Commit Graph

10 Commits

Author SHA1 Message Date
Alexander Bock 0b91fd2642 Global cleanup pass over asset files
- Lua style guides
- FrameConversions
- unloadMission, Add mission identifiers
2024-08-14 10:22:20 +02:00
Alexander Bock 2cc5a53aaa Remove version numbers from asset files 2024-06-19 11:26:07 +02:00
Emma Broman 4d5ce33903 Add UI descriptions and asset metas to a bunch of assets (#2845)
* Add asset meta and GUI description to AltAz grid and move to Night sky in menu

To avoid confusion with other grids, that have a global position rather than a local one

* Add asset metas and GUI descriptions to Night Sky assets

* Add metas and update name of some example assets

* Night sky asset meta

* Add descriptions and asset metas to scale objects

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Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2023-08-18 16:33:59 +02:00
Alexander Bock 705c898ccd Asset File cleanup (#2713)
* Updating all assets to new coding style
* Cleaning up asset files
* Moving default_actions and default_keybindings files
* Changing procedural globes to explicitly specified globes
* Move Spice loading explicitly to the initialize part and also deinitialize
* Removing unused asset files
  * Removing asset_helper
  * Removing scale_model_helper asset
  * Removing script_scheduler_helper
  * Removing testing_keybindings
  * Remove procedural_globe
2023-05-28 17:23:20 +02:00
Alexander Bock 44e5b17ec9 Global pass over the code to remove trailing spaces 2022-11-22 21:06:52 +01:00
Alexander Bock 8b74493d96 Removing the asset_helper file (#1868)
- Remove the asset_helper file and call the onInitialize and onDeinitialize functions directly
 - Small compile fix on Windows
 - Removes the need for the registerIdentifierWithMeta function by automatically doing that for all asset.export statements
 - Allow the passing of either identifiers (as before) or entire tables to the removeSceneGraphNode, removeScreenSpaceRenderable, deleteLayer, removeAction, and export methods. In that case, the Identifier key from the table is extracted and used instead
2022-02-01 23:44:36 +01:00
Alexander Bock 064a483b81 Cleanup and unifying coding style for asset files 2021-12-28 23:40:09 +01:00
Emma Broman 1695937749 Feature/numeric slider updates (#1609)
* Remove Logarithmic ViewOption and instead always use exponent of NumericalProperty + set exponent of some renderables' properties

* Add MinMaxRange ViewOption for Vec2 properties

* Add MinMaxRange viewoption to some existing vec2 properties and combine some other related properties to be able to utilize it. For example Min and Max label sizes, fade in/out distances, inner and outer radius. OBS! Includes renaming several properties (**breaking change**)

* Refactor and document labels code. OBS! Includes renaming several properties (**breaking change**)

* Add comments for some assets that have labels that are not working correctly


Renderables with rename properties: RenderableLabels , GlobeLabelsComponent, RenderableBillboardsCloud, RenderableDUMeshes, RenderableRadialGrid )
2021-05-28 17:00:55 +02:00
Alexander Bock fb8e80ea80 Adjust tab width for asset and task files 2021-04-28 19:19:51 +02:00
Emma Broman bc719f195c Add examples for circle, ellipse and elliptic disc 2021-02-23 10:50:04 +01:00