Emil Axelsson
4c2f72226f
Performance Optimizations ( #450 )
...
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00
Alexander Bock
dcfef3557f
Update copyright header
2017-12-29 20:11:22 +01:00
Jonathas Costa
2d0da72a50
Merged master into atm.
2017-08-16 12:00:28 -04:00
Alexander Bock
cedd8adf0d
Remove const qualifier from shaders as it causes shaders to not compile on Mac
2017-08-03 12:05:58 -04:00
Jonathas Costa
20003d5b32
Merged master into NewAtmosphere.
2017-07-21 15:02:24 -04:00
Alexander Bock
77b15724b5
More shader cleanup
...
Remove dedicated logs folder
Change openspaceengine to create logs folder automatically
2017-07-19 15:44:30 -04:00
Alexander Bock
e7b08e1e25
Cleanup copyright information in shaders
2017-07-18 16:24:57 -04:00
Jonathas Costa
5685b2183d
Changed G-Buffer.
2017-06-02 12:29:09 -04:00
Jonathas Costa
e3e1155a0e
Enabled G-Buffer for space items.
2017-05-31 17:12:44 -04:00
Alexander Bock
6199289e91
Code cleanup
2017-02-27 23:03:07 -05:00
Alexander Bock
dbb599a5fa
Separate base module into base and space
2016-12-13 14:43:44 +01:00