Commit Graph

404 Commits

Author SHA1 Message Date
Alexander Bock 4cef2be366 Small cleanup 2020-01-24 21:40:09 +01:00
Jonathas Costa 8ae8d53629 Fixed blinking (precision) problems. 2020-01-22 11:33:19 -05:00
Jonathas Costa a4352edcf2 Merge branch 'master' into feature/AALines2 2020-01-06 09:43:04 -05:00
Alexander Bock 207db3c824 Remove PowerScaledCoordinates and rename PowerScaledSphere to Sphere (closes #4) 2019-12-27 23:29:28 +01:00
Alexander Bock a51cee1f36 Add a method for creating a unique name for screenspace renderable (closes #652) 2019-12-27 21:25:22 +01:00
Eric Söderman 2d0eb703a4 fix case sensitive include file for linux compile 2019-12-20 08:07:28 +01:00
Alexander Bock dfa25b28e6 Disable labels on default
Some small code cleanup
2019-12-16 10:26:42 +01:00
Jonathas Costa 5509fb0a6b Added more units to refine fading controls. Updated Sun fading values. 2019-12-11 15:38:11 -05:00
Jonathas Costa 140de3d808 Added automatic documentation and Sun's label. 2019-12-10 12:55:58 -05:00
Jonathas Costa 8d186fbdfc Merged master. 2019-12-08 18:52:16 -05:00
Jonathas Costa 6432f484c4 Changed to accpet text label updating. Added super-fine controls for fading effects. 2019-12-08 18:44:08 -05:00
Jonathas Costa 63470f03ec Merge branch 'master' into feature/planetlabels 2019-12-08 14:51:39 -05:00
liuloppan 386ce8bec6 Feature/nodelines (#1013)
* Setup line render between Mars and Earth

* Updating property handling

* Precision fix

* Cleanup and making functions and variables private

* Adding linewidth property

* Using opacity property for line color

* Cleanup from review
2019-12-02 15:10:11 +01:00
Jonathas Costa dfb08b98e5 Removed unused code. 2019-11-25 13:15:31 -05:00
Jonathas Costa c6b460ab74 Added planet label rendering. Added Earth's label. 2019-11-22 18:11:49 -05:00
Alexander Bock febe62e4d6 Correctly set render bin for RenderableSphere to prevent flickering of atmosphere 2019-09-16 22:19:59 +02:00
Jonathas Costa 5708bf8416 New fast AA for lines is working. 2019-08-23 16:56:30 -04:00
Jonathas Costa ac24a1bb56 Merged master. 2019-08-23 16:29:32 -04:00
Jonathas Costa ff2e6db26a Merge branch 'master' into feature/FXAA 2019-08-22 16:03:14 -04:00
Jonathas Costa 805401c409 Testing... 2019-08-22 11:18:21 -04:00
Alexander Bock 071d4af9dc Remove warnings duplicating property initialization for renderabletrails 2019-08-22 16:09:54 +02:00
Alexander Bock 21d799dd29 Force an even number of vertices for the RenderableSpheres (closes #957) 2019-08-22 09:31:07 +02:00
Jonathas Costa df40581bf0 Merge branch 'feature/FXAA' into feature/AALines2 2019-08-21 11:26:56 -04:00
Jonathas Costa b51eb799a5 Clean up and re-nameing. 2019-08-21 11:25:38 -04:00
Jonathas Costa 5c65801bd9 Testing new AA algorithm for current lines. 2019-08-20 23:03:49 -04:00
Alexander Bock 2806935c64 Merge pull request #943 from OpenSpace/feature/hdrOS
HDR Rendering Branch
2019-08-20 02:05:42 -06:00
Alexander Bock 67b736dd26 Merge branch 'master' into feature/FXAA 2019-08-19 17:54:14 +02:00
GPayne c01e59635c Restored ability to change trail colors in satellite asset files. 2019-08-15 08:51:18 -06:00
GPayne b99389ae30 Fixed problem with satellite trails rendered at a time prior to TLE epoch. Also debris added shader files to CMake file for space module. 2019-08-14 16:07:14 -06:00
GPayne ba07837865 Merge branch 'thesis/2019/spaceDebris' into feature/satellitesgroupednodes 2019-08-13 09:56:51 -06:00
Emil Axelsson 1cba7e1d88 Render trails last 2019-08-13 11:57:08 +02:00
Emil Axelsson 904811f60d Small cleanup 2019-08-13 11:28:33 +02:00
Jonathas Costa 3a0b5f0c15 Changed rendering order back for orbits and other improvements. 2019-08-01 12:20:36 -04:00
Jonathas Costa 482631aa54 Fixed failed merging of master. 2019-07-31 15:05:52 -04:00
Jonathas Costa 67ba8a14dc Fixed problems after merging master into this branch. 2019-07-22 17:52:30 -04:00
Jonathas Costa a6b90991b2 Merging Master 2019-07-22 16:47:58 -04:00
Alexander Bock 8f112fa219 Compile and runtime fixes when running in Debug
Do not crash if ScreenSpaceLocalImage does not exist
Add ability to specify identifier/name when adding screenspace items in the UI
2019-07-22 14:14:12 +02:00
Emil Axelsson 9934fc03b9 Fix scaling issue with screenspace renderables (#939) 2019-07-19 11:09:04 +02:00
Alexander Bock 277aee5c0c Make constructor of Time explicit
Module breaking change
2019-07-17 15:39:43 +02:00
Jonathas Costa 0f09c36aa2 Bring back changes for transparency and added new error protection for big components. 2019-07-15 10:31:08 -04:00
Alexander Bock d0c04cfc6b Various code cleanup 2019-06-18 10:47:15 +02:00
Jonathas Costa 4b27cf7ac5 Fixed invalid OpenGL state. 2019-06-04 12:12:05 -04:00
Micah Acinapura 54d24605cf Feature/safe apollo (#879)
* Apollo missions with renderablemodel and spice rotation updates
* Added user control for face culling.
* Added gui property for disabling face culling.
* Changed rotation vector property to handle degrees instead of radians
* Separated apollo globebrowsing
2019-05-20 20:10:23 -06:00
Jonathas Costa ae5392dbeb Fixed depth sorting for Sun's glare. (#868)
* Fixed depth sorting for Sun's glare.
2019-05-18 11:12:05 -06:00
Jonathas Costa 8bb70e328d Issue/425 (#860)
* Working on the fix for the depth sorting problem.
* Changed grids and billboards to additive blending.
2019-05-14 17:05:40 +02:00
Alexander Bock 595cbc4bcf Feature/cleanup (#837)
* Style guide fixes
* Various cleanups
* Update SGCT
2019-05-03 13:27:43 +02:00
Elon abf686ddf6 line fade now works useing float for orbit and period 2019-05-02 14:52:34 -06:00
Elon f21edec80d trying to figure out how to fade lines 2019-04-24 17:12:07 -06:00
Emil Axelsson 50ff2d96d2 Cleanup for Spheres and PSC (#827)
* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Emil Axelsson e78121febc Feature/screenspace renderables (#830)
* Add ability to position screen space renderables in 3D
  * Independent face camera setting
  * More intuitive local rotation
  * Cleanup
  * Introduce global and master rotation. Remove DisableSceneOnMaster. Revisit screenspace renderables.
2019-04-24 13:34:01 +02:00