Commit Graph

3512 Commits

Author SHA1 Message Date
Christian Adamsson 99bbf760b7 Added properties and functionality for camera perspective rendering
Also added some functionality for changing shape of nodes in the fragment shader
2020-07-22 16:52:14 +02:00
Christian Adamsson 8eaf7ac129 Added modeltranformation to cameraposition and earthposition 2020-07-22 16:50:52 +02:00
Emilie 22b47acb19 Small fixes
Small fixes for camera perspective + Refactoring of property names
2020-07-22 14:35:19 +02:00
Emilie e0d8722842 Filtering for node size depending on distance to camera 2020-07-21 15:47:50 +02:00
Christian Adamsson 63d1935485 Indentation and properties info fixed 2020-07-21 11:00:12 +02:00
Christian Adamsson 0208182124 Added more trail-like behaviour for speed of light visualisaiton 2020-07-21 10:55:41 +02:00
Christian Adamsson 94e9e4c519 Added renderableLabel and properties 2020-07-20 17:36:26 +02:00
Christian Adamsson 9bcab07770 Something to work upon with cameraperspective 2020-07-20 15:00:46 +02:00
Christian Adamsson 3e214ac0e5 Changed filepath and solved mergeconflict 2020-07-17 13:40:05 +02:00
Emilie d102965b9a Functions to draw arrow (commented)
+ file name changes
2020-07-17 13:33:52 +02:00
Emilie 2a4abd1ed2 Exploring different options for flow 2020-07-17 13:32:38 +02:00
Christian Adamsson 6efe568e8d Implemented different rendering methods for lines/points 2020-07-16 15:07:48 +02:00
Christian Adamsson 525dfd2195 Added option to change the number of points between Sun and Earth 2020-07-16 10:13:05 +02:00
Christian Adamsson d88cfce24f Added properties and tried to use Smoothstep in vertexshader 2020-07-15 17:07:45 +02:00
Christian Adamsson 1c5bd44d21 Misalignment with timeframes fixed and work with speed of light visuals 2020-07-15 14:50:50 +02:00
Christian Adamsson b31a858108 Added functionality for rendering several points between Earth and Sun 2020-07-14 12:28:35 +02:00
Christian Adamsson c82b8aa420 Added new renderable for visualizing the speed of light 2020-07-13 17:10:31 +02:00
Emilie 9bbc189fb1 Added time restart button for CME 2020-07-13 14:34:40 +02:00
Christian Adamsson cb204cd3fd Fixed bug with binary sync files 2020-07-13 11:23:32 +02:00
Christian Adamsson be7e924fe1 Changed structure around loading in binaries and small changes 2020-07-13 10:37:15 +02:00
Emilie 523c0d3490 Replaced repetitive code for different tables with one path 2020-07-09 11:51:13 +02:00
Emilie 4344b9435a Changed the appearance of the flow
Added another color table for the flow (brighter than the usual color table)
2020-07-08 16:50:59 +02:00
Christian Adamsson c54ed88901 Merge remote-tracking branch 'origin/thesis/2020/radiation' into thesis/2020/radiation 2020-07-08 14:16:52 +02:00
Christian Adamsson 44d5cad17b Rendering lines with flow 2020-07-08 14:16:34 +02:00
Emilie bd4b8106c6 Fixed issue with alpha channel
+ changed color table width
2020-07-07 10:49:43 +02:00
Christian Adamsson a00402b61a Merge conflict solved 2020-07-03 15:31:54 +02:00
Christian Adamsson 5f1388b64b Renderingmethod with lines and flow, selection of interesting streams 2020-07-03 15:29:54 +02:00
Emilie 88c5794ee5 Added size scaling and color table as one enhance method
Added size scaling and color table as one enhance method, fixed issue with drawing lines instead of node skipping. Moved legend.
2020-07-03 11:52:50 +02:00
Christian Adamsson 6286b0e219 Added option to change triggertimes for Streamnodes frames 2020-07-03 10:52:20 +02:00
Christian Adamsson 109d415bb6 Cleanup and restructuring code into functions 2020-07-02 14:44:11 +02:00
Emilie aa3e1270c3 Fixed indentation for content to be kept within 90 columns 2020-07-02 14:07:12 +02:00
Christian Adamsson 2858f190b4 Added another method to enhance visualisation close to Earth 2020-07-02 12:32:59 +02:00
Christian Adamsson 7c6c376b0e Fix Vertex shader bug and refactoring code to functions 2020-07-02 11:23:26 +02:00
Emilie 8ce69ee242 Small fixes and code cleanup 2020-07-01 17:01:53 +02:00
Christian Adamsson 88e86fdb88 comments 2020-07-01 16:59:52 +02:00
Emilie 1109b7d23b Fixed asset to show cut planes 2020-07-01 16:05:26 +02:00
Christian Adamsson be2f6f085c Cleanup and refactoring 2020-07-01 15:39:29 +02:00
Christian Adamsson 40d1da6cf1 Added different methods for rendering nodes close to Earth 2020-07-01 13:23:58 +02:00
Emilie b4d413338a Added functionality to color specific nodes close to Earth
with different color tables
2020-07-01 11:38:43 +02:00
Christian Adamsson 5b25c00b73 Added back implementation for streamnumbers and outlining nodes 2020-06-30 15:52:35 +02:00
Emilie e89104641a node size dependent on Earth position fixed + moved legend 2020-06-30 15:29:29 +02:00
Christian Adamsson a99aebc295 Rendering outlines on points 2020-06-30 15:23:30 +02:00
Christian Adamsson 79c64c850d Shader implementation for streamnumbers 2020-06-30 15:22:26 +02:00
Christian Adamsson 03a8821a33 Cleanup and added basic filtering based on streamnumber 2020-06-30 15:21:04 +02:00
Emilie 64eface23c node size dependent on Earth position fixed 2020-06-30 11:18:50 +02:00
Christian Adamsson 824c3bcc9e Binarycache files creation for Energy levels >100MeV 2020-06-30 10:49:15 +02:00
Christian Adamsson 6a2c9db77b Nodesize dependent on earthposition, not working properly 2020-06-29 15:14:00 +02:00
Christian Adamsson 3ed3b51a6c Cache pipeline fixed 2020-06-29 11:45:49 +02:00
Christian Adamsson c82f47301b Start of implementing nodesize dependent on distance from earth 2020-06-29 11:10:44 +02:00
Emilie b0e22389f0 Code refactoring
(Load files excluded)
2020-06-29 11:00:10 +02:00