Commit Graph

23 Commits

Author SHA1 Message Date
Alexander Bock
97811d82d0 Fix error with time quantizer string conversion
Fix error with uninitialized memory in GlobeBrowsing
Remove dynamic memory allocation from on-screen rendering
2020-08-14 14:10:54 +02:00
Alexander Bock
5091fa7ddb Using a fixed number of chunktiles in the chunktilepile as they number has to be 1 or 3 2020-08-13 17:50:22 +02:00
Alexander Bock
cabb962f6a Use temporary memory arena to create unsorted list of tiles, preventing dynamic memory allocations 2020-08-13 16:48:18 +02:00
Alexander Bock
4f68f99c9d Remove dynamic memory allocation from TileMetaData 2020-08-13 15:37:00 +02:00
Alexander Bock
a6ca95347c Some small improvements 2020-08-13 14:02:02 +02:00
Alexander Bock
38eac377e8 Introduce the date library 2020-08-13 10:47:30 +02:00
Alexander Bock
e3699a43a8 Update Ghoul and SGCT
Adapt to changes by using more string_view
2020-08-09 20:11:40 +02:00
Alexander Bock
d39d4a91ec Move error message hack outside of scene render loop
Use std::string_view instead of std::string in more places
2020-08-06 16:02:45 +02:00
Alexander Bock
e783807d66 Next step towards enabling a managed memory version of templatefactory 2020-08-04 21:56:39 +02:00
GPayne
eb83d49cf3 Merged with master 2020-02-11 13:59:51 -07:00
Alexander Bock
9cb1169d58 Merge pull request #1063 from OpenSpace/bug/macosbuild
macos compile and build (still needs ring shader const fix)
2020-02-10 23:39:39 +01:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Micah Acinapura
db8a0d16c9 Merge branch 'master' into bug/macosbuild 2020-02-10 15:43:44 -05:00
Alexander Bock
49c793d976 Update Ghoul version
Add initial Tracy profiling macros
2020-02-10 14:50:41 +01:00
GPayne
bf8d724642 Fixed compile errors 2020-01-31 10:17:06 -07:00
Micah Acinapura
12b04f38bd macos compile and build (still needs ring shader const fix) 2020-01-29 21:43:06 -05:00
Alexander Bock
fc28b98db9 Add basic instrumentation options to the renderengine and globebrowsing module
Instrumentation is disabled on default, but can be enabled in CMake
2019-07-19 09:55:41 +02:00
Alexander Bock
e9fdd31c56 Feature/flying fixes (#924)
* Removing various warnings
 * Fix the rendering of the touchbar on Mac
 * More warnings
 * Add ghoul deinitialize
 * Update SGCT repository
2019-07-04 09:28:42 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
c7a96a6b59 Address clang tidy complaints
Update Ghoul repository
Update SGCT repository
2018-11-30 15:34:09 -05:00
Alexander Bock
cba6201b67 Minor coding style changes 2018-11-07 13:49:33 -05:00
Alexander Bock
7a3a8a5cf6 Misc coding style cleanups 2018-11-06 12:02:56 -05:00
Alexander Bock
9047dc7a3e Feature/globebrowsing speedup (#735)
* Removal of ChunkRenderer, ChunkedLodGlobe, ChunkCuller, chunklevel evaluator, culling classes, layershadermanager, GpuLayer, GPUData, ChunkNode, Grid, BasicGrid, Chunk files, Angle, AABB classes, PointGlobe, Ellipsoid, TileSelector, tiledatatype, iodescription, simplerawtilerreader, rawtilereader
 * Less dynamic allocation for SkirtedGrid, LayerManager, RenderableGlobe, TextureUnit
 * Clean up memory management in RawTiles
 * Code simplification
 * Optimize shader uniform setting
 * Introduce UniformCache
 * Callback simplification
 * Turn ChunkNode into a struct
 * Use a MemoryPool to organize all ChunkNodes rather than use unique_ptr and the necessary memory allocation
 * Collect draw calls
 * Consolidate fragment shaders between local and global renderer
 * Shader cleanup and optimization
 * Update CMake to not include included shaders
 * Integrate traversal function into the looping
 * Replace std::queue with std::vector
 * Merge TextureContainer into MemoryAwareTileCache
 * Lazy computation of chunk bounding boxes
 * Memory management of LayerGroup
 * Remove class hierarchy from tileproviders (temporaltileprovider not working yet)
 * Remove PBO classes
* Chunk status stored in Chunk
* Don't create a copy of the ChunkTilePile
* Enable culling by projected area on default
* Have raw tile reader return a Tile instead of a shared_ptr to a tile
* Start making GDAL mandatory
* Increase the default lod scale factor to 15
2018-10-30 17:20:06 -04:00