Alexander Bock
7004c02b86
Happy new year
2021-01-02 15:26:51 +01:00
Alexander Bock
d8e9db76a3
Update the copyright header to 2020
2020-02-10 21:51:01 +01:00
Alexander Bock
bb3db7ada7
Feature/jenkins fix ( #816 )
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* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
4952f8f977
Code cleanup branch ( #618 )
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* Make height map fallback layer work again
* Add documentation to joystick button bindings
* Removed grouped property headers
* Add new version number constant generated by CMake
* Make Joystick deadzone work properly
* Change the startup date on Earth to today
* Fix key modifier handling
* Add debugging indices for TreeNodeDebugging
* Fix script schedule for OsirisRex
* Do not open Mission schedule automatically
* Upload default projection texture automatically
* General code cleanup
* Fix check_style_guide warnings
* Remove .clang-format
* MacOS compile fixes
* Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
dcfef3557f
Update copyright header
2017-12-29 20:11:22 +01:00
Alexander Bock
afa1d6d33e
Add strict test for whitespace at end of line
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More work on coding style
2017-11-09 23:47:51 -05:00
Alexander Bock
b50b52d351
Cleanup for coding style
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Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock
0e9edaeb12
Fix byte order mark commits
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Update Ghoul
2017-07-17 15:54:00 -04:00
Alexander Bock
4dba552fd1
Started switching OpenSpace projects to nested namespaces
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Various cleanups
2017-07-15 20:01:55 -04:00
Emil Axelsson
d2d6810451
Change include to cstring
2017-05-18 09:38:21 +02:00
Alexander Bock
302fa06067
More code cleanup
2017-05-15 14:39:48 -04:00
Alexander Bock
da3e912026
Remove warnings on MacOS in Clang
2017-04-25 19:12:42 -04:00
Alexander Bock
94e3e11188
Update copyright header to 2017
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Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Alexander Bock
df543f0ec3
Cleanup of license headers
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Cleanup of include guards in modules
2016-12-09 12:02:16 +01:00
Alexander Bock
b00595af40
Replacing const std::string with const char* to reduce binary size and initialization costs
2016-11-23 23:52:16 +01:00
Kalle Bladin
4e0bbe2da0
Solve bug that cause some vertices to be misplaced in MultiModelGeometry and calculate MVP matrix for renderable model in double precision
2016-08-02 19:14:52 -04:00
Alexander Bock
ecc6c8d63f
Reintroduce powerscaled coordinates to modelgeometry to fix scaling issue
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Correctly set magnification property in RenderableModelProjection
2016-05-16 14:44:55 +02:00
Alexander Bock
bee9309f98
Using correct w-component for multimodelgeometry rendering
2016-05-08 16:19:34 +02:00
Emil Axelsson
0b3cbaa961
fix bug in multimodelgeometry loading, initializing w to 0 for all vertices
2016-03-23 11:52:29 +01:00
Jonathas Costa
69e8a1a163
New multi-geometry model handler.
2016-03-16 08:56:18 -04:00