* Add a function for getting all propertyowners matching a certain regex
* Fix broken toggleFade - now works with multiple nodes
* Utilize updated toggle fade function in existing toggle actions
* Make `openspace.propertyOwner` work when only tag is included
* And make toggleFade work in a situation where tag matches both a screenspace renderable and scene graph node
* Remove mistakenly added scene graph node (it is really a screenspace renderable)
* Cleanup property check code to reuse check in both property and propertyowner function
* Add fov input for fisheye projections in launcher
* Updated gitignore to ignore more necessary files
* Fixed typos
* Replace `add_definitions` with `add_compile_options` in CMakeLists for /MP /bigobj, which are not preprocessor defs
* Fixes in TuioEar: add `override`; replace erroneous `unique_lock` with `lock_guard`; minor refactor
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
- Remove toStringConversion function and move json_helper include out of numericalproperty.inl
- Optimizing some header files
- Remove duplicate Lua functions from properties.
- Move List,Option,Selection,String, and TriggerProperty into misc folder
- Move lua_helper include out of inline file
- Add lua_helper to the precompiled header
- Declare property functions as final. No longer have OptionProperty derive from IntProperty
- Remove Dictionary header from properties
* Restructuring the queueScript function
* Don't log the contents of actions that are triggered. Add the ability to do verbose logging in the scriptlog
* Add possibility to capture, edit & replay camera-keyframes
* fix compilation on non-windows systems
* use cbegin/cend instead of std::views
* Coding style adaptions
* Member variable names
* add Keyframe struct, fix pr suggestions
* add function to remove keyframes
* add lua function to fetch keyframes
* Update lua documentation
* add constexpr keys for json entries
* Add log info messages, input checks and general pr suggestions
* update comments to doxygen style
* batch of pr suggestions
* add jump to keyframe function
* update docs
---------
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Andreas Engberg <adde.engberg@gmail.com>
* Update CEF version number
* Set OpenSpace_Helper version of C++ to 20
* Update C++ syntax to v 20
* Remove deprecated function (now default)
* Set the cache folder for cef
* Make static function in webbrowsermodule that determines if we can use accelerated rendering
* Add flag for accelerated rendering to webrenderhandler
* Use accelerated rendering
* Implement function to see if gui should absorb click
* Adhere to 80 char linewidth
* Make only the UI GPU accelerated
* Use dirty rects size for the texture to remove crash
* Better comments
* Make has content function work for GPU acceleration
* Make it so all browsers can be accelerated
Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that
* Tidy up
* Add accelerated rendering flag to the screenspacerenderable shader
* Add temporary fix to make the sky browser work
* Remove flag from gui render handler
* Enable webgl in a nicer way
* Unbind texture in screenspacerenderable
* Add better comments for error handling
* Tidy up
* Address PR comments
* Make the acceleration Windows only
* Remove unnecessary setting of shader dictionary
* Add display handler to browser client
* Make glfw change mouse cursor depending on cef cursor
* formatting
* Add switch to main
* Update modules/webbrowser/src/browserclient.cpp
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Address comments on PR
* Update again
* Update modules/webbrowser/src/browserclient.cpp
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Address PR comments
---------
Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Remove unused shortcut manager
* Add events for adding and removing actions
* Publish event when an action is added
* Add get_action event to shortcut topic which sends requested action to the topic
* Add better comments to events
* Publish event action removed when removing an action
* Rename actions to shortcuts in the json object
* Remove subscriptions and rename action to shortcut
* Separate layers for the Moon and Earth
* One asset each for each server, New York, Utah, and Sweden
* Add the layers asset files for Earth and Moon
* Add new layers structure for Mars and Europa
* Add layers assets for Mercury and Enceladus
* Add more layer assets for all servers
* Add layer assets for each server on the top asset level
* Rename Venus Utah cloud combo layer asset (breaking change)
* Clean up layer asset descriptions
* Update layer asset version name
* Fix base layers error
* Add configuration option to choose layers server
* Add Lua functions to access configuration settings
* Extend configuration Lua function
* Add layer server setting in setting gui + add 'None' as a server option
* Add base layers when server 'None' is used
* Add tests for the new Layer Server setting
Fixes task 1 of (#494)
* Removed loading screen progress bar
It was removed because it does not show an accurate estimation of load times and is rarely used (off by default)
* Add status info to the loading screen on warnings and errors
Add: Warning logs and above to loading screen, fixes task 1 of (#494)
Removed code duplication in openspanceengine.cpp
Fixed some bugs where completed assets would not disappear from the screen
* Update the design & address PR comments
* Address PR comments & add bool to show/hide log msg
* Delete test_configuration.cpp
* Update Ghoul submodule
* Renders number of warnings and errors to screen
* Update renderengine.cpp
* Adapt new function to the coding style
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Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Note breaking change: Previously `--config` specified one or more Lua scripts that were executed to update the configuration state, now the `--config` sets the path to the window configuration instead
* Add support for multiple windows & viewports
With correct rendering of both Scene and Overlays/GUI.
