Commit Graph

71 Commits

Author SHA1 Message Date
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Alexander Bock
44e5b17ec9 Global pass over the code to remove trailing spaces 2022-11-22 21:06:52 +01:00
Alexander Bock
664eb60f4f Increase the compile times by including more precompiled headers (#2217)
* Define WIN32_LEAN_AND_MEAN and VC_EXTRALEAN globally
* Use forked version of TUIO, some more work on precompiled headers
* Improvements for the Kameleon module
2022-08-26 16:32:21 +02:00
Alexander Bock
163ac4dcef Cleanup of mostly asset files
- Fixes for all files
 - constexpr cleanup
 - Cosmetic changes
 - Remove punctuation from the end of messages
2022-07-28 17:21:59 +02:00
Alexander Bock
9cc4c595a8 Code Cleanup (#2191)
* constexpr const -> constexpr
* const char* -> std::string_view
2022-07-25 15:57:45 +02:00
Ylva Selling
84d5414d97 Fix comments on PR 2022-07-21 12:03:47 -04:00
Ylva Selling
b6d6633e95 Add fading functionality to renderables and set the fading to true for the stars and the milky way sphere 2022-07-20 15:15:02 -04:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Alexander Bock
e994e900ee Feature/intel atmosphere (#1691)
* Add object names to atmosphere textures
* Fix for rendering atmospheres on Intel chips
* General cleanup of the atmosphere rendering code to make a it more modular
2021-07-22 20:42:21 +02:00
Alexander Bock
63cbf270ee Adapt to changes in codegen that require specifying the identifier in the codegen::doc function 2021-05-25 23:10:12 +02:00
Alexander Bock
c3ba532bdb Feature/cleanup (#1608)
* Revert screenlog back to showing Info and above messages
 * Various code cleanup
2021-05-25 14:08:33 +02:00
Alexander Bock
261f3d9fe8 Add Titan atmosphere, increase scale height for Venus (closes #922) 2021-04-29 14:14:52 +02:00
Alexander Bock
2aa540a112 Feature/interactionsphere (#1561)
* Add ability to render the bounding sphere as a debug option
* Separate boundingsphere and interactionspheres
* Correctly compute BoundingSpheres for more renderables (RenderablePlanesCloud, RenderableOrbitalKepler)
2021-04-26 13:13:36 +02:00
Alexander Bock
e88650f22c Tiny coding style fixups 2021-03-27 23:49:02 +01:00
Alexander Bock
6d821d4f91 Feature/codegen (#1480)
* Add the ability to automatically generate code to extract values out of a Dictionary (see https://github.com/openspace/codegen for more information on how to use this)
* Applied this technique to a large number of cases in the codebase
* Don't add _codegen files to the repository

