Commit Graph

487 Commits

Author SHA1 Message Date
Joakim Kilby
a8e1e63397 add new tileprovider for eva traversals on the moon 2024-08-30 10:38:39 +02:00
Alexander Bock
7ec6b6cfb5 Add examples for GlobeRotation (#3377)
* Add examples for GlobeRotation and make the longitude and latitude defintion non-optional
* Remove old GlobeRotation example
2024-08-16 13:45:24 +02:00
Alexander Bock
9109918955 Remove warnings 2024-08-06 10:56:56 +02:00
Ylva Selling
952f177c54 UI updates (#3358)
* Remove events for scenegraphnodes and screenspacerenderables

* Add events for updating the property tree

* Remove duplicate function calls

* Update src/properties/propertyowner.cpp

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Address PR comments and make helper functions with better comments

* Make uri function not return the identifier if the uri is not valid

* Rename fullyQualifiedIdentifier to uri

* Update gui hash

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-02 16:30:07 +02:00
Alexander Bock
ca40f173b5 Don't try to convert "Today" or "Yesterday" using SPICE 2024-08-02 15:36:41 +02:00
Alexander Bock
b27eae7051 Correctly generate the mipmap for text tiles after rerendering them (closes #3356) 2024-07-30 14:10:21 +02:00
Alexander Bock
90d05187b4 Instead of deleting layers directly through the property, schedule them to delete in the next frame instead (closes #3357) 2024-07-30 13:51:18 +02:00
Alexander Bock
981a13a855 Add new TileProvider to select tile providers based on the date and apply to VIIRS Joint Polar Satellite System (#3350) 2024-07-18 11:18:57 +02:00
Alexander Bock
0707829c7b Reducing compiler warnings (#3341) 2024-06-28 14:16:06 +02:00
Alexander Bock
24e83d154e Make the 'Layer's specification in RenderableGlobe optional. Clean RenderableGlobe assets 2024-06-22 13:41:27 +02:00
Ylva Selling
1cae99ebfc Issue/2000 automatically update gui (#3289)
* Make it possible to query a propertyowner by uri with the getpropertytopic

* Remove automatic reloading of ui from drag and drop script

* Add function for uri for propertyowners

* Add uri to the to_json for the propertyowner

* Add comment for the propertyOwner function and update the comment for the property function to clearer distinguish between uris and identifiers

* Go back to the old events but with uris instead as their member

* Apply feedback from PR

* Address PR comments

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
2024-06-04 18:32:41 +02:00
Alexander Bock
32867630cc Add an explicit layer order to globebrowsing layers rather than relying on insertion order (#3281)
* Add z-index feature for layers
* Give all default layers a z-index
* The given z-index makes the layers have the same order as in 0.19.0
* Giving z-indices to all non-overlay layers
* Remove the z-index adjustment for manual layers
* Added zIndex parsing for .info files (#3298)
* No need to explicitly check the zIndex against an empty string.  Make similar check for identifier work correctly

---------

Co-authored-by: Malin E <malin.ejdbo@gmail.com>
Co-authored-by: Micah Acinapura <micahnyc@gmail.com>
2024-06-04 16:29:33 +02:00
Alexander Bock
b1eb9e3731 Force recompilation of the RenderableGlobe shader when moving layers (closes #3295) 2024-06-03 14:16:13 +02:00
Alexander Bock
ff9b72c580 Prevent crash when accessing a layer name after it has been deleted (closes #3283) 2024-05-27 14:00:31 +02:00
Emma Broman
eb1cfec7bd Renderable property info walkthrough/cleanup (#3226)
A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions.

* Start rephrasing propertyinfos for more consistency

* Update eclipse cone propertyinfos

* Update `RenderableFov` property infos and group colors in UI

* `RenderableGalaxy` and `RenderableGlobe`

* Update more descriptions

* Moore descriptions

* Update docs for `RenderableShadowCylinder` and add properties

* `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`)

* `RnederableSphericalGrid`, and update line width info of other types, for consistency

* `RenderableStars` and `RenderableTimeVaryingSphere`

* Update more propertyinfos

* Fix inconsistent mentioning of true/false

* change some phrasings for increased consistency

* Update Renderbin description to include Sticker bin and remove extra property

* Rename `OutlineWeight` -> `OutlineWidth`

* Extend description about enable depth test for models

* Clarify what relative values mean for `RenderableNodeArrow`

* Elaborate on `RenderableLabel` size property

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
2024-05-20 09:24:40 +02:00
Alexander Bock
359cf9950e Add documentation and example for the TileProviderByIndex (#3220) 2024-04-30 08:20:40 +02:00
Alexander Bock
203cff04cc Make use of the new uniform cache method that uses the variable names as uniform names (#3217) 2024-04-30 08:12:33 +02:00
Alexander Bock
5c4c5b1f10 Correctly advance dashboarditem pen position before rendering instead of afterwards (closes #3067) 2024-04-24 19:56:25 +02:00
Alexander Bock
78b3b4fb2e Adding periods to the description texts 2024-04-23 22:33:17 +02:00
Alexander Bock
ee6b9a5ed8 Prevent crash when rendering globes when the Sun node is not loaded in the scene 2024-04-08 09:02:54 +02:00
Alexander Bock
3d62571c44 Remove warning on Jenkins 2024-04-07 01:53:16 +02:00
Alexander Bock
4328476d26 Use more filesystem::path where applicable 2024-04-06 23:55:59 +02:00
Alexander Bock
9558f2bcbb Add the ability to specifiy local Sun position for the RenderableGlobe and RenderableAtmosphere (#3137)
* Add the ability to specifiy local Sun position for the RenderableGlobe and RenderableAtmosphere

