Commit Graph

43 Commits

Author SHA1 Message Date
Alexander Bock
78e3320cde Separate Renderable::initialize into initialize and initializeGL functions
Handle initialize in a separate thread and display rudimentary loading screen
2017-11-02 14:27:35 -04:00
Alexander Bock
bb5f4d4381 Rename GuiGrouping to GuiPath
Add GuiPath to existing scenegraph nodes
Add option to toggle tree representation
Add caption font to UI
2017-10-13 13:08:59 -04:00
Alexander Bock
ebd506975c Added initial scenegraph node grouping support 2017-10-13 00:17:28 -04:00
Alexander Bock
31377466ba Remove return values from initialize and deinitialize functions 2017-07-28 17:51:25 -04:00
Kalle Bladin
2e4f31ded8 Interaction Updates (#353)
* Interaction speed is not dependent on framerate

* Split up interaction code in files and perform smooth interpolation when changing focus

* Abstract interaction code in to functions.

* Interpolation time is dependent on angle to focus node.

* Use correct delta time when interpolating

* Fix bug regarding decomposition of camera rotation.

* Make orbital interaction mode behave as globe browsing and no longer use interactiondepth below ellipsoid.

* Do not always rotate with object. Depending on distance

* Remove interaction depth below ellipsoid. Now able to interact without renderable

* Remove specification of interactionDepthBelowEllipsoid and cameraMinHeight

* Remove GlobeBrowsingInteractionMode

* Rename OrbitalInteractionMode to OrbitalNavigator and no longer extend interactionmode.

* Move properties from interaction handler to orbital navigator

* Use smooth step for follow rotation interpolator

* Rename KeyframeInteractionMode to KeyframeNavigator

* Rename files

* Clean up.

* Separate mousestate from orbitalnavigator

* Clean up

* Split keybindingmanager from interactionhandler interactionhandler

* Rename interactionhandler to navigationhandler

* Rename files

* Clean up

* Take back usage of gotochunk and gotogeo

* Rename lua library navigation

* Move functionality from navigationhandler to keyframenavigator

* Update scripts for navigation

* Comment code

* Clean up

* Solve but that caused NaN values for camera position when being in center of globe and setting focus to the globe.

* Update jenkins file to remove build folder before building.

* Fix error in jenkins script

* Update jenkins file

* Update jenkins file

* Revert jenkins file

* I hope this makes Jenkins happy.

* Line endings God damnit

* Line endings

* Clean up

* Fix compilation issue

* Take back default scene.

* Fix indentation

* Move functions goToGeo and goToChunk to GlobeBrowsingModule.

* Include algorithm for std::find

* Remove auto and other clean up
2017-07-14 17:17:17 +02:00
Alexander Bock
f4ad2ce4c2 More include file cleanup 2017-05-15 15:27:59 -04:00
Emil Axelsson
4b38b33e18 Clean up code for planet radius and bounding sphere calculation (#289)
- Remove some power scaled coordaintes.
- Remove spice dependency from sphere geometry.
- Remove dead code.
2017-04-18 09:58:27 +02:00
Emil Axelsson
5589de995b Feature/domecasting (#288)
* Improve dome casting feature. Add basic GUI for domecasting.

* Reenable remote scripting from Lua console. Add more settings and debug information for domecasting.

* Do not try to reconnect to parallel connection forever

* Fix interpolation bug for dome casting with globe browsing interaction mode

* Show parallel connection properties in correct GUI

* Fix bug for dome casting with globe browsing interaction mode. Add property for time tolerance.