Co-authored-by: Emma Broman <emma.broman@liu.se>
2021-02-09 09:12:43 +01:00
Alexander Bock
2a69758eef Apply simplification of shadow sources and casters to RenderableGlobe 2021-01-03 22:10:42 +01:00
Alexander Bock
44f2a500c5 Simplify specification of shadow casters and light sources in atmosphere 2021-01-03 18:27:49 +01:00
Alexander Bock
0bc3bb4065 Simplification of RenderableAtmosphere
- Removing duplicate member variables and indirection
 - Asset: Replacing AtmosphereRadius with AtmosphereHeight
 - Asset: Rename GroundRadianceEmittion to GroundRadianceEmission
 - Add Documentation checking to Dictionary value retrieval
 - Remove unused Image group
2021-01-03 18:06:36 +01:00
Alexander Bock
198160000d Simplify the dictionary value extraction in the RenderableAtmosphere 2021-01-03 11:57:00 +01:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
067c0f4b27 Introduction of new Dictionary class (#1446)
* Adapting to introduction of new Dictionary class in Ghoul
 * Mainly replacing usage of float instead of doubles as expected
 * Adjust to the lack of the hasKeyAndValue function
2021-01-02 15:07:11 +01:00
Alexander Bock
ad8af3ffeb Feature/CMake (#1443)
General CMake cleanup/overhaul
* Enable precompiled headers for all projects
* Move specifications itto separate CMakeLists files
  * Add openspace-core as a subdirectory
  * Move handle_modules functionality into modules/CMakeLists.txt
  * Move handleapplications logic into apps/CMakeLists.txt
* Introduce openspace-module-collection interface library to simplify inclusion of modules in applications
* Turn module initialization into a two-step process to adapt to the new minimal dependency scenario
* Compile time speedup
  * Remove circular dependencies between modules and core preventing multithreaded compilation on MSVC
  * Build Spice multithreaded and as static library
  * Remove dependency from core to module-webbrowser
  * Remove unused dependency from kameleon
  * Remove additional unnecessary dependencies
  * Cleanup volume/kameleon/kameleonvolume modules
  * Fix visibility issues. Restrict include paths
  * Compile kameleon in parallel
* Other cleanup
  * Only copy CEF files from one target (hard-coded to OpenSpace right now)
  * Remove unused instrumentation code
  * Remove the ability to render AABB for globes as it caused a circular dependency between GlobeBrowsing and Debugging
  * Removing compiler and cppcheck warnings
  * Turn almost all includes into non-system includes
  * Don't warn on deprecrated copy
* Updated submodules
2020-12-28 18:26:57 +01:00
Alexander Bock
86bb19d81c Feature/warnings (#1425)
* Remove MSVC, GCC, Clang compiler warnings
* Remove cppcheck warnings
2020-12-07 23:43:05 +01:00
Alexander Bock
60e3ed2170 General pass for coding style 2020-11-28 22:31:06 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
b16ee5b35a Adapt to changes in Ghoul regarding string_view
Fix compile error if Trace logging is not enabled
Limit the number of threads to a maximum of 4 for asset initialization
2020-08-18 10:07:38 +02:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
9491f73803 More GLM initialization fixes 2020-02-10 01:18:27 +01:00
Alexander Bock
24ce773da9 Update GLM version
Correctly initialize all values as they are no longer default-initialized
2020-02-10 00:09:31 +01:00
Emil Axelsson
904811f60d Small cleanup 2019-08-13 11:28:33 +02:00
Jonathas Costa
77bc2d4e6d Improved Mars illumination. 2019-07-24 15:52:27 -04:00
Jonathas Costa
4360246863 Fixed small issues. 2019-07-23 15:37:42 -04:00
Jonathas Costa
6b5ce52173 Merged master. It broke the bloom filter. 2019-06-19 20:47:37 -04:00
Jonathas Costa
5fc11c9df2 Version with no NVidia hdr (removed now), transparency back to previous and LDR to HDR in Colors. Fix compilation for testing. (JCC: Add back changes before clean up). 2019-06-19 20:14:34 -04:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
9047dc7a3e Feature/globebrowsing speedup (#735)
* Removal of ChunkRenderer, ChunkedLodGlobe, ChunkCuller, chunklevel evaluator, culling classes, layershadermanager, GpuLayer, GPUData, ChunkNode, Grid, BasicGrid, Chunk files, Angle, AABB classes, PointGlobe, Ellipsoid, TileSelector, tiledatatype, iodescription, simplerawtilerreader, rawtilereader
 * Less dynamic allocation for SkirtedGrid, LayerManager, RenderableGlobe, TextureUnit
 * Clean up memory management in RawTiles
 * Code simplification
 * Optimize shader uniform setting
 * Introduce UniformCache
 * Callback simplification
 * Turn ChunkNode into a struct
 * Use a MemoryPool to organize all ChunkNodes rather than use unique_ptr and the necessary memory allocation
 * Collect draw calls
 * Consolidate fragment shaders between local and global renderer
 * Shader cleanup and optimization
 * Update CMake to not include included shaders
 * Integrate traversal function into the looping
 * Replace std::queue with std::vector
 * Merge TextureContainer into MemoryAwareTileCache
 * Lazy computation of chunk bounding boxes
 * Memory management of LayerGroup
 * Remove class hierarchy from tileproviders (temporaltileprovider not working yet)
 * Remove PBO classes
* Chunk status stored in Chunk
* Don't create a copy of the ChunkTilePile
* Enable culling by projected area on default
* Have raw tile reader return a Tile instead of a shared_ptr to a tile
* Start making GDAL mandatory
* Increase the default lod scale factor to 15
2018-10-30 17:20:06 -04:00
Alexander Bock
24ef67afa0 Add helper methods to quickly render boxes (finalizing and #closes 696) 2018-09-02 02:18:40 -04:00
Emil Axelsson
518b43db02 Fix compiler warnings 2018-08-31 14:30:35 +02:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
99a6efca8e Declare PropertyInfo as constexpr, rather than const 2018-06-28 17:08:56 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
b4be63af65 Feature/configuration (#605)
* Switch openspace.cfg file from a Dictionary-based loading to a variable based loading
 * Change ConfigurationManager to not use Dictionary anymore, but a struct with explicit configuration values instead
2018-04-20 18:40:21 -04:00
Alexander Bock
db7ae7e384 Issue/453 (#556)
* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
2018-03-16 09:21:29 -04:00
Jonathas Costa
a744bce0bd Merge branch 'master' into feature/PerformanceATMOnline 2018-03-07 19:07:45 -05:00
Alexander Bock
a3c849843f Feature/new formatting (#547)
* Change to new logging format (closes #542)
 * Adds a screenshots folder that uses the application startup time
 * Creating focus nodes for VRT files if the info files contain location information
 * Fix issue with removing virtual properties
 * Add a method for returning the cartesian coordinates for a geolocation on a planet
2018-03-07 18:10:32 -05:00
Jonathas Costa
d7183ad362 Added uniform caching. 2018-03-01 16:48:05 -05:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
cc178d03f3 Remove clang warnings
Update SGCT repository
2017-12-29 19:47:33 +01:00
Alexander Bock
c9a3c68f19 Fix style guide issues
Update Ghoul repository
2017-12-29 19:18:06 +01:00
Jonathas Costa
3ea918b818 Multiples fixes and added max text size for grids. 2017-12-19 17:49:30 -05:00