Note that for planets with atmospheres, the SunNode has to be specified for _both_ the globe and the atmosphere separately

 - Closes #1745
 - Closes #2243
2024-04-04 16:16:01 +02:00
Gene Payne
d16e016d49 Update refs to sgct and ghoul from master 2024-03-28 09:52:17 -06:00
Emma Broman
3f8bff5a62 General performance improvements (#3142)
* Adding some Tracy zones
* Move point cloud dataset loading to initialize function to speed up startup 
* Switch order of operations in memoryaware tile cache to speed up startup
* Move point cloud dataset loading to initialize function
* Add more Zone Scoped and rearrange SDSS loading
* More speed up

---------

Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
2024-03-28 01:10:07 +01:00
Gene Payne
6146cf16b2 Merge-in all updates from master 2024-03-25 18:35:57 -06:00
Alexander Bock
49fc538c17 Rename fmt.h to format.h and enable audio module on default 2024-03-25 23:19:52 +01:00
Alexander Bock
3ba346a227 Remove fmt::format and replace with std::format 2024-03-24 20:19:14 +01:00
Alexander Bock
9878bfc8f7 Update submodules (#3136)
* Updating Ghoul and SGCT submodules
* Jenkins fixes
2024-03-24 17:22:41 +01:00
Alexander Bock
534f92c485 Second linting pass and adding .clang_tidy file (#3128) 2024-03-18 22:46:17 +01:00
Alexander Bock
2759c00e4b Pass through the code to address clang-tidy linting (#3083) 2024-03-17 00:58:50 +01:00
Alexander Bock
9a6fe47d17 Fix up text formatting as path's no longer get quoted 2024-03-08 20:19:06 +01:00
Alexander Bock
fff6f8a627 General pass for code cleanup 2024-03-08 00:36:54 +01:00
GPayne
210e17b0bb Replaced std::getline usages with new ghoul::getline 2024-03-04 15:37:21 -07:00
Emma Broman
c763c7d036 Fix typo in Tessellation parameter struct ("ebabled") 2024-02-21 08:54:11 +01:00
Alexander Bock
d67cabf578 Coding style update 2024-02-06 16:34:12 +01:00
Alexander Bock
6e29d898cf Update copyright header 2024-02-06 15:53:24 +01:00
Alexander Bock
27608634b2 Remove warnings (#2999)
* Remove warnings for MSVC, GCC, and Clang 17
2024-01-18 09:58:20 +01:00
Alexander Bock
3dadf9c5fa Only create RingComponents and ShadowComponents when they are actually needed 2023-12-01 09:35:38 +01:00
Emma Broman
c525565e84 Utilize new functions for converting strings to upper/lower case (#2956)
* Utilize new functions for converting strings to upper/lower case

* Adapt to updated file name

* Use new function signature

* Update ghoul
2023-11-28 14:57:01 +01:00
Alexander Bock
7db7c40841 Doxygen style overhaul (#2954)
Reformatting the existing Doxygen comments to be unified
2023-11-20 23:39:17 +01:00
Alexander Bock
4ee078502b Doxygen (#2953)
* Update Doxygen and add new CSS file
* Remove Doxygen warnings
2023-11-19 16:35:14 +01:00
Alexander Bock
3c35d23062 Verifier cleanup (#2952)
* Add a description to structs
* Cleanup
2023-11-19 11:51:19 +01:00
Alexander Bock
870850db07 Enable warnings for missing case labels and subsequent cleanup. Updated ghoul, sgct, and codegen repository for same 2023-11-05 22:16:06 +01:00
Alexander Bock
685b185b5e Fix property spelling 2023-10-16 13:29:07 +02:00
Alexander Bock
7483b912e0 Update submodules to fix compilation error on newer Clang and GCC (#2890)
* Update submodules

* Update Ghoul
2023-09-13 09:51:30 +02:00
Malin E
4447de87f5 Issue/2768 (#2872)
* Rename remote scripting property to reflect better what it does

* Change the remote scripting name in all modules

* Update all scripts and action calls to use the new property for sync

* Simplify code that decides whether to send actions to nodes and peers

* Move Lua console hint text to be right top aligned

* Update Lua script topic

* Added new JSON key whether or not the script should be synced to other
  nodes and peers

* Per default all scripts sync to everyone
  In the next full release, we should have two separate keys that
  decides whether to sync and send to nodes and peers separately

* Add some comments that explain why there is no sync for some scripts

* Make sync argument in trigger action function BooleanType
2023-09-07 13:21:29 +02:00
Alexander Bock
4ae61a848e Using linear texture filtering on AMD until the crash can be fixed (addresses #2843) 2023-08-18 15:32:19 +02:00
Alexander Bock
bd153b3f4f Use correct error type in geojsoncomponent; Check for (0,0,0) camera vectors in navigator; Fix issue with non-ASCII characters when making identifiers 2023-08-17 02:00:18 +02:00
Joakim Kilby
f179f20c96 Remove tile-padding to reduce stair-stepping issues (#2842)
* account for availability of next level in desired level

solves #2834

* remove tile-padding option & functionality

* remove (no longer needed) recursive read function

since we no longer padd tiles we cannot sample outside of a read region
anymore.

* change default tilesize for heightlayers to avoid discontinuities

* make frustum culling control a debug property

* Small style guide fix

* clarify if-statement with comment

* add variable for default height-tile resolution, update comment

---------

Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
2023-08-14 13:38:20 +02:00