Erik Broberg
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3bb2161a09
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1 Thread for Tile loading, allowing MaxConnections concurrent connections per RasterIO
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2016-05-23 18:26:25 -04:00 |
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Erik Broberg
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50a0141cce
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Keeping track of tiles with IO errors, and display parent instead
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2016-05-23 16:37:31 -04:00 |
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Erik Broberg
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8844775a1f
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TileProviderManager owns a common thread pool for all TileProviders
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2016-05-20 13:20:46 -04:00 |
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Erik Broberg
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bfb8e1a92d
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Added functionality for fetching tile using GDALAsyncReader. Not working yet, so requests are still serial
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2016-05-19 21:23:46 -04:00 |
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Kalle Bladin
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039c5293c2
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Render several texture layers on top of each other with more datasets.
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2016-05-17 16:54:21 -04:00 |
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Kalle Bladin
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3a947a9e18
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New class TileProviderManager has control over tileproviders shared between different renderables.
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2016-05-03 20:05:31 -04:00 |
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