Commit Graph

10 Commits

Author SHA1 Message Date
Kalle Bladin
f51f293989 Feature/globebrowsing optimization (#310)
* Simplest possible PBO implementation.

* Add PBO class

* TileLoadJob owns raw tile data

* Working on a soluton to cache textures and reuse them

* PBO and cached textures working for one texture type. Color textures.

* Threadpool for tile requests uses LRU cache as queue

* Remove framesUntilRequestFlush

* Clean up

* Clean up

* Use prioritizing concurrent job manager

* Use TileTextureInitData to initialize RawTileDataReader.

* Class TextureContainer owns the textures to use for tiles.

* Using TileTextureInitData to determine if new caches need to be created.

* Remove WriteDataDescription

* Remove TileDataLayout

* Rendering many different layer types again

* TileProviderByLevel gives layergroup id to tile providers

* Comment away use of PBO

* Erase unfinished requests to make room for new ones

* Enable choice of PBO or not.

* Enable resetting of asynctiledataprovider

* Add the ability to use PBO and also load to CPU

* Update ghoul

* Solve culling issue.

* Texture pointer of Tile is now a raw pointer. Currently break single image tile provider and text tile provider.

* Add gpudata

* Move fetching of shader preprocessing data to LayerManager

* No comparisons to determine shader recompilation.

* Show the tile cache size in the GUI

* Clean up and comment.

* Solve bug where float is interpreted as NaN

* Enable ability to blend between layers again

* Fix single image provider

* Fix windows build error

* Fix OSX compile issue.

* Some clean up

* Showing correct texture data size

* Enable use of text tile providers again. No backgroupd image path however.

* Change cache size from GUI

* Clean up

* Solve osx compilation error.

* Update ghoul

* Make it possible to switch between PBO and not during runtime.

* Enable resetting of tile datasets

* change function module in moduleengine to identify module by name

* MemoryAwareTileCache is no longer a singleton

* Update ownership of properties for globe browsing

* Logging info about resetting tile reader.

* Logging info

* Fix requested changes

* Fix some compile warnings.

* Fix compilation warnings

* Add ability to blend values with blend parameter. Also define settings through lua dict.

* Fix some comments on pull request.

* Change formatting

* Change formatting

* Change formatting

* Fix pull request comments.

* Those are details

* Make Mercury great again.

* Make Earth great again.

* Solve conflict

* Test to sometimes use valueblending and sometimes not

* Not always use value blending

* Update ghoul

* Change from auto to explicit type.

* Update test for LRU Cache

* Include algorithm.
2017-05-30 15:37:05 +02:00
Alexander Bock
fbea8389c8 - Add check in style guide that prevents ‘using namespace’ in header files
- Remove using namespace ghoul::opengl from Globebrowsing and adjust
2017-03-01 21:02:33 -05:00
Alexander Bock
94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Alexander Bock
d139dd2d22 Clean include guards in OpenSpace core
Remove unused files
2016-12-09 13:54:22 +01:00
Alexander Bock
04c6398d6a Fix case dependent kernels in OsirisRex
Fix stitched trail rendering for RenderableTrailTrajectory
Adapt Lua scheduler helper scripts to new Dictionary layout
Make Spice throw exceptions on default again
Enable caching on default for CTX and MOLA data
Add NOAA rt data (commented out in LodEarth)
2016-12-06 18:47:46 +01:00
Erik Broberg
05687abb65 Add documentation to GPU structs and small refactor 2016-10-28 12:13:25 +02:00
Erik Broberg
1df163a3b9 Intermediate commit: Mapping ChunkTilePiles between CPU and GPU. Height not working 2016-10-21 13:49:44 +02:00
Erik Broberg
2af1731583 Simple mapping of structs on CPU to GPU. See gpuChunkTilePile 2016-10-20 10:17:40 +02:00
Erik Broberg
979bf1f992 Add class GPUTexture 2016-10-19 11:30:31 +02:00
Erik Broberg
0476c32994 Add templated class GPUData 2016-10-18 19:05:40 +02:00