Kalle Bladin
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6b9358f975
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Update path to consider line fade and create proper bounding sphere for renderable model.
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2016-08-09 19:59:51 -04:00 |
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Kalle Bladin
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4e0bbe2da0
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Solve bug that cause some vertices to be misplaced in MultiModelGeometry and calculate MVP matrix for renderable model in double precision
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2016-08-02 19:14:52 -04:00 |
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Kalle
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5883d75047
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Update render function in renderable model to avoid precision errors and remove psc dependency.
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2016-07-22 17:05:34 -04:00 |
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Alexander Bock
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906470f28e
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Untabify the rest of the source files
Update Ghoul repository
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2016-04-18 20:14:29 +02:00 |
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Alexander Bock
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f266f0bcee
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Updated copyright header
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2016-02-05 22:47:37 +01:00 |
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Emil Axelsson
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d4ff8119d1
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refactor abuffer and add msaa support. volumes temporarily disabled.
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2016-02-02 11:30:27 +01:00 |
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Alexander Bock
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ca7dcd4762
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Move shaders into their correct modules
Add path determination to modules that automatically sets correct path resolve tokens
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2015-05-21 15:17:38 +02:00 |
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