Commit Graph

214 Commits

Author SHA1 Message Date
Alexander Bock
bf16c76add Feature/opengldebug (#290)
* Add InLIstVerifier

* Initial implementation of OpenGL debug messages

* Moving functionality into Ghoul

* Compile fix

* Update Ghoul repository
Make use of the moved OpenGL debug functions

* Update Ghoul to fix GCC and Clang compiler errors

* Add unit test for IntListVerifier
2017-04-18 14:29:23 -04:00
Alexander Bock
c53bbf14be Add property and configuration option to disable the scene tag on a master node (closing #247) 2017-04-17 10:55:37 -04:00
Alexander Bock
76aed0578c Feature/virtualproperty (#286)
* Add virtual property owner to OpenSpaceEngine

* Ability to add and remove virtual properties

* Do not try to render empty PropertyOwner name
Compile fix for iswaComponent
Add example in default.scene

* Delete virtual properties also in the OpenSpaceEngine dtor

* Make RenderablePlanet not crash if the nighttextures are not present

* - Add VirtualPropertyManager to manage ownership of virtual properties
- Only execute regex when it was necessary
-
2017-04-13 14:38:28 -04:00
Emil Axelsson
a108ee1f8a Fix requests from code review 2017-04-04 14:25:39 +02:00
Emil Axelsson
ca6348194e Clean up scene loading 2017-03-14 13:40:18 +01:00
Emil Axelsson
92df9caf5a Clean up scene loading 2017-03-07 16:33:56 +01:00
Emil Axelsson
7da999c332 Merge branch 'develop' of github.com:OpenSpace/OpenSpace into pr/scenegraph-refactor
Conflicts:
	include/openspace/engine/openspaceengine.h
	src/engine/openspaceengine.cpp
	src/engine/settingsengine.cpp
	src/engine/syncengine.cpp
	src/interaction/interactionhandler.cpp
	src/rendering/renderengine.cpp
	src/scene/scene.cpp
	src/scene/scenegraph.cpp
	src/scene/scenegraphnode.cpp
	tests/test_scenegraphloader.inl
2017-03-07 10:57:50 +01:00
Alexander Bock
63af7e67f9 Make the WindowWrapper a PropertyOwner and add SGCT properties to the subclass (closes #260) 2017-03-03 18:39:35 -05:00
Emil Axelsson
4307c06d92 Compile fix 2017-03-03 18:19:10 +01:00
Emil Axelsson
d7cd3a01a5 Merge branch 'develop' of github.com:OpenSpace/OpenSpace into pr/kameleonvolume
Conflicts:
	src/engine/openspaceengine.cpp
2017-03-03 18:08:29 +01:00
Alexander Bock
c12bd7182b Some cleanup of ModuleEngine
Some cleanup of SettingsEngine
Some cleanup of SyncEngine
2017-03-02 17:24:44 -05:00
Alexander Bock
d6b5bb753b - Some cleanup of LuaConsole
- Moved dedicated Lua commands into a visible property
  - Disallow non-ASCII characters
- Remove unused KeyboardController
- Remove unused DeviceIdentifier
- Some cleanup of LogFactory
  - Move and use documentation into the class
2017-03-02 14:27:18 -05:00
Emil Axelsson
cb7e81cf3d Add support for converting and rendering volumetric data in the cdf format. Replace DataConverter by a more general purpose TaskRunner.
Conflicts:
	modules/volume/CMakeLists.txt
	modules/volume/linearlrucache.h
	src/engine/openspaceengine.cpp
2017-03-02 18:20:01 +01:00
Alexander Bock
6748305267 Some cleanup of ConfigurationManager 2017-03-01 11:30:54 -05:00
Alexander Bock
3e2c56c940 Steps towards moving dedicated lua functions into properties 2017-02-28 23:15:11 -05:00
Alexander Bock
6704491fdc More cleanup in OpenSpaceEngine 2017-02-25 19:19:31 -05:00
Alexander Bock
bc75334eb4 Use exceptions instead of success return values for initialize and
create methods
2017-02-25 18:08:53 -05:00
Alexander Bock
6c4efc4eec Move OpenSpaceEngine::isMaster method into WindowWrapper class 2017-02-25 11:29:28 -05:00
Alexander Bock
965cf6bd9a Fix crash that occurs if there is an error in the SGCT configuration file 2017-02-22 15:31:59 -05:00
Alexander Bock
fe47845703 Windows compile fix 2017-02-16 23:13:38 +01:00
Alexander Bock
11fbff5fbc Reduce the dependency of libOpenSpace on modules
- Enable module callbacks for OpenSpaceEngine
 - Add OpenSpaceModule function that returns a Lua library
2017-02-16 16:43:34 -05:00
Alexander Bock
6d9dc2bfeb Fixed include guards
Removed unused writeToTexture file
2017-02-09 19:12:21 -05:00
Alexander Bock
94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Emil Axelsson
