Alexander Bock
a244defdbc
Add additional Lua functions that make use of regular expressions to match against fully qualified property identifiers
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- Making the GUI use the new function setPropertyValueSingle to not incur the overhead of compiling the regex
- The default setPropertyValue Lua function uses a wildcard, which replaces a * with the correct regex (.*) for ease of use
- The setPropertyValueRegex Lua function allows a full regular expression to be used
Closing #108
2016-07-18 20:12:24 +02:00
Alexander Bock
f7f8f279de
Move the LuaLibrary definition into its own file
2016-07-18 12:40:29 +02:00
Alexander Bock
c6dc426211
Merge remote-tracking branch 'origin/feature/galaxy' into develop
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Conflicts:
data/scene/default.scene
shaders/PowerScaling/powerScalingMath.hglsl
2016-06-04 19:54:34 +02:00
Emil Axelsson
1901166640
improved galaxy rendering
2016-06-03 11:16:57 +02:00
Alexander Bock
906470f28e
Untabify the rest of the source files
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Update Ghoul repository
2016-04-18 20:14:29 +02:00
Sebastian Piwell
a55d5e9e9a
Put ISWACygnets in sceneGraph
2016-04-08 15:42:24 -04:00
Alexander Bock
8c354e5e37
Add Lua functions to add and remove SceneGraphNodes
2016-04-08 13:35:04 +02:00
Emil Axelsson
ebe10a29b5
Volume rendering compatible with abuffer and framebuffer renderers
2016-03-21 16:40:24 +01:00
Alexander Bock
877a4d1ba6
Updated copyright header
2016-02-05 17:43:21 +01:00
Emil Axelsson
a6a9537b6c
Merge with antialiased abuffer
2016-02-03 17:47:29 +01:00
Emil Axelsson
d4ff8119d1
refactor abuffer and add msaa support. volumes temporarily disabled.
2016-02-02 11:30:27 +01:00
Alexander Bock
cd3a819541
Updating Ghoul version
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Applying new Ghoul changes
2015-12-09 14:41:50 -05:00
Alexander Bock
ccd58b7224
More restructuring work on SceneGraph
2015-04-12 14:50:43 +02:00
Alexander Bock
79f3052887
More work on SceneGraphLoader
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Renamed SceneGraph to Scene
Added new class SceneGraph to handle scenegraph related tasks
2015-04-09 21:43:13 +02:00