* Add a function for getting all propertyowners matching a certain regex
* Fix broken toggleFade - now works with multiple nodes
* Utilize updated toggle fade function in existing toggle actions
* Make `openspace.propertyOwner` work when only tag is included
* And make toggleFade work in a situation where tag matches both a screenspace renderable and scene graph node
* Remove mistakenly added scene graph node (it is really a screenspace renderable)
* Cleanup property check code to reuse check in both property and propertyowner function
* documentation in FITS renderable
* selected color range bug fix, parameter documentation for fits sphere and field lines sequence renderables
* Very compact description in mission panel
* field line vs fieldline
* Alex comments
* Add missing punctuation
* emmas comments
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Co-authored-by: Emma Broman <emma.broman@liu.se>
* Fix faulty log category and minor inconsistencies in GlobeTranslation and GlobeRotation
* Small refactor
* Remove unused return value from initialize function
* Fill attached node in globetranslation initialize and initialize all timeline
Should make the timeline translation work with globetranslations in other cases that the renderabletrails
* Do the same type of change for rotation and scale
* Update initialize function singatures
* Initialize and update translation in trail before use
* Screenspace renderable renderable - move initialize call to initialize
* Refactor trail position calls to make it clearer what is being done
* Call timeframe initialize functions in transform classes
* Do not call update in trail position after all - it borks up the performance
* GlobeTransform: Only fill attached node in init and onchange, and allow nodes without renderable
* Correctly initialize the multi-transform types
* Apply suggestions from code review
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Address code review comment
* Update comments in renderabletrail
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* updates to night sky assets and new actions for ui panel;
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* swap order of east/south declaration
* updated zeropoint_data to synched resource
* rework action to use fadeIn
* Apply suggestions from code review
update to ns navigation actions
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* update to position function for review
* removed action based on review
* Update data/assets/actions/nightsky/createsuntrails.asset
up formatting of suntrails action
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* update to nightsky grids for segement property name change
* updated fade distances for mercury and venus label to be visible from earth when close
* fix to nightsky grid segments
* added time actions to list of nightsky assets
* Update default UI panels to include night sky panel
* fix to add sun trails action
* Show night sky panel in nightsky profile
---------
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Remove keybindings to the UP key
Removed the actions as well as they are probably not needed. We have the "now" button and it is rare that one want to interpolate to now
* Replace property_helper usage with function from core_scripts (only `invert` was used)
And retire the property_helper and renderable_helper assets. They are no longer needed!
- Make the SourceType and DestinationType parameters required in the DashboardItemAngle
- Shift the "UTC" string in the DashboardDate from the FormatString to the TimeFormat
- Make the SourceType and DestinationType parameters for the DashboardItemDistance required
- Add new "Deltatime" option to the DashboardItemFramerate. Add examples for the DashboardItemFramerate
- Fix issue where the inputstate would not update if no option was selected
- Automatically disable simplification if a unit is requested in the asset for a DashboardItemSimulationIncrement or DashboardItemVelocity
- Correctly remove interpolating render program to prevent invalid shader access
- Fix Apollo 11 location
- Fix Apollo 17 location
- Replace errors with warnings for Gala and Rime instruments for Juice
- Correctly rely on the solarsystembarycenter asset in the Voyager/Pioneer asset
- Use correct identifier for the Jupiter barycenter
- NASA Treks assets
- Slidedeck
- Fix unloading of missions
- No longer crash when loading and unloading image sequence assets
* There is now a bool setting to turn off depth writing and testing for
RenderableSpheres (useful for background images).
* There is also an Option setting to choose blending mode, similar to
the setting that RenderablModel has.
* NOTE: The default behaviour for RenderableSphere have now changed.
Before it was always additive blending that was used but now it is
default blending that is used by default. If additive blending is
wanted, then use the option setting and select it instead.
* added old GSM as Static, real GSM, SM, GSE and time dependent GSM and SM
* small formating
* i dont rember changing this, so taking it back
* added support for time dependent GSM and SM to work to year 2099
* added newer kernel
* added HEEQ and HEE
* better naming and descriptions
* rename lowercase
* naming rewrite
* fix after name change
* added earth centric tf files. sun centric left to do and .bpc files and .bsp files
* including kernels with asset.resource now. Left is weather to move or change examples/debugcoordinateaxes
* minor naming cleanup
* cleanup. remove comment
* getting rid of debugcoordinateaxes example asset