- Remove the asset_helper file and call the onInitialize and onDeinitialize functions directly
- Small compile fix on Windows
- Removes the need for the registerIdentifierWithMeta function by automatically doing that for all asset.export statements
- Allow the passing of either identifiers (as before) or entire tables to the removeSceneGraphNode, removeScreenSpaceRenderable, deleteLayer, removeAction, and export methods. In that case, the Identifier key from the table is extracted and used instead
- Instead of always loading the multiverse cmb files, separate them into a new file
- Don't load the new file on default in the digital universe catalogue
* Changed RenderableModel to allow user-control depth and blending.
* Updated RenderableModel to correctly handle the Orion Nebula model.
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Don't include Voyager and Pioneer in the base asset as it takes too long to load
Ensure that the webgui asset can load without the dashboard
Fix scripting issue in Rosetta scene with trails
Fix issue with Dashboards that would actually render one line too far down causing trouble with multiline text
Set the render option for renderablebillboards to view direction by default as the normal mode has some issues (see #1342)
Set more sensible maximum value for RenderablePlanesCloud
Correctly show the number of significant digits in the altitude
Replace setPropertyValue with setPropertyValueSingle when clicking on the friction "buttons" on screen
Add a new script function hasProperty to check whether a property exits