Commit Graph

19 Commits

Author SHA1 Message Date
Alexander Bock
3d74d6051e Remove Dictionary use in script scheduling with struct 2021-01-02 23:24:15 +01:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
067c0f4b27 Introduction of new Dictionary class (#1446)
* Adapting to introduction of new Dictionary class in Ghoul
 * Mainly replacing usage of float instead of doubles as expected
 * Adjust to the lack of the hasKeyAndValue function
2021-01-02 15:07:11 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Gene Payne
b671ad35e6 Feature/session recording (#737)
* In progress with new version of session recording

* Session recording coding pass for both record and playback, not building yet.

* Working on getting first build of prototype

* Code changes to get playback working with all 3 timing modes

* Fixing session recording interactions with the timemanager

* Bug fixes for newly discovered timing issues, mothballing recording of timing updates

* Fixed camera jitter issue

* Updated new reference to latest ghoul

* Got session recording/playback working with changes made in master

* Added threshold for differences in camera movement as criteria for saving to recording file

* Added support for binary file for session recording/playback

* Minor changes with handling timeManager keyframes in playback

* New timeline structure & keyframes specific to session recording

* Fixed bug with fixed-script size

* Switched to new timeline specific to session recording, bug fixes, currently debugging camera position & rotation

* Formatting changes only

* Fixed scripts not working after timeline change

* Add session recording test scene

* Fixed problem with re-running the same playback multiple times

* Fixed problems with camera interpolation

* Fixed detection of camera playback finishing, and improved camera interpolation

* Added comments for interface of externInteraction include

* Fixed view frustum culling issues in session playback due to not appropiate camera scaling. Also made function in datamessagestructures to read and write this data to streams.

* Added camera scaling fix to code that supports Ascii format

* Added startPlayback default command for playing back while forcing simulation time to match the recording

* Fixed camera jump in sessionRecording after playback finished. Cleanup in playback of camera to re-use same functionality in keyframenavigator.

* Superb fix to sessionRecording. Realized focusNode of globalNavigationHandler needed to be activly update when camera change for either position of camera to be accurate or for rendered objects to be calculated without precision issues. Can now achieve a correct playback, even close to chunks/renderable, which was not possible before.

* sessionRecording cleanup, fixed all warnings and renamed files to lowercase to match current standards.

* Added error handling for bad input playback filename, protection from corrupted playback file

* Implemented code review changes on pull request #737 for sessionRecording
2018-11-01 18:24:10 -06:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
8d16611e9a Adapt to new Ghoul change with luaError 2018-06-11 16:33:32 +02:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
2bfab657f3 Various small fixes 2018-03-14 13:13:23 -04:00
Alexander Bock
6d76080370 Simplify script precondition argument checks 2018-02-15 17:56:12 -05:00
Emil Axelsson
a85eddff4e Clean up lua stack and weak pointers 2018-02-09 16:44:34 +01:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
b50b52d351 Cleanup for coding style
Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock
0e9edaeb12 Fix byte order mark commits
Update Ghoul
2017-07-17 15:54:00 -04:00
Alexander Bock
4dba552fd1 Started switching OpenSpace projects to nested namespaces
Various cleanups
2017-07-15 20:01:55 -04:00
Alexander Bock
94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Alexander Bock
c515bbfd0f Redesign the ScriptScheduler to not copy scripts on return
Fix earth.mod file
2016-12-03 00:51:32 +01:00