Emil Axelsson
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b32c416615
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Improvements from code review
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2017-03-03 17:39:23 +01:00 |
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Emil Axelsson
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17cc48621a
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Fix inside volume rendering crash on certain platforms
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2017-03-02 18:20:05 +01:00 |
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Emil Axelsson
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bf0d5528d0
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Resolve some A-buffer related shader issues
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2017-03-02 18:20:05 +01:00 |
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Alexander Bock
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94e3e11188
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Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
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2017-02-06 18:02:01 -05:00 |
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Emil Axelsson
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9b5e6f0000
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Remove unused shaders for postRender pass
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2016-12-14 14:23:26 +01:00 |
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Emil Axelsson
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cb3ff96e1a
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Pass window size as uniform instead of shader program constant. Fixes #143
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2016-10-28 10:26:23 +02:00 |
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Alexander Bock
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0cefde84d2
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Fix shader compile error for inside volume raycasting
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2016-06-17 18:30:39 +02:00 |
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Emil Axelsson
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8771a238d3
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improve galaxy rendering
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2016-06-08 15:00:03 +02:00 |
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Emil Axelsson
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1901166640
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improved galaxy rendering
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2016-06-03 11:16:57 +02:00 |
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Emil Axelsson
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7db9bf0d98
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start on experimental hybrid renderer
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2016-04-26 10:20:54 +02:00 |
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Alexander Bock
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906470f28e
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Untabify the rest of the source files
Update Ghoul repository
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2016-04-18 20:14:29 +02:00 |
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Emil Axelsson
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55660846f1
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Add missing copyright statements
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2016-03-21 17:04:10 +01:00 |
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Emil Axelsson
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ebe10a29b5
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Volume rendering compatible with abuffer and framebuffer renderers
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2016-03-21 16:40:24 +01:00 |
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