Change some interfaces on SpiceManager
Removed target position return in powerscaled coordinates and only use glm::dvec4 instead as the Spice library does not have higher accuracy anyway
Class RenderableModelProjection, using the geometry position and texture
coordinate data instead of reverse engineering the geometry in shader.
Adding the shaders used to project and the modified model shader.
Adding the new Renderable class to newHorizons module and CMakelist