GPayne
598f2f473a
Fixed json syntax error in writing profile meta
2021-09-19 12:27:07 -06:00
GPayne
c72211c322
Code review change to remove ambiguous lua push after conversion
2021-09-17 14:20:07 -06:00
GPayne
a4d84d8703
Code review changes on new profile initialization
2021-09-16 23:11:02 -06:00
Emma Broman
d160ac8bc8
Add Lua function to directly create path to a navigation state
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Note that paths to navstates still have to be improved, but this makes out life easier when testing
2021-09-16 13:58:04 +02:00
Emma Broman
3b0a2e4c06
Rename 'generatePath' to 'createPath'
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shorter, better, faster (and I keep writing this by mistake all the time)
2021-09-16 13:22:36 +02:00
Malin Ejdbo
febd4c3b53
Add enable property to the ScriptScheduler
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* NOTE: A rebuild of the globals library will be required to make this
commit compile
2021-09-14 17:11:30 +02:00
Malin Ejdbo
a7cc3a46bd
Merge branch 'master' into feature/animation-fixes
2021-09-14 13:05:18 +02:00
Malin E
a61afa6404
Update JWST animation
2021-09-14 11:51:03 +02:00
GPayne
5b63fff944
Merge branch 'master' into feature/profileOverScene
2021-09-12 21:11:12 -06:00
GPayne
51f6c9d45b
Rearranged profile initializations and verified that all init correctly
2021-09-12 21:05:00 -06:00
GPayne
284c68f952
Finished support for modules and markInterestingNodes
2021-09-08 09:21:56 -06:00
GPayne
cd50c3e4cf
Working non-assetized initializations for profile sections besides modules and interesting nodes
2021-09-07 21:55:44 -06:00
Malin E
5b69cf45f1
Avoid crash in parallellconnection if there is no connection
2021-09-06 16:22:36 +02:00
Emma Broman
5620cec153
Add an OrbitAroundUp IdleBehavior
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Rotates around the y-axis of the node instead of the z-axis. Would be great if the nodes themselves knew about which axis of rotation would be to prefer.
2021-09-06 15:52:50 +02:00
Emma Broman
46cb439a3f
Tiny pathnavigation cleanup
2021-09-06 09:38:39 +02:00
Emma Broman
1516c066c9
Don't scale camera path speed if no duration was given
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Just using the current distance for camera speed works better than setting a default duration based on the path length
2021-08-25 15:58:28 +02:00
GPayne
194741d136
Reverted to combining assets into combined init followed by post-init
2021-08-25 00:02:45 -06:00
BlueVista
bfd220374d
Feature/fontcolor ( #1726 )
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* Added two properties to control the font color of the Rotation, Zoom, and Roll toggles.
2021-08-24 10:45:44 +02:00
GPayne
4016180b8c
Replaced engine init single asset call with separate profile conversions
2021-08-22 22:48:44 -06:00
Alexander Bock
db472030de
GCC warnings ( #1725 )
2021-08-21 11:42:44 +02:00
GPayne
52e4f75b32
Separate profile conversion to assets into sections
2021-08-20 15:56:41 -06:00
Alexander Bock
af617d1d10
Feature/lua function cleanup ( #1719 )
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General cleanup of Lua functions and handling of variable extract from a Lua state
2021-08-19 16:02:14 +02:00
Alexander Bock
34985f64a6
Feature/keybindings ( #1708 )
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* Add action manager to handle actions in replacement of keyboard shortcuts
* Implement new Action concept
* Remove the shortcutscomponent as it is no longer needed
* Update profile version from 1.0 to 1.1
* Add action dialog
* Restructure of key specification in keys.h
* Remove solid field-of-view keybind from the newhorizons profile as the setting no longer exists
2021-08-18 10:58:20 +02:00
Emma Broman
39a6220678
Provide useful error message on SpecificationError when creating a camera path
