* Remove Escape keybind; move gui keybind to F2
* Clear up keybinds properly
* Workaround for CEF focus bug
* Add TODO comment
* Guard against null ptr dereferencing
* Remove shift tab
* add additional keyboard mapping from glfw to cef
* Change dashboards to make prototype for first user test
* add mission added/removed event, disptached when a mission has been loaded/unloaded
* send missions as map instaed of array, rename missionName -> name
* Set keybind for toggling overlays to shift+f2
* Remove property for showing the title in the gui skybrowser module
* Remove default setting for skybrowser
* First implementation of setting the ui panel visibility from the launcher
* Add profile topic
* Coding style adjustment
* Add markNodes to the profiletopic
* Change format of additional data of options in engine
* Address PR comments
* map escape key from glfw to cef correctly
* fix issue with "Enter" key not working on buttons and other input fields in CEF
* Add test for new profile version
* Send skybrowser data although we are outside the solar system
* Update webgui to new ui
* Add name to profile topic
* Add cef variable to javascript context for when browser is in cef
* Use camelcase for cef variable
* Rewrite shortcuts topic to ActionKeybind and pass data in a better way (#3590)
* Rewrite shortcuts topic to ActionKeybind and pass data in a better way
* Fix strange error with file structure
* Address PR comments
* Address PR comments
* Address PR comments
* Make numbers in asset file prettier
* Rename name to identifier for missions event
* Clean up browser code
* Update UI hash (to fix the actions panel not working)
And update outdated comment. The backend is not part of this
* Feature/notify meta data change (#3605)
* Add notifyMetaDataChangeListener to topic
* First round of clean up the data passing
* Convert from string to json for metadata
* Update additional data to json
* Use nlohmann::json for additional data
* Pass meta data in new structure to topics
* Remove meta data method
* Fix mistake in merge
* Update src/properties/property.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* remove TODO comment that will be fixed by this PR
* Address PR comments
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Address PR comment
* Remove function for setting the endpoint
* Update frontend hash
* Remove enabled property from exoplanets module
* Remove enabled property from skybrowser module
* Update default UI panels json
* Remove setting of enabled properties for skybrowser and exoplanets
* Update gui hash
* Auto format json
---------
Co-authored-by: Andreas Engberg <adde.engberg@gmail.com>
Co-authored-by: Emma Broman <emma.broman@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Restructuring the queueScript function
* Don't log the contents of actions that are triggered. Add the ability to do verbose logging in the scriptlog
* Rename remote scripting property to reflect better what it does
* Change the remote scripting name in all modules
* Update all scripts and action calls to use the new property for sync
* Simplify code that decides whether to send actions to nodes and peers
* Move Lua console hint text to be right top aligned
* Update Lua script topic
* Added new JSON key whether or not the script should be synced to other
nodes and peers
* Per default all scripts sync to everyone
In the next full release, we should have two separate keys that
decides whether to sync and send to nodes and peers separately
* Add some comments that explain why there is no sync for some scripts
* Make sync argument in trigger action function BooleanType
* Add the loading of a hash for wwt image files and automatically force a redownload of the files if the hash has changed
* Move the wwtdataimages location into the sync folder
* Some general code cleanup
Fix interaction problems when hovering/clicking with the mouse in a non-GUI window, when having a setup with more than one window (e.g. the single_gui.json setup)
Previously, clicking with the mouse in the rendering window without the GUI also triggered mouse clicks in all the other windows, including the GUI windows. This was disturbing for interaction in the single_gui setup
Now, the GUI modules check to see if the clicked window is actually an interaction window