Commit Graph

63 Commits

Author SHA1 Message Date
Alexander Bock
a430883c1e Merge pull request #1034 from OpenSpace/issue/990
Issue/990
2019-12-17 11:05:41 +01:00
Jonathas Costa
c6b460ab74 Added planet label rendering. Added Earth's label. 2019-11-22 18:11:49 -05:00
Jonathas Costa
5eb9949293 Improved performance of RenderableBillboardsClod. 2019-09-26 11:38:41 -04:00
Alexander Bock
c6c2eb85fb Feature/du updates (#972)
* Updating DU for new data.
* Changed how OS handles partiview colormaps.
* Multiple changes to adapt OS' behavior for cmaps.
* Small tweaks. MW sphere is now fading in the correct spacetime.
* Added all the Star Orbits.
* Fixing bug in speck reading procedure.
* Changed code to allow comments into data region of a speck file.
* Added deep sky objects.
* Added Home label
* Fixed bug in drawelements.
* Added Sun as a separated star for better control.
* Update version numbers on DU assets
* Move starorbits into their own asset file
* Making some of the digital universe renderables fully opaque for performance gains
2019-09-09 13:46:57 +02:00
Alexander Bock
e9fdd31c56 Feature/flying fixes (#924)
* Removing various warnings
 * Fix the rendering of the touchbar on Mac
 * More warnings
 * Add ghoul deinitialize
 * Update SGCT repository
2019-07-04 09:28:42 +02:00
Alexander Bock
d0c04cfc6b Various code cleanup 2019-06-18 10:47:15 +02:00
Jonathas Costa
c4781b01de Feature/new stars rendering (#784)
* Physically-based star rendering.
 * New Tully Pic Galaxies speck file w/o Milky Way
 * Removed PSC from stars rendering.
 * Avoiding extra calculations during shading.
 * Removed bug in billboard maximum size code.
 * New method to get the current viewport resolution. Used e.g. when rendering stereo side-by-side configuration.
 * Same as stereo stars.
 * Improved configuration.
 * Stars camera orientation.
 * Separated changes in billboards.
 * Adde min size control.
 * Setting minimum size.
 * Changed eye position. Changed data array nome inside shaders to a more accurate representation of the data.
 * Billboards reflecting actual stars sizes.
 * Scaling stars size based on luminosity, Abs Mag and size.
 * Rendering to a texture instead of fragment calculation for each star.
 * Added default parameters, new configurations and updated parameters.
 * Updated speck file handling to reflect a more general specification.
 * Added apparent magnitude from the speck files.
 * Set correct star values values for Apogee and Galah
 * Changed position from vec4 to vec3 to save GPU memory.
2019-05-17 01:16:17 +02:00
Jonathas Costa
2b183b721b Feature/new globe labels (#783)
Adding globe labels for planets

https://github.com/OpenSpace/OpenSpace/issues/213
2019-05-16 21:34:07 +02:00
Jonathas Costa
8bb70e328d Issue/425 (#860)
* Working on the fix for the depth sorting problem.
* Changed grids and billboards to additive blending.
2019-05-14 17:05:40 +02:00
Emil Axelsson
50ff2d96d2 Cleanup for Spheres and PSC (#827)
* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
c7a96a6b59 Address clang tidy complaints
Update Ghoul repository
Update SGCT repository
2018-11-30 15:34:09 -05:00
Alexander Bock
8ddc794cda Feature/alex is flying (#729)
* Correctly specify maximum text sizes for grids
 * Use StaticScale transformations in grids and remove fixed radius
 * Fix Verifier to let grids accept non-integer min and max sizes
 * Add a new scale that changes it's value based on the current time and a reference time
 * Add a proper radiosphere that grows in real time (closes #728)
 * Add default globe customization folders to the assets (closes #724)
 * Add new dashboarditem that shows the current camera velocity (closes #702)
 * Add ability to add interesting times to a scene (closes #715)
 * Reenable keybindings gui element
 * Add ShortcutManager
 * Add ability to bind keyless keybinds to use as arbitrary shortcuts (closes #710)
2018-10-08 03:00:35 -04:00
Alexander Bock
9f57d80541 Check_style fixes 2018-09-01 21:57:36 -04:00
Alexander Bock
35855de9f5 Remove warnings 2018-09-01 21:48:53 -04:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
64524e8f44 Renamed "RenderOptionInfo" to "RenderOption" (closes #692) 2018-08-29 12:20:14 -04:00
Alexander Bock
5ad69b841b Remove extra opacity value from renderablebillboardscloud and make text labels listen to the opacity (closes #693) 2018-08-24 02:09:01 -06:00
Alexander Bock
f55828198f Adapt to UniformCache changes when updating uniform locations (closes #648) 2018-07-19 17:46:21 -04:00
Alexander Bock
0774348fc2 General cleanup
Adapt to changes in Ghoul
Make use of TextureManager
Jenkins compile fix
2018-07-19 14:43:53 -04:00
Jonathas Costa
3ffca283a5 Removed unsused code. 2018-07-05 14:14:13 -04:00
Jonathas Costa
b2f680e6da Fixed texture leaking. (#635) 2018-07-02 14:41:02 -04:00
Alexander Bock
99a6efca8e Declare PropertyInfo as constexpr, rather than const 2018-06-28 17:08:56 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Jonathas Costa
29d0a94782 Automatic billboard orientation based on projection type. 2018-06-04 16:28:54 -04:00
Jonathas Costa
8d4b682851 Fixed font rendering issues in non dome environments. 2018-06-04 15:09:12 -04:00
Jonathas Costa
a5108db405 Removed unused transformations. 2018-04-21 16:45:19 -04:00
Jonathas Costa
fca8e7f46b Refined new size control and added possibility to change control size system. 2018-04-21 16:38:24 -04:00
Jonathas Costa
fc71ad1a83 Copied changes from previous branch and added new size control system. 2018-04-21 15:17:41 -04:00
Alexander Bock
40dbf875c5 Issue/525 (#593)
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets

* Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager
Update Ghoul repository

* Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
2018-04-10 15:55:52 -04:00
Alexander Bock
db7ae7e384 Issue/453 (#556)
* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
2018-03-16 09:21:29 -04:00
Alexander Bock
5a3ef0fda2 Apply coding styles 2018-03-08 05:32:46 -05:00
Alexander Bock
a3c849843f Feature/new formatting (#547)
* Change to new logging format (closes #542)
 * Adds a screenshots folder that uses the application startup time
 * Creating focus nodes for VRT files if the info files contain location information
 * Fix issue with removing virtual properties
 * Add a method for returning the cartesian coordinates for a geolocation on a planet
2018-03-07 18:10:32 -05:00
Alexander Bock
9f90c6c39d Reuse the same font renderer program object between DU rendering classes
Working towards #525
2018-02-26 23:13:04 -05:00
Jonathas Costa
9667b6eac5 Removed unused uniforms and renamed shader files. 2018-02-05 15:13:34 -05:00
Emil Axelsson
1787a44821 Fix bug introduced by setting different blend modes for individual render targets 2018-01-09 10:32:27 +01:00
Alexander Bock
a6d33162ca Restructure loading of RenderableBillboardsCloud 2018-01-01 10:51:30 -05:00
Alexander Bock
a962cc099b Reenable caching for RenderableBillboardscloud 2018-01-01 09:53:02 -05:00
Alexander Bock
47233b8e6f Make use of UniformCache in many Renderables and switch from setUniform(const std::string&, ...) to setUniform(GLint, ...) in those cases 2017-12-31 17:31:10 -05:00
Alexander Bock
6089449bba Fix crash with MSAA buffer generation when compiling in Debug on Windows
Cleanup of logging behavior
2017-12-30 20:24:05 -05:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
cc178d03f3 Remove clang warnings
Update SGCT repository
2017-12-29 19:47:33 +01:00
Alexander Bock
c9a3c68f19 Fix style guide issues
Update Ghoul repository
2017-12-29 19:18:06 +01:00
Jonathas Costa
1c72561bff Fixes introduced. 2017-12-19 12:56:09 -05:00
Alexander Bock
db668b5342 Some changes to PR #432 2017-12-18 16:25:02 -05:00
Alexander Bock
966df322cf Added additional absPath where necessary 2017-12-18 14:47:58 -05:00
Alexander Bock
23a446cb2c Update Ghoul repository
Adapt to changes that absPath is not called automatically as often anymore
Remove atmosphereearth.scene
2017-12-13 21:55:29 -05:00
Alexander Bock
0f0fb78a63 Cherry pick 0d83df09bf 2017-12-12 00:30:38 -05:00
Alexander Bock
a631b7e0a3 Making most logger categories constexpr 2017-12-11 23:46:34 -05:00
Alexander Bock
78e3320cde Separate Renderable::initialize into initialize and initializeGL functions
Handle initialize in a separate thread and display rudimentary loading screen
2017-11-02 14:27:35 -04:00