Commit Graph

10 Commits

Author SHA1 Message Date
benpm
792d65c941 shadow of globe onto rings now uses simple ray/ellipsoid intersection
fixes #3776
2025-08-25 12:23:25 -06:00
benpm
0aa1edcfde (#3596) added vertex normals to ring quad vertex attribs 2025-04-25 16:10:33 -06:00
Alexander Bock
820e90eab4 Happy new year 2025-01-14 16:21:08 +01:00
Alexander Bock
6e29d898cf Update copyright header 2024-02-06 15:53:24 +01:00
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Alexander Bock
12bb47c71e Recalculate chunk bounding boxes when the settings of a heightlayer change (closes #2096)
* Correctly calculate Offset when negative numbers are involved
* Adds tile index layer for the Moon
* Remove empty spaces
2022-11-07 15:45:54 +01:00
Alexander Bock
c1252902c7 More Code Cleanup (#2192)
* Harmonizing ( and ) in function calls
* static const -> constexpr
* Fix compile issue
* Unify shader tab size
* Add _fs and _vs to shaders
* Harmonize spacing
2022-07-26 11:22:41 +02:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Alexander Bock
c3ba532bdb Feature/cleanup (#1608)
* Revert screenlog back to showing Info and above messages
 * Various code cleanup
2021-05-25 14:08:33 +02:00
Jonathas Costa
0307d94983 Added old rendering method for rings texture as an option. 2021-02-17 16:02:14 -05:00