- Remove the asset_helper file and call the onInitialize and onDeinitialize functions directly
- Small compile fix on Windows
- Removes the need for the registerIdentifierWithMeta function by automatically doing that for all asset.export statements
- Allow the passing of either identifiers (as before) or entire tables to the removeSceneGraphNode, removeScreenSpaceRenderable, deleteLayer, removeAction, and export methods. In that case, the Identifier key from the table is extracted and used instead
* Create volume generation task
* Change domain bounds into a non-optional parameter
* Work on volume generation and rendering
* Example generation of time varying volume
* Example generation of time varying volume
* Compile fix in RenderableKameleonVolume
* Fix copy and paste error
* Enable spherical raycasting again
* Uniform naming
* Add some documentation and remove dead code