Erik Broberg
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f4fa144606
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Use shorter struct name. Previous name caused linker error LNK1179
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2016-07-21 16:57:48 -04:00 |
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Erik Broberg
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f1d8e42dff
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Add TileProviderGroup and use to represent tile provides in same category
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2016-07-12 14:59:35 -04:00 |
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Erik Broberg
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edf114cda2
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Enable resetting tile providers from GUI, i.e. reloading tiles
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2016-07-12 11:20:57 -04:00 |
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Erik Broberg
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f4bb21d56b
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TileDatasets are created with a const Configuration
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2016-07-07 13:56:03 -04:00 |
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Erik Broberg
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1d856151ed
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Implement and use factory pattern for TileProvider instantiation
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2016-06-29 13:47:11 -04:00 |
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Erik Broberg
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6d11ba2946
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Move blending bools from ChunkLodGlobe to TileProviderManager and init them to true
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2016-06-22 20:51:28 -04:00 |
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Erik Broberg
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d7c45fcf60
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Change prerender() to update() in TileProvider and related classes
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2016-06-22 19:11:14 -04:00 |
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Kalle Bladin
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0b7ce79e80
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Collapse layer category rendering code in to for loop.
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2016-06-14 00:20:37 -04:00 |
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Kalle Bladin
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164e133ce9
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Update tileprovidermanager to loop through texture categories.
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2016-06-13 22:17:15 -04:00 |
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Kalle Bladin
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b5f1a09b8c
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Cache uniform IDs upon recompiling of shader programs. Renaming of uniforms in shader code.
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2016-06-13 18:57:18 -04:00 |
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Erik Broberg
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795846f6ee
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Updated file structure and removed unused class GlobeMesh
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2016-06-10 11:53:26 -04:00 |
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