- Fixed the ABuffer rendering for intersecting volumes
- Added keyboard callback for toggling renderables
- Changed textures from ClampToBorder to ClampToEdge
- Fixed transferfunctions to clamp to edge instead of fade to black
- Global shader settings can now be added.
- ShaderCreator builds the shader and stores a generated shader file
with all included source.
- Small TransferFunction bugfix
- Pointing to bugfixed Ghoul
- Pointing to Ghoul with Linux file callback
- Fixed interaction distance control bug when moving to close
- Distance control with mouse wheel added
- Kameleonwrapper normalization based on histogram
- ABuffer seems to work with small issues
- Added support for volume caching
- Fixed bug when moving camera in the direction or the origin causing
position lock
- Fixed camera being to only being affected on SGCT_PRESS and
SGCT_REPEAT