GUI is restricted to either the first window or any other windows tagged
with "GUI", overlays are drawn on all windows/viewports.
Closes#2542 and #1645
* Added pboettch/json-schema-validator submodule
* Added initial code for selecting window config to edit
* Use updated sgct submodule with json-validate
* Bump sgct submodule version reference
* Bump sgct submodule version reference
* Version checking of sgct window config in progress
* Json schema validator submodule is now in sgct
* Added support for read-only window configs, and additional changes
* More changes with opening config in window edit, plus schema files added
* Update sgct schema version with more defs to work with sgctedit schema
* Fixes to get sgct edit schema working with dialog for error messages
* Improvements in exception handling
* Improved handling of multiple sgct & json exception types
* Minor improvements in exception messages
* Extra spaces in error message output
* Fixing importing of json config data from launcher to sgctedit
* Fixed window size & position update
* Changes for preserving settings in edit vs new mode
* Changes to import settings from config file
* More changes for importing testing of config file based on file tests
* Fixed window placement dims in monitor, and some code refactoring
* Move json validation before initial read
* Add CMake copy of sgct schema file to OpenSpace post-build
* Bump sgct submodule reference
* Modify calls for json schema validation and bump to latest sgct
* Bump to new sgct repo with unit testing and updated schema
* Added first test for window config editor schema
* Finished tests for sgcteditor validation
* Code cleanup pass
* Fix of sgctedit test for remove description
* CMake and include config changes to fix build after merge
* Bump sgct submodule version
* Improve paths in sgctedit test
* Bump sgct reference for test path fix
* Check for imported monitor number being in valid range
* Make sgct config 'monitor' key/value optional
* Have 'save' or 'save as' buttons depending on edit or new modes
* Code review feedback changes
* Fix to include the last file in the user config dir list
* Addressing some PR request
* Change to pass-by-reference in editRefusalDialog
* Separating errors into summary and detailed messages in error dialog
* Disable edit button with hover text if config read shows invalid format
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Add property in OpenSpaceEngine for fading duration when enabling / disabling
* Add interface for fadeable components and apply to renderable
* Make layers a fadeable component
* Make globelabels a fadeable component
* Make labelscomponent a fadeable, and give it an enabled property
* Make screenspace renderables fadeable components
* Introduce concept of parent fadeables, to fade out subowners with parent
* Make rings fadeable as well
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Cleanup Property code
* Remove NOLINT statements
* Return Property class types as string_view
* Remove getStringValue function
* Simplify string value retrieval
* Ensure that image paths in the ImageSequenceTileProvider are sorted (closes#2205)
* Some cleanup of OpenSpaceEngine
* Cleanup documentation
* Some more cleanup of engine classes
* Some more cleanup
* Update SGCT repository
* Use new Jenkins node identifiers as the old method broke with update