Jonathan Bosson
7580688f88
modification to allow gui control through touch
2017-05-05 14:00:12 -06:00
Alexander Bock
4511d09b10
- Correctly detect isRegularRendering flag
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- Render GUI in the PostDraw function in order render it not on the cubefaces
Closes #259
2017-04-20 18:00:31 -04:00
Emil Axelsson
5589de995b
Feature/domecasting ( #288 )
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* Improve dome casting feature. Add basic GUI for domecasting.
* Reenable remote scripting from Lua console. Add more settings and debug information for domecasting.
* Do not try to reconnect to parallel connection forever
* Fix interpolation bug for dome casting with globe browsing interaction mode
* Show parallel connection properties in correct GUI
* Fix bug for dome casting with globe browsing interaction mode. Add property for time tolerance.
* Update header file
* Clean up dome casting code
* Remove obsolete lua functions from ParallelConnection.
2017-04-13 23:16:00 +02:00
Alexander Bock
76aed0578c
Feature/virtualproperty ( #286 )
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* Add virtual property owner to OpenSpaceEngine
* Ability to add and remove virtual properties
* Do not try to render empty PropertyOwner name
Compile fix for iswaComponent
Add example in default.scene
* Delete virtual properties also in the OpenSpaceEngine dtor
* Make RenderablePlanet not crash if the nighttextures are not present
* - Add VirtualPropertyManager to manage ownership of virtual properties
- Only execute regex when it was necessary
-
2017-04-13 14:38:28 -04:00
Emil Axelsson
b92fa3ca5e
Fix bug causing inconsistent imgui state when pressing the enter key
2017-04-12 15:46:28 +02:00
Alexander Bock
51b420f2c4
Remove warnings
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- Unit tests
- core
- onscreengui
- debugging
- newhorizons
Update Ghoul
2017-04-10 14:33:45 -04:00
Alexander Bock
0d157ac165
Let FloatProperty and derived properties render at higher resolution in Onscreen GUI
2017-03-13 11:17:52 -04:00
Alexander Bock
dc40812df9
Fix warnings in code
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Make OpenSpaceTest not flood the console on Jenkins
Fix Vec3 property to signal change correctly
Let RenderablePlanetProject correctly reload base map and height map
Update Ghoul
2017-03-11 11:26:25 -05:00
Alexander Bock
63af7e67f9
Make the WindowWrapper a PropertyOwner and add SGCT properties to the subclass ( closes #260 )
2017-03-03 18:39:35 -05:00
Alexander Bock
1689dc4047
Move the PropertyOwner name specification into the constructor and adjust accordingly
2017-03-02 18:25:13 -05:00
Alexander Bock
aba3536caa
Don't assert if the focus node is not found if there are no nodes at all
2017-03-02 17:32:20 -05:00
Alexander Bock
d6b5bb753b
- Some cleanup of LuaConsole
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- Moved dedicated Lua commands into a visible property
- Disallow non-ASCII characters
- Remove unused KeyboardController
- Remove unused DeviceIdentifier
- Some cleanup of LogFactory
- Move and use documentation into the class
2017-03-02 14:27:18 -05:00
Alexander Bock
8910aac834
- Replace window name check with tag check for GUI code (closing #258 )
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- Only show GUI, console, and screenlog on the GUI window
2017-02-28 20:38:58 -05:00
Alexander Bock
6199289e91
Code cleanup
2017-02-27 23:03:07 -05:00
Alexander Bock
6c4efc4eec
Move OpenSpaceEngine::isMaster method into WindowWrapper class
2017-02-25 11:29:28 -05:00
Alexander Bock
965cf6bd9a
Fix crash that occurs if there is an error in the SGCT configuration file
2017-02-22 15:31:59 -05:00
Alexander Bock
11fbff5fbc
Reduce the dependency of libOpenSpace on modules
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- Enable module callbacks for OpenSpaceEngine
- Add OpenSpaceModule function that returns a Lua library
2017-02-16 16:43:34 -05:00
Alexander Bock
6d9dc2bfeb
Fixed include guards
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Removed unused writeToTexture file
2017-02-09 19:12:21 -05:00
Alexander Bock
94e3e11188
Update copyright header to 2017
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Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Alexander Bock
df543f0ec3
Cleanup of license headers
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Cleanup of include guards in modules
2016-12-09 12:02:16 +01:00
Alexander Bock
b3be4180de
Clean data/scene folder; remove lodesritest and restructure lodglobes folders
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Fix various issues in mod files
Remove backslash from file paths in StringProperty
2016-12-09 10:21:17 +01:00
Alexander Bock
2a3b532745
Add display of double precision properties to ImGui
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Do not show date text when render information is hidden
