* Fade fixes
* Clean up RenderableSphere. Add orientation properties.
* Sane defaults for Digital Universe
* Clean up New Horizons related code
* Add basic scene
* Add ability to initialize rotation as quaternion and mat3
* Adapt legacy code to new Renderable interface
- Implement documentation topic that can be used to query documentation using the network API.
- Implement a way to pass arguments to lua scripts using json (rather than formatting entire lua string clientside)
- Implement ability to attach callback to lua script executions
- Implement abillity to transport return values from lua scripts back to network API clients.
- Do not initialize server interface on slave nodes.
- Implement Dictionary -> json converter using nlohmann json library
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
Introduce the ability to navigate using an anchor and aim.
Example use: Set spacecraft as anchor and planet as aim to always look down at a planet, while followin the spacecraft in its orbit.
* Add Adam Aslegård's module that renders Gaia mission stars
* Add module for Gaia mission
* Add CCfits and cfitsio submodules and the implemented fitsfilereader module from the OpenSpace-sun-earth-event branch
* Add a TaskRunner to read from a fits file
* Update node packages, download nodejs in build process, start server from openspace process
* Patch CEF cmake automatically
* Build webserver automatically
* Work on CMake for WebBrowser, Webgui and CefWebGui
* Map key modifiers to CEF
* Smooth time interpolation in webgui
* Automatically focus on search field in filter lists
* Move webgui code to external repositories
* Use asset system to distribute webgui
* Remove webgui from main repository
* Add support for right click in webgui and improve timetopic
* Resolve cmake policy warning
* Add relative time interpolation to lua interface
* Sanitize json error message before logging error. Workaround for #736
* Added gui properties to scene graph nodes
* Add version topic
* Add shortcuttopic
* Add ability to disable rendering of cefwebgui
* Don't do message loop work if there is no browser.
* Set correct path to nodejs on unix
* Message loop work in presync
* modifications for shortcuts in gui, added names for shortcuts
* Set properties via lua scripts
* Allow gui grouping for shortcuts
* Add gui paths keybindings
* Blocking keyboard callbacks when webgui has keyboard focus in an editable field
* Allow disabling of WebBrowser and CefWebGui
* Make it possible to hide GUI
* Get rid of redundant dashboard items if web gui is used
* Hide WebGUI on slave nodes
* Hide WebGUI on main rendering window if a GUI window exists
* Enable WebGUI on default unless it is overwritten in the openspace.cfg
* Add guiName for propery owners in socket api
* In progress with new version of session recording
* Session recording coding pass for both record and playback, not building yet.
* Working on getting first build of prototype
* Code changes to get playback working with all 3 timing modes
* Fixing session recording interactions with the timemanager
* Bug fixes for newly discovered timing issues, mothballing recording of timing updates
* Fixed camera jitter issue
* Updated new reference to latest ghoul
* Got session recording/playback working with changes made in master
* Added threshold for differences in camera movement as criteria for saving to recording file
* Added support for binary file for session recording/playback
* Minor changes with handling timeManager keyframes in playback
* New timeline structure & keyframes specific to session recording
* Fixed bug with fixed-script size
* Switched to new timeline specific to session recording, bug fixes, currently debugging camera position & rotation
* Formatting changes only
* Fixed scripts not working after timeline change
* Add session recording test scene
* Fixed problem with re-running the same playback multiple times
* Fixed problems with camera interpolation
* Fixed detection of camera playback finishing, and improved camera interpolation
* Added comments for interface of externInteraction include
* Fixed view frustum culling issues in session playback due to not appropiate camera scaling. Also made function in datamessagestructures to read and write this data to streams.
* Added camera scaling fix to code that supports Ascii format
* Added startPlayback default command for playing back while forcing simulation time to match the recording
* Fixed camera jump in sessionRecording after playback finished. Cleanup in playback of camera to re-use same functionality in keyframenavigator.
