Commit Graph

41 Commits

Author SHA1 Message Date
Alexander Bock
7328a94fb1 TimeFrame specification and status (#3553)
* Makes Translation/Scale/Rotation all able to have a TimeFrame, not just the SpiceRotation.  Add read-only BoolProperty to the TimeFrame that indicates whether the current time is a in the timeframe

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Co-authored-by: Emma Broman <emma.broman@liu.se>
2025-03-10 13:53:32 +01:00
Alexander Bock
820e90eab4 Happy new year 2025-01-14 16:21:08 +01:00
Alexander Bock
97e455f7af Update kernel data for Rosetta 2024-07-30 10:51:24 +02:00
Emma Broman
3f8bff5a62 General performance improvements (#3142)
* Adding some Tracy zones
* Move point cloud dataset loading to initialize function to speed up startup 
* Switch order of operations in memoryaware tile cache to speed up startup
* Move point cloud dataset loading to initialize function
* Add more Zone Scoped and rearrange SDSS loading
* More speed up

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Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
2024-03-28 01:10:07 +01:00
Alexander Bock
6e29d898cf Update copyright header 2024-02-06 15:53:24 +01:00
Ylva Selling
bd5f1380c5 Add specific type to propertyowners 2023-03-16 10:32:37 -04:00
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Alexander Bock
63cbf270ee Adapt to changes in codegen that require specifying the identifier in the codegen::doc function 2021-05-25 23:10:12 +02:00
Alexander Bock
612b9bbc7f Moving more documentation to use codegen (#1549)
- Make use of more codegen in more classes
- Fix verifier for Color4Verifier
2021-03-29 21:50:26 +02:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
d39d4a91ec Move error message hack outside of scene render loop
Use std::string_view instead of std::string in more places
2020-08-06 16:02:45 +02:00
Alexander Bock
c472ac131e Removing more dynamic memory allocations 2020-08-05 15:45:06 +02:00
Alexander Bock
696bc31861 Moving over more allocations to the memory pool 2020-08-05 11:19:09 +02:00
Alexander Bock
e783807d66 Next step towards enabling a managed memory version of templatefactory 2020-08-04 21:56:39 +02:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
54d1a506c3 Add rotation class that provides a constant rotation based on in-game time (closes #662)
Refactor functions for rotation, scaling, and translation to take UpdateData rather than current time
2018-07-18 15:28:24 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
db7ae7e384 Issue/453 (#556)
* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
2018-03-16 09:21:29 -04:00
Alexander Bock
9a00f38e09 Feature/jenkins warnings (#538)
* Remove warnings from Jenkins
 * Improve Jenkins behavior
2018-02-28 08:41:55 -05:00
Emil Axelsson
4c2f72226f Performance Optimizations (#450)
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
b50b52d351 Cleanup for coding style
Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock
97445f4f9f Add Scaling, Rotation, and Translation that is based on evaluation of Lua scripts 2017-10-23 14:43:25 -07:00
Alexander Bock
8a62e6e791 Add description to PropertyOwner 2017-08-01 17:05:52 -04:00
Alexander Bock
35a41d3283 Remove Exhaustive parameter for documentation 2017-07-27 14:46:46 -04:00
Alexander Bock
19f8e30813 Change RenderableModel "Rotation.ModelTransform" to "ModelTransform"
Add Property descriptions to the documentation file
Remove update method from StaticTranslation
Remove spelling error in RenderableGlobe
Remove rotation from renderablemodel projection
Fix setting the Origin through the GUI
Reorder Optional and documentation arguments for DocumentationEntry, and making Optional a non-optional argument
2017-07-27 00:22:17 -04:00
Emil Axelsson
752081d31b feature/time-refactor (#294)
- Change Time class to become a non-singleton
- Move ownership of the current time to TimeManager(instead of singleton access).
- Store the Time as a Syncable in TimeManager instead of representing all member variables of Time as Syncables.
- Pass a Time object around in the update/render methods, so that renderables don't have to query the OpenSpaceEngine to know if time is paused or if it jumped.
- Introduce Timeline and Keyframe classes
- Make use of Timelineand Keyframeclasses in KeyframeInteractionMode and TimeManager
- Added basic unit tests for Timelineand Keyframe

Future work: Add interpolation schemes for keyframes. Possibly use keyframes+interpolation feature to tween/morph properties, or figure out if this should be a separate mechanism.
2017-05-22 14:01:08 +02:00
Alexander Bock
da3e912026 Remove warnings on MacOS in Clang 2017-04-25 19:12:42 -04:00
Alexander Bock
bef337c0eb Minor various fixes 2017-04-12 14:21:02 -04:00
Alexander Bock
1689dc4047 Move the PropertyOwner name specification into the constructor and adjust accordingly 2017-03-02 18:25:13 -05:00
Alexander Bock
2f2fa3b031 Update Ghoul repository to have the factory return unique_ptrs
Adjust accordingly
2017-03-01 22:03:48 -05:00
Alexander Bock
4e52f27f9e Remove Dictionary include with forward declarations 2017-03-01 19:20:00 -05:00
Alexander Bock
8fd60ce8e6 - Remove documentation.h include and replace with forward declaration
- Move Documentation struct into documentation namespace
2017-03-01 18:13:15 -05:00
Alexander Bock
94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Alexander Bock
fe436748bf Implementing Translation classes for Keplerian elements as well as two-line element formats (#172) 2016-12-02 15:05:49 +01:00
Alexander Bock
683fc8ee53 Pr/trails (#170)
* Implement new RenderableTrails as abstract base class
  - Implement RenderableTrailsOrbit and RenderableTrailsTrajectory as concrete instances
Remove old RenderableTrails and RenderableTrailsNew classes
Adapt mod files to the new structure

* Addressed Pull Request comments
2016-11-23 10:35:46 +01:00
Alexander Bock
4b9bed3b21 Make Translation, Rotation, and Scaling available as Properties in SceneGraphNode 2016-10-28 11:52:44 +02:00
Alexander Bock
7ddccd8172 Rename Ephemeris files to Translation 2016-09-26 13:49:17 +02:00