Commit Graph

14 Commits

Author SHA1 Message Date
Kalle Bladin 4e0bbe2da0 Solve bug that cause some vertices to be misplaced in MultiModelGeometry and calculate MVP matrix for renderable model in double precision 2016-08-02 19:14:52 -04:00
Kalle 916916f82b Fix bug that caused change in camera direction when switching between interaction mode. 2016-07-12 14:52:00 -04:00
Kalle 031461307c Solve problem with unsynched world position between interaction handler and renderer. 2016-06-30 22:43:27 -04:00
Emil Axelsson 1901166640 improved galaxy rendering 2016-06-03 11:16:57 +02:00
Alexander Bock 906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Alexander Bock 019092e98e Correctly set child nodes for SceneGraphNode%s 2016-04-04 20:26:10 +02:00
Emil Axelsson ebe10a29b5 Volume rendering compatible with abuffer and framebuffer renderers 2016-03-21 16:40:24 +01:00
Alexander Bock 877a4d1ba6 Updated copyright header 2016-02-05 17:43:21 +01:00
Emil Axelsson d4ff8119d1 refactor abuffer and add msaa support. volumes temporarily disabled. 2016-02-02 11:30:27 +01:00
Alexander Bock 4de4c015d7 Starting to clean out constants.h file by moving constants into the relevant classes 2015-05-20 16:32:28 +02:00
Anton Arbring 641107a106 Commented currently unused functions in new parenting system 2015-04-21 20:22:58 -04:00
Alexander Bock b254f56a5e Linux compile fix 2015-04-17 13:38:30 +02:00
Alexander Bock c01bb7834b Merge branch 'develop' into feature/scenegraphloader
Conflicts:
	src/abuffer/abuffer.cpp
	src/rendering/renderengine.cpp
	src/scene/scene.cpp
2015-04-17 13:31:39 +02:00
Alexander Bock 79f3052887 More work on SceneGraphLoader
Renamed SceneGraph to Scene
Added new class SceneGraph to handle scenegraph related tasks
2015-04-09 21:43:13 +02:00