* Apollo missions with renderablemodel and spice rotation updates
* Added user control for face culling.
* Added gui property for disabling face culling.
* Changed rotation vector property to handle degrees instead of radians
* Separated apollo globebrowsing
* Fade fixes
* Clean up RenderableSphere. Add orientation properties.
* Sane defaults for Digital Universe
* Clean up New Horizons related code
* Add basic scene
* Add ability to initialize rotation as quaternion and mat3
* Adapt legacy code to new Renderable interface
* Add ability to position screen space renderables in 3D
* Independent face camera setting
* More intuitive local rotation
* Cleanup
* Introduce global and master rotation. Remove DisableSceneOnMaster. Revisit screenspace renderables.
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
* Add Adam Aslegård's module that renders Gaia mission stars
* Add module for Gaia mission
* Add CCfits and cfitsio submodules and the implemented fitsfilereader module from the OpenSpace-sun-earth-event branch
* Add a TaskRunner to read from a fits file
* Correctly specify maximum text sizes for grids
* Use StaticScale transformations in grids and remove fixed radius
* Fix Verifier to let grids accept non-integer min and max sizes
* Add a new scale that changes it's value based on the current time and a reference time
* Add a proper radiosphere that grows in real time (closes#728)
* Add default globe customization folders to the assets (closes#724)
* Add new dashboarditem that shows the current camera velocity (closes#702)
* Add ability to add interesting times to a scene (closes#715)
* Reenable keybindings gui element
* Add ShortcutManager
* Add ability to bind keyless keybinds to use as arbitrary shortcuts (closes#710)
* Move global objects out of OpenSpaceEngine
* General cleanup of main.cpp
* Add default_joystick asset to all scenes
* No longer suppress mouse interaction on slave nodes
* Window delegate uses function pointers rather than subclassing
* Fix for false overwriting of ImGUI configuration file
* Change default color and tilt angle of fisheye rendering
* Restructured performance manager
* Simplify screenshot handling
* Make height map fallback layer work again
* Add documentation to joystick button bindings
* Removed grouped property headers
* Add new version number constant generated by CMake
* Make Joystick deadzone work properly
* Change the startup date on Earth to today
* Fix key modifier handling
* Add debugging indices for TreeNodeDebugging
* Fix script schedule for OsirisRex
* Do not open Mission schedule automatically
* Upload default projection texture automatically
* General code cleanup
* Fix check_style_guide warnings
* Remove .clang-format
* MacOS compile fixes
* Clang analyzer fixes
* Switch openspace.cfg file from a Dictionary-based loading to a variable based loading
* Change ConfigurationManager to not use Dictionary anymore, but a struct with explicit configuration values instead
* Add initializeGL and deinitializeGL methods to OpenSpaceModule Call releaseAll from ProgramObjectManager in deinitializeGL to guard against errors when deinitializing assets
* Change removeProgramObject function in RenderEngine to take a non-owning pointer instead of a reference to a unique pointer to make it compatible with the ProgramObjectManager
Update Ghoul repository
* Using ProgramObjectManager in more modules to reduce the number of programs compiled at startup
* Introduced guiName to PropertyOwner
* Added requirement that PropertyOwner::identifier may not contain whitespaces
* Changed Name to Identifier in asset and scene files
* Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
* Moved Name and GuiPath into GUI group
* Added user-facing names to layer groups