* DPI scaling
1. Add the ability to query the operating system's DPI scaling values
2. Expose those values through a new Lua function
3. Add an asset that sets the CEF gui and the Dashboard font sizes and placements based on the DPI scaling
4. Add that new asset into the base_blank asset
* Add message when including the dpiscaling
* WINDOWS: Touch server integrated into module
The touch server functionality has been integrated into the touch module
which is enabled by-default when the touch module is used on a windows
build.
The touch-hook checks for a connected digitizer (pen or touchscreen, but
I haven't tested pen)
This commit should also fix two potential low-risk race conditions in
the tuioear.cpp file.
* Added comment regarding which window we use
* Added copyright notice on the win32_touch files
Also changed from #pragma to #ifndef
* Fixes based on review
- Added anonymous namespace
- Put win32hook in openspace namespace
- Fixed indentations and linebreaks
- Fixed an issue regarding global state deinitialization
* Take screnshots using lua function, returning screenshot number. Add screenshot endpoint.
* Change capitalization from screenShot to screenshot
* Fix screenshot filename collision bug when using multiple windows.
* Added property for aspect ratio
* Working version with aspect ratio slider controlling the FOV, and also gets updated by a window resize.
* Created horizontal fov property / GUI control that preserves aspect ratio by adjusting vertical fov to match, and updates with window resizing.
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
* Move SGCT external library from ext/sgct to apps/OpenSpace/ext/sgct
* Remove all GLFW dependencies from openspace-core
* Add MinVR dependency
* Add new executable OpenSpace-MinVR that uses MinVR instead of SGCT
* Move global objects out of OpenSpaceEngine
* General cleanup of main.cpp
* Add default_joystick asset to all scenes
* No longer suppress mouse interaction on slave nodes
* Window delegate uses function pointers rather than subclassing
* Fix for false overwriting of ImGUI configuration file
* Change default color and tilt angle of fisheye rendering
* Restructured performance manager
* Simplify screenshot handling