* Superb fix to sessionRecording. Realized focusNode of globalNavigationHandler needed to be activly update when camera change for either position of camera to be accurate or for rendered objects to be calculated without precision issues. Can now achieve a correct playback, even close to chunks/renderable, which was not possible before.
* sessionRecording cleanup, fixed all warnings and renamed files to lowercase to match current standards.
* Added error handling for bad input playback filename, protection from corrupted playback file
* Implemented code review changes on pull request #737 for sessionRecording
* Removal of ChunkRenderer, ChunkedLodGlobe, ChunkCuller, chunklevel evaluator, culling classes, layershadermanager, GpuLayer, GPUData, ChunkNode, Grid, BasicGrid, Chunk files, Angle, AABB classes, PointGlobe, Ellipsoid, TileSelector, tiledatatype, iodescription, simplerawtilerreader, rawtilereader
* Less dynamic allocation for SkirtedGrid, LayerManager, RenderableGlobe, TextureUnit
* Clean up memory management in RawTiles
* Code simplification
* Optimize shader uniform setting
* Introduce UniformCache
* Callback simplification
* Turn ChunkNode into a struct
* Use a MemoryPool to organize all ChunkNodes rather than use unique_ptr and the necessary memory allocation
* Collect draw calls
* Consolidate fragment shaders between local and global renderer
* Shader cleanup and optimization
* Update CMake to not include included shaders
* Integrate traversal function into the looping
* Replace std::queue with std::vector
* Merge TextureContainer into MemoryAwareTileCache
* Lazy computation of chunk bounding boxes
* Memory management of LayerGroup
* Remove class hierarchy from tileproviders (temporaltileprovider not working yet)
* Remove PBO classes
* Chunk status stored in Chunk
* Don't create a copy of the ChunkTilePile
* Enable culling by projected area on default
* Have raw tile reader return a Tile instead of a shared_ptr to a tile
* Start making GDAL mandatory
* Increase the default lod scale factor to 15
* Move SGCT external library from ext/sgct to apps/OpenSpace/ext/sgct
* Remove all GLFW dependencies from openspace-core
* Add MinVR dependency
* Add new executable OpenSpace-MinVR that uses MinVR instead of SGCT
* Initial implementation
* Better approximation of target time
* Correctly use double precision for time passing
* Cleanup
* Adding proportional adjustment of delta time at end of interpolation
* Keyframe based time interpolation
* Add property for time interpolation duration. Move time interpolation methods to TimeManager.
* Fix bugs with time gui
* Make several clicks on delta time buttons work as expected
* Clean up
* Improve time interpolation for parallel connection
* Improve time API. Fix time interpolation bugs.
* Fix mac compile issue
* Add hour button
* Add missing + sign
* Remove newer images from projection buffer when going back in time
* Add comment about clearing projection buffer
* Fix bug with jumping time in parallel connection
* Rename integrateFromTime to previousFrameTime
* Compile fix for iswa module
* Address code review comments
* Code cleanup
* Fix bug causig unsmooth behaviour when pausing while interpolating in time
* Remove torrent-based synchronization downloads
* Add download URL to error message if HTTPSynchronization download fails
* Add a grace factor to the distance conversion
* Don't use scientific notation when displaying distances
* Make height map fallback layer work again
* Add documentation to joystick button bindings
* Removed grouped property headers
* Add new version number constant generated by CMake
* Make Joystick deadzone work properly
* Change the startup date on Earth to today
* Fix key modifier handling
* Add debugging indices for TreeNodeDebugging
* Fix script schedule for OsirisRex
* Do not open Mission schedule automatically
* Upload default projection texture automatically
* General code cleanup
* Fix check_style_guide warnings
* Remove .clang-format
* MacOS compile fixes
* Clang analyzer fixes
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets
* Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager
Update Ghoul repository
* Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui)
Parallel connection refactorization
Wormhole server added to the main repository
Transfer function editor work from Cristoffer Särevall
Update ghoul