Commit Graph

16 Commits

Author SHA1 Message Date
Kalle Bladin
c7bfe0b2c0 Changed structure for grid classes. 2016-04-21 21:46:49 -04:00
Kalle Bladin
5531446f5d Rendering of clip maps is now more convenient. 2016-04-19 19:38:47 -04:00
Kalle Bladin
6ff6ff1ace Smallest patch of clipmap is rendered separately. 2016-04-19 18:42:25 -04:00
Kalle Bladin
9146fc48c8 Restructured and commented. 2016-04-19 15:20:18 -04:00
Erik Broberg
7ecae3003c View frustrum culling done directly in chunk node tree update traversal 2016-04-15 15:39:55 -04:00
kbladin
12d2dc23fb Clipmap prototype working. 2016-04-12 21:27:17 -04:00
kbladin
05569611da Created clipmap geometry 2016-04-12 13:44:28 -04:00
Erik Broberg
459633c0d3 Removed unused converter class 2016-04-11 17:17:43 -04:00
Erik Broberg
7dfcd7abcb Refactored RenderableLatLonPatch to a simple base class PatchRenderer 2016-04-11 16:57:47 -04:00
kbladin
7592edf024 Solve merge conflict and removed unused code. 2016-04-11 13:41:06 -04:00
Erik Broberg
2e0e7a5bcc Refactoring. Cleaning up Latitude and Longitude representation and logic 2016-04-11 12:04:20 -04:00
kbladin
4e0fc13035 Two patches to imitate clipmaps. Apparently the UV coordinates are not mapped correctly on the sphere patches which is a big problem. 2016-04-08 16:06:06 -04:00
kbladin
cb9cce717c Cleaned up code in latlonpatch. 2016-04-08 12:33:51 -04:00
kbladin
16349686d5 Using NURBS to interpolate patch vertex positions. 2016-04-07 15:25:33 -04:00
kbladin
f9a98a2d2a Lat lon patch follows camera and gets projected to a sphere. 2016-04-05 18:09:29 -04:00
kbladin
ee425a7d01 Implementing a patch class that will be used for clipmaps. 2016-04-05 14:45:03 -04:00