Commit Graph

23 Commits

Author SHA1 Message Date
Alexander Bock
43851899c7 Cleanup of more copyright headers
Add debug groups and object names to the OpenGL objects in the framebuffer renderer
2020-02-13 14:59:13 +01:00
Alexander Bock
f990aaf01c Copyright header cleanup 2019-05-16 16:56:56 -06:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Jonathas Costa
20003d5b32 Merged master into NewAtmosphere. 2017-07-21 15:02:24 -04:00
Alexander Bock
e7b08e1e25 Cleanup copyright information in shaders 2017-07-18 16:24:57 -04:00
Jonathas Costa
fc0dbbf42b Changed div by multi -> performance optimization. 2017-03-30 16:10:09 -04:00
Emil Axelsson
bf0d5528d0 Resolve some A-buffer related shader issues 2017-03-02 18:20:05 +01:00
Emil Axelsson
9b5e6f0000 Remove unused shaders for postRender pass 2016-12-14 14:23:26 +01:00
Emil Axelsson
d0ec7ac735 render trails with additive blending 2016-08-25 16:32:27 +02:00
Emil Axelsson
8771a238d3 improve galaxy rendering 2016-06-08 15:00:03 +02:00
Emil Axelsson
1901166640 improved galaxy rendering 2016-06-03 11:16:57 +02:00
Emil Axelsson
432a29314c fix bugs in galaxy rendering 2016-05-20 14:34:03 +02:00
Emil Axelsson
7e7d27446c volumetric galaxy rendering 2016-05-20 11:01:01 +02:00
Emil Axelsson
7db9bf0d98 start on experimental hybrid renderer 2016-04-26 10:20:54 +02:00
Alexander Bock
906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Emil Axelsson
4ff0205eae bring in support for multiresolution volume rendering 2016-04-11 16:56:44 +02:00
Michael Nilsson
2ca5d52fa3 fix for linux 2016-03-28 11:25:04 -04:00
Emil Axelsson
ebe10a29b5 Volume rendering compatible with abuffer and framebuffer renderers 2016-03-21 16:40:24 +01:00
Emil Axelsson
73cf15beb6 - Add currentDrawBufferResolution method in WindowWrapper
- Base renderer resolution on draw buffer resolution instead of window res
- Obtain number of aa samples from config file, instead of hard coding to
  eight samples
2016-02-09 10:46:51 +01:00
Alexander Bock
f266f0bcee Updated copyright header 2016-02-05 22:47:37 +01:00
Alexander Bock
7e3024959a Remove the disabling of the blend function after an image projection that caused flickering
Set the window resolution in the framebuffer renderer
Fix spelling errors in CK kernel error messages
Reference new leap second kernel
2016-02-05 20:48:35 +01:00
Emil Axelsson
d4ff8119d1 refactor abuffer and add msaa support. volumes temporarily disabled. 2016-02-02 11:30:27 +01:00