- label/image data works
- fixed issues with instrument firing
- read handled in more uniform way
- adding ALICE scanner
- distance fading in renderabletrail (WIP)
- essential fixes to renderableFOV
- and additional changes to other classes reliant on imagesequenser.
- When loading SPICE kernels, coverage for each body is stored.
- If the body does not have spk coverage a position is estimated.
- Added "pulsating" transparency levels for renderableModels with
estimated position.
- Spice manager clean up, left a few unused methods but removed a lot of
dead code.
- To support multiple missins being loaded, some errors are simply
ignored in spicemanager, for better or worse.
- Added start time and stop time as dictionary keys for renderables.
- Made RenderableTrails only show the time between gaps.
- Added but out commented vesta coordinate system swich in renderengine.
NOTE: Renderables using spiceEphemeris will give errors if body keyword
is omitted in modfile (When checking SPK coverage in position update).
To make modelgeometry more ready for extension in reading other file
formats in subclasses. Some minor fixes including an out of bounds error
for texture mapping with several shapes in the same file.
Added _performShading as a property and modified a spicemanager call to be able
to work with models with different names for the rotation source frame and
ephemeris body (such as 67p).
New obj mod file with separate obj-loads
Imagesequencer - active instrument slightly improved
Printout of active instrument
Ortho-square dissapears when not needed