- Correctly remove interpolating render program to prevent invalid shader access
- Fix Apollo 11 location
- Fix Apollo 17 location
- Replace errors with warnings for Gala and Rime instruments for Juice
- Correctly rely on the solarsystembarycenter asset in the Voyager/Pioneer asset
- Use correct identifier for the Jupiter barycenter
- NASA Treks assets
- Slidedeck
- Fix unloading of missions
- No longer crash when loading and unloading image sequence assets
* Fix a reference to a deprecated and renamed function in navigationstate docs
* Review documentation for scripts defined in .lua files
And utilize new markdown functionality
* Update renderable box grid size specs
So that it can have a size less than 1, and throws a specification error when the size is given as negative
* Fix some issues with the gaia filtering scripts
* Try adding param documentation to the lua script documentation
It works!
* Utiliize mroe markdown features in the updated documentations
* Add function parameter info and make small updated to gaia filtering functions
* Replace a long parameter info in description with `param` description
* Update usage examples
* Add example of how to create debug axes for the current SGN
# To run the script
Make sure to install the latest Python API version `openspace-api 0.1.2`
The script is located in `OpenSpace/support/assetvalidation`, the main script takes a few command line arguments
`--dir` - specify the OpenSpace directory
`--filter` - optionally supply a regex string to filter which assets to validate
`--verbose` - flag to print debug info to log and also console (default off), if off only warnings and errors are logged
`--start` - flag to start OpenSpace as a subprocess (default on) if this is off it assumes OpenSpace is already running, useful if you want to run OpenSpace via Visual Studio for example.
`--at` - specify an index to start at a specific asset
run eg:
`python main.py --dir="C:/User/Desktop/OpenSpace" --filter="examples" --verbose=True --start=False --at=35`
* Update comments in time_lua to new script documentation format
* Fix some mistakes in formulation about how pausing works
* Add return value documentation
- Fix issue where a propertyowner would not report its uri correctly
- Fix inconsistency with number->string conversions
- Adapt SPICE tests to now baked-in leap seconds kernel
- Disable CreateSingleColorImage test as it requires an OpenGL context
* Restructuring the queueScript function
* Don't log the contents of actions that are triggered. Add the ability to do verbose logging in the scriptlog
* Add possibility to capture, edit & replay camera-keyframes
* fix compilation on non-windows systems
* use cbegin/cend instead of std::views
* Coding style adaptions
* Member variable names
* add Keyframe struct, fix pr suggestions
* add function to remove keyframes
* add lua function to fetch keyframes
* Update lua documentation
* add constexpr keys for json entries
* Add log info messages, input checks and general pr suggestions
* update comments to doxygen style
* batch of pr suggestions
* add jump to keyframe function
* update docs
---------
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Andreas Engberg <adde.engberg@gmail.com>
* Update CEF version number
* Set OpenSpace_Helper version of C++ to 20
* Update C++ syntax to v 20
* Remove deprecated function (now default)
* Set the cache folder for cef
* Make static function in webbrowsermodule that determines if we can use accelerated rendering
* Add flag for accelerated rendering to webrenderhandler
* Use accelerated rendering
* Implement function to see if gui should absorb click
* Adhere to 80 char linewidth
* Make only the UI GPU accelerated
* Use dirty rects size for the texture to remove crash
* Better comments
* Make has content function work for GPU acceleration
* Make it so all browsers can be accelerated
Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that
* Tidy up
* Add accelerated rendering flag to the screenspacerenderable shader
* Add temporary fix to make the sky browser work
* Remove flag from gui render handler
* Enable webgl in a nicer way
* Unbind texture in screenspacerenderable
* Add better comments for error handling
* Tidy up
* Address PR comments
* Make the acceleration Windows only
* Remove unnecessary setting of shader dictionary
* Allow web dev tools to connect to CEF
* Update modules/webbrowser/include/browserinstance.h
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Update modules/webbrowser/include/webrenderhandler.h
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Apply suggestions from code review
Co-authored-by: Emma Broman <emma.broman@liu.se>
---------
Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>