jonasstrandstedt
7b2b81ed54
Fix memory leaks and proper deinitialization
2014-12-11 10:13:10 +01:00
Jonas Strandstedt
a5e122b822
Improved the Lua documentation
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- Lua documentation now needs a string giving the arguments list.
- When generating documentation first prints the command list and then prints
the documentation for each command.
- Supports fixed max line length (set to 80)
- Uses four blank spaces as padding (easily replacable)
2014-12-03 14:13:53 +01:00
Alexander Bock
b05c4cf30f
Add capabilities to write out documentation of all Lua functions on startup
2014-11-29 14:03:49 +01:00
Alexander Bock
86efb3573b
More work in preparing for lua-based keyboard controller
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Modified ScriptManager to decouple adding libraries from registering libraries
Allowing ScriptManager to register libraries to other lua states as well
2014-10-14 00:08:26 +02:00
Alexander Bock
66722e83a6
Cleaned up script functionality in SceneGraph
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Removed scriptfunctions.h and cpp as the functions have moved into other classes
2014-09-14 18:36:33 +02:00
Alexander Bock
f0dfd0fa04
Added documentation for Time class
2014-09-14 17:36:10 +02:00
Alexander Bock
9b2a04a8c4
More work on Time class
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Fixed bool -> int conversion in SpiceManager
2014-09-14 15:51:46 +02:00
Alexander Bock
e7697a4ce0
Enable setting and getting property values from Lua scripts
2014-08-31 17:52:02 +02:00
Alexander Bock
79174d5b6c
Cleaned up scripts directory
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Made scripts runnable at startup
Added printing functions and remapped default Lua printing
2014-08-29 13:04:20 +02:00
Alexander Bock
1782857c72
Bugfix accessing properties
2014-08-21 18:52:47 +02:00
Alexander Bock
5793498ddf
Added first version of ScriptEngine, allowing Lua script to set propety values
2014-08-21 18:44:42 +02:00