Adapting Lua functions to new codegen functionality
Improve the documentation itself
Add some styling to generated documentation
Have parameter names for Lua-defined Lua function documentation
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Change spline curve parameter interval from [0,1] to [0,nSegments], for slightly increased precision
* Use linear paths whenever precision isn't enough/paths are too long (and traverse linear paths differently, to make them less depending on the distance)
* Remove OrbitalNavigator.LinearFlight and instead add "Zoom to" helper functions (closes#1837 )
* Add check to prevent triggering awkward short paths, for example when flying to the current target or to the same geo position twice
* Refactor speed code and handle speed when path is shorter than start+closeup distance
* Add easing to speed dampening
* Add topic for engine mode (to be used for UI later)
* Cleaner log when creating paths (some previous info messages are now debug messages)
Related PR: OpenSpace/OpenSpace-WebGuiFrontend#70
Add all available Science-on-a-Sphere datasets from their public FTP as assets. Many of the datasets include large files that are downloaded the first time the asset is loaded
- Remove the asset_helper file and call the onInitialize and onDeinitialize functions directly
- Small compile fix on Windows
- Removes the need for the registerIdentifierWithMeta function by automatically doing that for all asset.export statements
- Allow the passing of either identifiers (as before) or entire tables to the removeSceneGraphNode, removeScreenSpaceRenderable, deleteLayer, removeAction, and export methods. In that case, the Identifier key from the table is extracted and used instead
For consistency. This has bothered me for quite a while
Don't think it should be a breaking change, as the keys in any potential assets are obtained from the codegen/documentation parameters
* Fix for rendering DoublePropertys in ImGui
* Adding an ImageSequenceTileProvider that loads a folder of images and makes them available through a user-selectable index
The layer group might not yet be initialized when a layer is added, which leads to an exception when trying to find information about the layer group's layer manage and SGN for the event payload.
* Interpolation of tiles added to tileprovider, with additional new shaders to make this work.
* Asset file for testing interpolation
Co-authored-by: tobiasp93 <tobias.pettersson@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
It broke the TimelineTranslation for when keyframes were using GlobeTranslations. The intial position was not set up correctly for these when the code for finding the globe was done in the update.
Bringing back the check in the matrix/position methods solved the problem. Probably the globe is guaranteed to be created when reaching this function