Erik Broberg
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0ef0343efd
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Toggle show chunk edges from gui and calculate level weights only once per vertex
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2016-06-09 17:14:46 -04:00 |
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Erik Broberg
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25d02086a1
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Use separate function for getting level weights
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2016-06-09 14:18:39 -04:00 |
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Erik Broberg
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7ac8e37807
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Rename TextureTile to Tile in shader for better correspondance with its CPU counterpart
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2016-06-09 13:22:44 -04:00 |
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Erik Broberg
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bc19a826bf
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Factor out tile texture sampling
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2016-06-09 12:44:16 -04:00 |
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Kalle Bladin
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ebdcfcfa44
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Update water rendering.
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2016-06-08 22:38:43 -04:00 |
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Kalle Bladin
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3980aeff57
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Add the layer types water mask, nighttexture, and overlay as well as the option to toggle atmosphere.
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2016-06-08 21:30:19 -04:00 |
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Kalle Bladin
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dce89545d3
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Remove option to toggle use of height map and color texture and fix related crash bug.
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2016-06-07 18:36:01 -04:00 |
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Kalle Bladin
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82d375373d
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Make it possible to activate and deactivate layer types and blending.
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2016-06-05 18:38:19 -04:00 |
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