* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
* Implemented property animation mechanism
* Added easing functions to Ghoul and make them usable in animation
* Make sure that we don't leave properties around if SceneGraphNodes are deleted
* Adding opacity settings to base renderables
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
* Implement new RenderableTrails as abstract base class
- Implement RenderableTrailsOrbit and RenderableTrailsTrajectory as concrete instances
Remove old RenderableTrails and RenderableTrailsNew classes
Adapt mod files to the new structure
* Addressed Pull Request comments