Commit Graph

21 Commits

Author SHA1 Message Date
Jonas Strandstedt 258e62caa2 Cleaned up before beginning ABuffer dynamic impl.
- Added support for more keys in RenderableToggle
- Switched to Fixed ABuffer (needs to be fixed)
- Removed commented code
2014-07-24 16:12:37 -04:00
Jonas Strandstedt e99a98224c Working ABuffer
- Fixed the ABuffer rendering for intersecting volumes
- Added keyboard callback for toggling renderables
- Changed textures from ClampToBorder to ClampToEdge
- Fixed transferfunctions to clamp to edge instead of fade to black
2014-07-23 16:06:49 -04:00
Jonas Strandstedt e8ac32b830 Updated ghoul, initial volumes with different stepsize 2014-07-18 12:17:45 -04:00
Jonas Strandstedt bd38dd124e ABuffer bugfix, now supporting multiple (3+) volumes 2014-07-14 11:58:12 -04:00
Jonas Strandstedt 114af3fb5b Added an OpenSpace ShaderCreator
- Global shader settings can now be added.
- ShaderCreator builds the shader and stores a generated shader file
with all included source.
- Small TransferFunction bugfix
2014-07-10 15:22:57 -04:00
Jonas Strandstedt 576710f1ef Added fixed ABuffer implementation 2014-07-08 13:29:15 -04:00
Jonas Strandstedt 610d5d5427 Added variable stepsize for volumes
- When holding right mouse button the stepsize for volumes will be 1/5
- Added configuration files for ccmc lab
2014-07-01 10:01:54 -04:00
Jonas Strandstedt b6b6a7f51b Small jitterbug fix 2014-06-25 15:27:22 -04:00
Jonas Strandstedt 83205d6de1 Volume raycasting jittering
- Added jitter to volume rendering, reducing artefacts
- Added tracking of more shader files to update the resolve shader
2014-06-25 15:10:05 -04:00
Jonas Strandstedt 437f511f48 Cleaned up fragment shader in power scaling
- Added Licence to shaders
2014-06-25 10:21:06 -04:00
Jonas Strandstedt 633c95a44b Started work on Samplers having IDs 2014-06-24 14:45:08 -04:00
Jonas Strandstedt 3fe447274f Added intermediate ABuffer class to handle shader
- Refactored a lot of stuff
2014-06-23 16:59:19 -04:00
Jonas Strandstedt 6419f34b5a ABuffer working with small issues
- Pointing to bugfixed Ghoul
- Pointing to Ghoul with Linux file callback
- Fixed interaction distance control bug when moving to close
- Distance control with mouse wheel added
- Kameleonwrapper normalization based on histogram
- ABuffer seems to work with small issues
2014-06-18 10:34:40 -04:00
Jonas Strandstedt d5e6063670 Bugfixes
- Added support for volume caching
- Fixed bug when moving camera in the direction or the origin causing
position lock
- Fixed camera being to only being affected on SGCT_PRESS and
SGCT_REPEAT
2014-06-10 11:40:49 -04:00
Jonas Strandstedt 3fcb851b0f Merge branch 'feature/fieldlines' into feature/ABuffer
Conflicts:
	src/rendering/renderablevolumegl.cpp
2014-06-05 15:10:29 -04:00
Jonas Strandstedt f4dad8dc1c Intermediate ABuffer
- Raycasting works
- TODO: Mix raycasting with fragment list
- TODO: Fix PowerScaling
2014-06-05 13:18:22 -04:00
Jonas Strandstedt 08a8e2f3bb Intermediate ABuffer commit 2014-06-03 16:50:47 -04:00
Jonas Strandstedt 0a539caf41 Cleanup and removal of pscVolume shaders 2014-06-02 15:52:15 -04:00
Jonas Strandstedt 2c3f6396ec Intermedieate ABuffer, cleaning up shader loading 2014-06-02 14:51:56 -04:00
Jonas Strandstedt d2ccf6cdfb Intermediate ABuffer with ABufferStruct_t 2014-06-02 13:35:17 -04:00
Jonas Strandstedt 4379d27cbc Single Linked ABuffer implementation 2014-05-29 12:25:04 -04:00