Add Utah WMS files
2016-12-09 09:04:53 +01:00
Alexander Bock
341bc8b105
Merge branch 'develop' into feature/globebrowsing
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# Conflicts:
# modules/globebrowsing/chunk/chunkrenderer.cpp
# modules/globebrowsing/globes/renderableglobe.cpp
# modules/globebrowsing/globes/renderableglobe.h
2016-12-03 01:32:23 +01:00
Alexander Bock
fe436748bf
Implementing Translation classes for Keplerian elements as well as two-line element formats ( #172 )
2016-12-02 15:05:49 +01:00
Alexander Bock
af21e40074
Split up scalar, vector, and matrix properties into their own files for improved compile times
2016-11-27 01:17:38 +01:00
Alexander Bock
b00595af40
Replacing const std::string with const char* to reduce binary size and initialization costs
2016-11-23 23:52:16 +01:00
Alexander Bock
7ffcf81235
Add visibility setting to the property classes (closing #166 )
2016-11-23 23:24:07 +01:00
kalbl
a617261bde
Solve conflict
2016-11-23 13:34:38 +01:00
Alexander Bock
683fc8ee53
Pr/trails ( #170 )
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* Implement new RenderableTrails as abstract base class
- Implement RenderableTrailsOrbit and RenderableTrailsTrajectory as concrete instances
Remove old RenderableTrails and RenderableTrailsNew classes
Adapt mod files to the new structure
* Addressed Pull Request comments
2016-11-23 10:35:46 +01:00
Alexander Bock
db923209c3
Show PerformanceMeasurements independently of the Gui visibility
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Replace settings in performance measurements with properties
2016-11-22 10:16:17 +01:00
Alexander Bock
f711e192fb
Replace explicit Lua commands to toggle onscreen gui with a global property
2016-11-22 09:49:22 +01:00
Alexander Bock
789f931979
Change 'addImage' to add the image when enter is pressed
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Automatically show performance window when performance is measured
Cleanup of GUI module
2016-11-15 21:56:38 +01:00
Alexander Bock
3831e406cf
Convert native path tokens to Lua supported tokens for adding a screenspace image (closing #168 )
2016-11-14 18:52:57 +01:00
Alexander Bock
92676c107f
Remove wrong type of whitespace
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Remove circular header dependency
Increase the time setting of the GUI
2016-11-12 11:16:15 +01:00
Alexander Bock
572257d3b0
Move the rendertime into a property and remove the toggleFrametimeType
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Make OptionProperty work in Radio mode
Rename DROPDOWN and RADIO to Dropdown and Radio
2016-11-06 22:15:52 +01:00
Alexander Bock
c469be26c3
Make toggling the performance measurements a BoolProperty of RenderEngine
2016-11-06 02:00:42 +01:00
Alexander Bock
ed4b8c9fa8
Store Translation, Rotation, and Scaling Performance measurements
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If no special sorting is requested in Performance GUI, sort by name
2016-10-28 12:52:54 +02:00
Alexander Bock
cfd71d6c8d
Sort properties by name in the GUI
2016-10-28 11:46:14 +02:00
Alexander Bock
317ecad9ac
Potential fix for High-DPI and manual framebuffer sizes by using SGCT window scaling
2016-10-23 22:55:26 +02:00
Alexander Bock
b444bfd77a
Making iSWA compile with the changes in the ScriptManager
2016-10-23 21:49:04 +02:00
Alexander Bock
febf8c9a1b
High-DPI fixes for ImGUI
2016-10-19 15:54:19 +02:00
Alexander Bock
e6720103fd
Updated ImGUI version to 1.49
2016-10-19 15:42:45 +02:00
Emil Axelsson
13610b390d
distinguish between local and remote scripting
2016-09-16 14:53:20 +02:00
Erik Broberg
1dd569a3e1
Solve merge conflicts and fix bug in LayeredTextureUniformProvider
2016-08-11 17:05:14 -04:00
Erik Broberg
244c18fdc7
Solve merge conflicts: develop --> globebrowsing
2016-08-02 18:50:10 -04:00
Alexander Bock
50dd45fbb1
Add an indirection layer to the PerformanceManager to support multiple shared memory blocks in cases of multiple windows per node
2016-08-01 16:20:23 +02:00
Alexander Bock
7e98922bdd
Enable rendering of IVecX properties in the GuiPropertyComponent
2016-07-31 21:24:12 +02:00
Matthew Territo
2abd1951fa
Add display option to OptionProperty
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For displaying as Radio or Dropdown
2016-07-22 19:07:32 -06:00
Kalle Bladin
541fbba322
Merge with develop and solve conflicts.
2016-07-18 17:26:30 -04:00
Alexander Bock
a244defdbc
Add additional Lua functions that make use of regular expressions to match against fully qualified property identifiers
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- Making the GUI use the new function setPropertyValueSingle to not incur the overhead of compiling the regex
- The default setPropertyValue Lua function uses a wildcard, which replaces a * with the correct regex (.*) for ease of use
- The setPropertyValueRegex Lua function allows a full regular expression to be used
Closing #108
2016-07-18 20:12:24 +02:00