2021-08-17 15:46:50 +02:00
Emma Broman
97f6d5aa6c
Rename path instruction "Type" to "TargetType", for clarity
2021-08-16 16:29:46 +02:00
Emma Broman
5d11af00dc
Rename curve type to path type
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And clarify documentation a little. "Path type" makes more sense to a user, who is never actually exposed to the concept of curves
2021-08-16 12:59:00 +02:00
Emma Broman
a39dcf2567
Adress review comments
2021-08-15 19:34:10 +02:00
Emma Broman
4ccc47161c
Add an AvoidCollisionWithLookAt curve
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Same path as AvoidCollision, but with lookat rotation instead of slerp. Useful (needed) for some cases in the interactive installations, but should be replaced later on as it leads to fast rotations
2021-08-13 15:55:06 +02:00
Emma Broman
1765296e5b
Fix problem with ignored model translation when going to specific position
2021-08-12 19:25:00 +02:00
Emma Broman
0c0b9c9fc1
Fix faulty include
2021-08-10 09:02:52 +02:00
Emma Broman
bfe25c311b
Merge branch 'master' into thesis/2019/camera-paths
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# Conflicts:
# src/rendering/abufferrenderer.cpp
2021-08-09 15:21:08 +02:00
GPayne
2e746e14f1
Formatting changes per code review
2021-07-30 13:41:49 -06:00
GPayne
283e1b5c16
Merge master into issue/1669 to fix build conflict
2021-07-30 13:13:14 -06:00
Alexander Bock
dfca605d63
Add the optional ability to print a stacktrace with an OpenGL error ( closes #1700 )
2021-07-30 15:37:03 +02:00
Alexander Bock
5b3a66156c
Remove unnecessary template specification for lock_guard
2021-07-30 14:48:08 +02:00
Alexander Bock
f6d74870bb
Don't disable the CEF UI when turning off Master rendering ( #1699 )
2021-07-30 12:24:46 +02:00
Alexander Bock
c4bddacfeb
Remove nonfunctioning ABufferRenderer from RenderEngine
2021-07-30 12:01:07 +02:00
Alexander Bock
c0941a1243
Reset the anchor/aim node when removing a scenegraph node ( closes #1402 )
2021-07-29 14:22:41 +02:00
Alexander Bock
3e7f0d24ad
Add support for DMS format support in the DashboardItemGlobeLocation ( closes #1632 )
2021-07-27 16:35:41 +02:00
Alexander Bock
a13f94da21
Add ability to print all types of information in the printInfo/... functions ( closes #1635 )
2021-07-27 11:26:41 +02:00
Alexander Bock
7abc964b0e
Add the ability to read files from disk ( closes #1636 )
2021-07-26 13:35:20 +02:00
Alexander Bock
e5b88ead92
Make it possible to pass any number of arguments to the print functions ( #1635 )
2021-07-26 11:52:43 +02:00
Alexander Bock
3ae1028a85
Print the identifier of the offending scene graph node when the specification fails
2021-07-26 11:03:06 +02:00
Alexander Bock
817621617e
Check for nan in camera setting ( closes #1686 ), add tracy zones to atmosphere rendering
2021-07-23 14:17:16 +02:00
Alexander Bock
e994e900ee
Feature/intel atmosphere ( #1691 )
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* Add object names to atmosphere textures
* Fix for rendering atmospheres on Intel chips
* General cleanup of the atmosphere rendering code to make a it more modular
2021-07-22 20:42:21 +02:00
GPayne
892adf62bf
Eliminate duplicate frames at time transitions when saving screenshot frames during playback
2021-07-19 23:33:10 -06:00
GPayne
e866a7da9e
Merged master in
2021-07-19 22:41:25 -06:00
Emma Broman
ec3881f9b0
Add some missing documentation in OrbitalNavigator
2021-07-16 15:58:42 +02:00
Emma Broman
3fc4c50836
Group the linear flight properties together in the UI
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Note that it does break any previous usage of the linear flight, due to a the new propertyowner leading to updated URIs
2021-07-16 15:44:17 +02:00
Emma Broman
8c7a2c5252
Also abort IdleBehavior when starting a session recording playback
2021-07-16 15:26:20 +02:00