Commit Graph

21 Commits

Author SHA1 Message Date
Alexander Bock
c6fbf6902a OSX compile fix 2017-03-14 11:16:43 -04:00
Alexander Bock
ea4d9c8e44 Cleanup of RenderableCrawlingLine
Cleanup of RenderableFOV
Add function to SpiceManager that does not return the light travel time
2017-03-12 16:05:14 -04:00
Alexander Bock
94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Alexander Bock
b00595af40 Replacing const std::string with const char* to reduce binary size and initialization costs 2016-11-23 23:52:16 +01:00
Alexander Bock
fd98f311d3 Some cleanup of scene files
Exceptions in preInitialization scripts no long crash the application
2016-10-31 11:43:36 +01:00
Alexander Bock
9afae5c2f9 Remove extra includes 2016-09-15 09:19:46 +02:00
Alexander Bock
4068ec747b Remove CppCheck warnings 2016-07-28 18:04:08 +02:00
Kalle Bladin
45e7c41690 Update camera to use double precition. 2016-06-05 21:27:20 -04:00
Alexander Bock
906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Alexander Bock
c8da825098 Rename ImageSequencer2 to ImageSequencer 2016-04-18 15:14:59 +02:00
Emil Axelsson
80fe89dbc8 change interfaces from pointer to reference 2016-03-23 14:00:40 +01:00
Alexander Bock
877a4d1ba6 Updated copyright header 2016-02-05 17:43:21 +01:00
Emil Axelsson
a6a9537b6c Merge with antialiased abuffer 2016-02-03 17:47:29 +01:00
Emil Axelsson
d4ff8119d1 refactor abuffer and add msaa support. volumes temporarily disabled. 2016-02-02 11:30:27 +01:00
Alexander Bock
cd3a819541 Updating Ghoul version
Applying new Ghoul changes
2015-12-09 14:41:50 -05:00
Alexander Bock
2cc1a91fad Rename SpiceKernelException to SpiceException 2015-11-21 23:15:48 -05:00
Alexander Bock
443963a151 Finished cleanup of SpiceManager 2015-11-20 18:36:03 -05:00
Alexander Bock
2c84368b0b More cleaning of SpiceManager 2015-11-20 00:54:19 -05:00
Alexander Bock
cc5e6074ad Rename imagesequencer2 to imagesequencer 2015-07-01 22:03:52 +02:00
Alexander Bock
ca7dcd4762 Move shaders into their correct modules
Add path determination to modules that automatically sets correct path resolve tokens
2015-05-21 15:17:38 +02:00
Alexander Bock
e51df4b2a0 Sorting more classes into the correct modules 2015-05-20 21:40:52 +02:00