4751ce36c4 Refactor scene graph: Move scene loading to separate class. 2016-12-30 17:08:50 +01:00
Alexander Bock
d139dd2d22 Clean include guards in OpenSpace core
Remove unused files
2016-12-09 13:54:22 +01:00
Alexander Bock
af21e40074 Split up scalar, vector, and matrix properties into their own files for improved compile times 2016-11-27 01:17:38 +01:00
Alexander Bock
c199d38aac Add setting to SpiceManager that disables exceptions (closing #142)
Disable exceptions on default
2016-11-24 10:57:53 +01:00
Alexander Bock
70af0f0073 Add an option to the configuration manager to append the scene name to the cache directory (closing #159) 2016-11-07 13:39:01 +01:00
Alexander Bock
c880ee421a Make OpenSpaceModule able to report their version number 2016-10-29 23:13:37 +02:00
Alexander Bock
317ecad9ac Potential fix for High-DPI and manual framebuffer sizes by using SGCT window scaling 2016-10-23 22:55:26 +02:00
Alexander Bock
542f92e768 Add a fix to the window resolution for Retina displays
Add a new setting to the ConfigurationManager that can specify whether to scale the onscreen text by window size or resolution
2016-10-18 18:52:30 +02:00
Emil Axelsson
6c5c8d6839 Make gcc happy 2016-10-10 17:36:55 +02:00
Emil Axelsson
5e2ea10bcd Add http proxy support for GDAL 2016-10-07 20:42:32 +02:00
Emil Axelsson
b448b0ec5e Move all network namespace members into the openspace namespace 2016-09-30 14:13:36 +02:00
Emil Axelsson
0230acb005 Merge branch 'feature/parallelconnection' into develop
Conflicts:
	src/interaction/interactionhandler.cpp
2016-09-30 11:01:37 +02:00
Emil Axelsson
15e83394c3 improve look and feel of the html documentation 2016-09-27 14:45:26 +02:00
Alexander Bock
616a115536 Adding a Lua function to manually enable/disable the frame synchronization 2016-09-24 14:55:20 +02:00
Alexander Bock
8cf39cdd29 Only enable syncing after the first frame due to high initialization load 2016-09-24 09:07:15 +02:00
Emil Axelsson
cd325686ad Merge branch 'develop' of github.com:OpenSpace/OpenSpace into feature/parallelconnection
Conflicts:
	include/openspace/engine/openspaceengine.h
	src/engine/openspaceengine.cpp
	src/interaction/interactionhandler.cpp
	src/network/parallelconnection.cpp
	src/scripting/scriptengine.cpp
2016-09-22 19:33:05 +02:00
Emil Axelsson
112fe7fc54 synchronize time over parallel connection 2016-09-22 18:42:19 +02:00
Alexander Bock
fa136ecb99 Merge branch 'feature/synchronization' into develop 2016-09-22 17:58:05 +02:00
Alexander Bock
6938b59f00 Add application of blending and warping to the takeScreenshot function 2016-09-22 10:28:10 +02:00
Alexander Bock
5c84fd8919 Potential GCC compile fix 2016-09-21 22:52:39 +02:00
Alexander Bock
2ed8042667 Add methods to disable synchronization during scene loading as the application will get killed by the sync timeout otherwise 2016-09-21 22:29:52 +02:00
Alexander Bock
329986c0c6 Merge branch 'develop' into feature/globebrowsing
Conflicts:
	modules/base/scale/staticscale.cpp
	modules/base/scale/staticscale.h
	modules/globebrowsing/meshes/trianglesoup.h
	modules/globebrowsing/tile/tiledataset.cpp
	modules/newhorizons/shaders/renderableModelProjection_fs.glsl
	src/interaction/interactionhandler.cpp
	src/rendering/renderengine.cpp
	src/scene/scenegraphnode.cpp
2016-09-20 15:52:01 +02:00
Alexander Bock
0a13d5430f Make DocumentationEngine into a singleton object
Add documentation to DocumentationEngine
Add unique identifier to Documentation class (and enforce in DocumentationEngine)
2016-09-19 09:31:34 +02:00
Erik Broberg
7f393a3270 Inject SyncBuffer into SyncEngine. Add Doxygen comments for SyncEngine and SyncData 2016-09-16 20:32:29 -04:00
Erik Broberg
0cd40512dd Generalize Syncable interface and use mutex locks for SyncData 2016-09-16 12:21:19 -04:00
Alexander Bock
a25a9b4a2d Add the ability to the FactoryManager to write documentation about all registered classes
Enable this feature on default in openspace.cfg
Move all generated documentations into a documentation folder
Adapt gitignore accordingly
2016-09-16 17:37:02 +02:00
Erik Broberg
9e59cd3b8d Use SyncEngine for synchronizing all synced state in RenderEngine 2016-09-15 17:52:22 -04:00