Commit Graph

18 Commits

Author SHA1 Message Date
Jonathas Costa
39b90863d6 Fixed HDR controls for multiple atm's. 2017-07-11 14:52:59 -04:00
Jonathas Costa
18d8612a8a Initial implementation of multiple ATM's (still missing frustum culling and other small details). 2017-07-10 17:21:33 -04:00
Jonathas Costa
5685b2183d Changed G-Buffer. 2017-06-02 12:29:09 -04:00
Jonathas Costa
587d5c8d75 Initial merging of ATM with Globebrowsing. Still missing code. 2017-05-12 16:46:12 -04:00
Jonathas Costa
fc0dbbf42b Changed div by multi -> performance optimization. 2017-03-30 16:10:09 -04:00
Emil Axelsson
b32c416615 Improvements from code review 2017-03-03 17:39:23 +01:00
Emil Axelsson
17cc48621a Fix inside volume rendering crash on certain platforms 2017-03-02 18:20:05 +01:00
Emil Axelsson
bf0d5528d0 Resolve some A-buffer related shader issues 2017-03-02 18:20:05 +01:00
Alexander Bock
94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Emil Axelsson
9b5e6f0000 Remove unused shaders for postRender pass 2016-12-14 14:23:26 +01:00
Emil Axelsson
cb3ff96e1a Pass window size as uniform instead of shader program constant. Fixes #143 2016-10-28 10:26:23 +02:00
Alexander Bock
0cefde84d2 Fix shader compile error for inside volume raycasting 2016-06-17 18:30:39 +02:00
Emil Axelsson
8771a238d3 improve galaxy rendering 2016-06-08 15:00:03 +02:00
Emil Axelsson
1901166640 improved galaxy rendering 2016-06-03 11:16:57 +02:00
Emil Axelsson
7db9bf0d98 start on experimental hybrid renderer 2016-04-26 10:20:54 +02:00
Alexander Bock
906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Emil Axelsson
55660846f1 Add missing copyright statements 2016-03-21 17:04:10 +01:00
Emil Axelsson
ebe10a29b5 Volume rendering compatible with abuffer and framebuffer renderers 2016-03-21 16:40:24 +01:00