* Update header file

* Clean up dome casting code

* Remove obsolete lua functions from ParallelConnection.
2017-04-13 23:16:00 +02:00
Gene Payne
4a312c70b8 Merge branch 'master' into feature/grouping 2017-04-13 11:23:15 -06:00
GPayne
ae2cb222b0 Switched to using propertyowners in grouping, and group/tag name in group syntax 2017-03-21 11:35:09 -06:00
Emil Axelsson
92df9caf5a Clean up scene loading 2017-03-07 16:33:56 +01:00
Emil Axelsson
7da999c332 Merge branch 'develop' of github.com:OpenSpace/OpenSpace into pr/scenegraph-refactor
Conflicts:
	include/openspace/engine/openspaceengine.h
	src/engine/openspaceengine.cpp
	src/engine/settingsengine.cpp
	src/engine/syncengine.cpp
	src/interaction/interactionhandler.cpp
	src/rendering/renderengine.cpp
	src/scene/scene.cpp
	src/scene/scenegraph.cpp
	src/scene/scenegraphnode.cpp
	tests/test_scenegraphloader.inl
2017-03-07 10:57:50 +01:00
Alexander Bock
2f2fa3b031 Update Ghoul repository to have the factory return unique_ptrs
Adjust accordingly
2017-03-01 22:03:48 -05:00
Alexander Bock
4e52f27f9e Remove Dictionary include with forward declarations 2017-03-01 19:20:00 -05:00
Alexander Bock
8fd60ce8e6 - Remove documentation.h include and replace with forward declaration
- Move Documentation struct into documentation namespace
2017-03-01 18:13:15 -05:00
Alexander Bock
94e3e11188 Update copyright header to 2017
Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Emil Axelsson
4751ce36c4 Refactor scene graph: Move scene loading to separate class. 2016-12-30 17:08:50 +01:00
Emil Axelsson
ad3921fda5 Remove unused postRender method for scene graph nodes and renderables 2016-12-14 14:14:53 +01:00
Alexander Bock
d139dd2d22 Clean include guards in OpenSpace core
Remove unused files
2016-12-09 13:54:22 +01:00
Alexander Bock
ed4b8c9fa8 Store Translation, Rotation, and Scaling Performance measurements
If no special sorting is requested in Performance GUI, sort by name
2016-10-28 12:52:54 +02:00
Alexander Bock
4b9bed3b21 Make Translation, Rotation, and Scaling available as Properties in SceneGraphNode 2016-10-28 11:52:44 +02:00
Alexander Bock
7ddccd8172 Rename Ephemeris files to Translation 2016-09-26 13:49:17 +02:00
Alexander Bock
a688a1eee9 Rename Ephemeris to Translation 2016-09-26 13:34:22 +02:00
Alexander Bock
29c989ab82 Add documentation to the documentation and verifier classes
Add static const member variable to the DocumentationEntry class for Wildcards
2016-09-18 20:47:41 +02:00
Alexander Bock
1778a7cdb6 Add documentation to SceneGraphNode 2016-09-15 13:28:52 +02:00
Kalle Bladin
a9b8bec7b4 Remove parts of bounding sphere definition in SceneGraphNode. 2016-08-17 00:38:18 -04:00
Kalle Bladin
542b9e11e6 Update SceneGraphNode to have a full transformation defined in terms of translation, scale and rotation. 2016-08-17 00:19:25 -04:00
Kalle Bladin
2f05c8a5f0 Enable scene graph nodes to have transforms relative to parent node. 2016-08-15 13:08:30 -04:00
Kalle Bladin
bd867ec402 Update SceneGraphNode to contain rotation information and remove rotation definition from renderable model. 2016-08-12 12:28:56 -04:00
Kalle Bladin
4e0bbe2da0 Solve bug that cause some vertices to be misplaced in MultiModelGeometry and calculate MVP matrix for renderable model in double precision 2016-08-02 19:14:52 -04:00
Kalle
916916f82b Fix bug that caused change in camera direction when switching between interaction mode. 2016-07-12 14:52:00 -04:00
Kalle
031461307c Solve problem with unsynched world position between interaction handler and renderer. 2016-06-30 22:43:27 -04:00
Emil Axelsson
1901166640 improved galaxy rendering 2016-06-03 11:16:57 +02:00
Alexander Bock
906470f28e Untabify the rest of the source files
Update Ghoul repository
2016-04-18 20:14:29 +02:00
Alexander Bock
019092e98e Correctly set child nodes for SceneGraphNode%s 2016-04-04 20:26:10 +02:00
Emil Axelsson
ebe10a29b5 Volume rendering compatible with abuffer and framebuffer renderers 2016-03-21 16:40:24 +01:00
Alexander Bock
877a4d1ba6 Updated copyright header 2016-02-05 17:43:21 +01:00
Emil Axelsson
d4ff8119d1 refactor abuffer and add msaa support. volumes temporarily disabled. 2016-02-02 11:30:27 +01:00
Alexander Bock
4de4c015d7 Starting to clean out constants.h file by moving constants into the relevant classes 2015-05-20 16:32:28 +02:00
Anton Arbring
641107a106 Commented currently unused functions in new parenting system 2015-04-21 20:22:58 -04:00
Alexander Bock
b254f56a5e Linux compile fix 2015-04-17 13:38:30 +02:00
Alexander Bock
c01bb7834b Merge branch 'develop' into feature/scenegraphloader
Conflicts:
	src/abuffer/abuffer.cpp
	src/rendering/renderengine.cpp
	src/scene/scene.cpp
2015-04-17 13:31:39 +02:00
Alexander Bock
79f3052887 More work on SceneGraphLoader
Renamed SceneGraph to Scene
Added new class SceneGraph to handle scenegraph related tasks
2015-04-09 21:43:13 +02:00