1
Set a flat qualifier in nOneStripMSAA vert shader to match frag shader
2018-01-15 11:35:16 +01:00
Emil Axelsson
4c2f72226f
Performance Optimizations ( #450 )
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* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00
Alexander Bock
dcfef3557f
Update copyright header
2017-12-29 20:11:22 +01:00
Jonathas Costa
9885c00beb
Performance improved atmosphere.
2017-11-07 15:57:25 -05:00
Jonathas Costa
72e6474816
Added MSAA sampling pattern retriever.
2017-10-25 14:11:20 -04:00
Jonathas Costa
2b0d00b785
Merge branch 'feature/NewAtmosphere' of https://github.com/OpenSpace/OpenSpace into feature/NewAtmosphere
2017-10-24 21:15:20 -04:00
Jonathas Costa
0b49973971
Fixing MSAA problems with ATM.
2017-10-24 19:20:37 -04:00
Alexander Bock
50fd9309ba
Merge branch 'master' into feature/NewAtmosphere
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# Conflicts:
# src/rendering/renderengine.cpp
2017-10-24 15:30:22 -04:00
Alexander Bock
1c2622248c
Remove unused shaders
2017-10-24 03:35:41 -07:00
Jonathas Costa
758ee8bd6d
Pull request changes.
2017-08-15 18:15:56 -04:00
Jonathas Costa
f7cddbad7f
Fixed background exposure controls.
2017-07-24 22:34:41 -04:00
Jonathas Costa
1962f4f4d5
Fixed intermittent glitches.
2017-07-21 16:44:35 -04:00
Jonathas Costa
20003d5b32
Merged master into NewAtmosphere.
2017-07-21 15:02:24 -04:00
Jonathas Costa
372d720a50
Removed few warnings.
2017-07-20 10:44:22 -04:00
Alexander Bock
e7b08e1e25
Cleanup copyright information in shaders
2017-07-18 16:24:57 -04:00
Jonathas Costa
39b90863d6
Fixed HDR controls for multiple atm's.
2017-07-11 14:52:59 -04:00
Jonathas Costa
18d8612a8a
Initial implementation of multiple ATM's (still missing frustum culling and other small details).
2017-07-10 17:21:33 -04:00
Jonathas Costa
5685b2183d
Changed G-Buffer.
2017-06-02 12:29:09 -04:00
Jonathas Costa
587d5c8d75
Initial merging of ATM with Globebrowsing. Still missing code.
2017-05-12 16:46:12 -04:00
Jonathas Costa
fc0dbbf42b
Changed div by multi -> performance optimization.
2017-03-30 16:10:09 -04:00
Emil Axelsson
b32c416615
Improvements from code review
2017-03-03 17:39:23 +01:00
Emil Axelsson
17cc48621a
Fix inside volume rendering crash on certain platforms
2017-03-02 18:20:05 +01:00
Emil Axelsson
bf0d5528d0
Resolve some A-buffer related shader issues
2017-03-02 18:20:05 +01:00
Alexander Bock
94e3e11188
Update copyright header to 2017
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Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Emil Axelsson
9b5e6f0000
Remove unused shaders for postRender pass
2016-12-14 14:23:26 +01:00
Emil Axelsson
cb3ff96e1a
Pass window size as uniform instead of shader program constant. Fixes #143
2016-10-28 10:26:23 +02:00
Alexander Bock
0cefde84d2
Fix shader compile error for inside volume raycasting
2016-06-17 18:30:39 +02:00
Emil Axelsson
8771a238d3
improve galaxy rendering
2016-06-08 15:00:03 +02:00
Emil Axelsson
1901166640
improved galaxy rendering
2016-06-03 11:16:57 +02:00
Emil Axelsson
7db9bf0d98
start on experimental hybrid renderer
2016-04-26 10:20:54 +02:00
Alexander Bock
906470f28e
Untabify the rest of the source files
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Update Ghoul repository
2016-04-18 20:14:29 +02:00
Emil Axelsson
55660846f1
Add missing copyright statements
2016-03-21 17:04:10 +01:00
Emil Axelsson
ebe10a29b5
Volume rendering compatible with abuffer and framebuffer renderers
2016-03-21 16:40:24 +01:00