Commit Graph

2475 Commits

Author SHA1 Message Date
Wilhelm Björkström e59f39e502 Camera navigation in local and global space
CameraRotationDecomposition decomposeCameraRotationSurface made public in order to acces global and local camera rotations.

Co-Authored-By: Emil Wallberg <49481622+EmilWallberg@users.noreply.github.com>
2025-03-13 13:31:54 +01:00
Alexander Bock 7328a94fb1 TimeFrame specification and status (#3553)
* Makes Translation/Scale/Rotation all able to have a TimeFrame, not just the SpiceRotation.  Add read-only BoolProperty to the TimeFrame that indicates whether the current time is a in the timeframe

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Co-authored-by: Emma Broman <emma.broman@liu.se>
2025-03-10 13:53:32 +01:00
Emma Broman 938ce57802 Update nautical mile abbreviation to an accepted one
"nm" is non-standard. It should apparently be either M, NM or nmi
2025-03-03 17:24:15 +01:00
Alexander Bock 7905f5b63f Add the ability to the backend to specify a background color and a text color for actions (#3551) 2025-03-03 13:17:57 +01:00
Alexander Bock cd8924ed22 Remove compiler warnings on Clang/GCC (#3546) 2025-02-28 23:29:38 +01:00
Malin E 80b1061b26 Update time conversion to mirror distance conversion code (#3507) 2025-02-28 18:25:05 +01:00
Alexander Bock 9f77ca1daa Use composable Lua types in Property definitions. Allow OptionProperty to receive either indices or descriptions (#3524) 2025-02-27 15:42:54 +01:00
Emma Broman eb3bd4395a Add Lua function openspace.navigation.setFocus(identifier, shouldRetarget, shouldResetVelocities) (#3534)
* Add support to set focus with reset-velocities setting from Lua

* Update Lua function name and add documentation

* Rename functions that actually update the anchor/aim nodes, to reduce confusion

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-02-27 13:20:22 +01:00
Alexander Bock d861c321ba Add nautical mile to the distance units 2025-02-26 13:35:26 +01:00
Alexander Bock 5152a7a6e0 General code spring cleaning (#3525) 2025-02-22 15:28:14 +01:00
Alexander Bock 8cb3ce8b94 Add the ability to limit-rate the dashboard updating (#3527)
Co-authored-by: Emma Broman <emma.broman@liu.se>
2025-02-18 16:49:47 +01:00
Andreas Engberg a9beb476af added optional parameter to overwrite session recording file 2025-02-18 12:01:13 +01:00
Alexander Bock 588c4a6f86 Fixing assets that had problems loading (#3528)
- Correctly remove interpolating render program to prevent invalid shader access
 - Fix Apollo 11 location
 - Fix Apollo 17 location
 - Replace errors with warnings for Gala and Rime instruments for Juice
 - Correctly rely on the solarsystembarycenter asset in the Voyager/Pioneer asset
 - Use correct identifier for the Jupiter barycenter
 - NASA Treks assets
 - Slidedeck
 - Fix unloading of missions
 - No longer crash when loading and unloading image sequence assets
2025-02-17 14:08:53 +01:00
Alexander Bock bc4a137040 Add new property hint to determine if a scene graph node should focusable (#3508) 2025-02-10 17:57:31 +01:00
Alexander Bock 97f574ce8c Ramping the sensitivity change gradually (closes #3064) and applies the sensitivity to the rotation as well (closes #3065) 2025-02-06 16:11:21 +01:00
Alexander Bock 53e356e819 Remove the unused any alternatives of the property accessor functions 2025-02-06 10:23:00 +01:00
Alexander Bock 096363fd06 Make constructors explicit 2025-02-05 23:22:32 +01:00
Alexander Bock 4950c8d5bd Add missing algorithm header 2025-02-05 23:16:16 +01:00
Alexander Bock efb7599b3d Reenable checking loading screen entries against the logo without the endless loop 2025-02-04 01:24:09 +01:00
Emma Broman 3d3580fa65 Polish and docs for RenderableDistanceLabel and docs for RenderableNodeLine (#3485)
* Update add add documentation for `RenderableDistanceLabel`

* Move distancelabel to `base` module and remove now empty `vislab` module

* Add examples for `RenderableNodeLine` and `RenderableDistanceLabel`

* Fix faultily formatted documentation ID for `RenderableNodeLine`

* Make `RenderableDistanceLabel` unit use units from distanceconversion file

And simplify how the different names for a unit are specified

* Use new distanceUnitList() function for other classes that uses the units

* Change default unit to correct option according to documentation

* Make the text property readonly for `RenderableDistanceLabel`

* Add property to specify the precision of the number

distance label precision to docs

* Add examples with different units and descriptors

* Add docs description to `RenderableNodeLine`

* Update name in one of the examples

* Remove redundant switch cases

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

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Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-01-29 16:11:47 +01:00
Alexander Bock c01ce9b09d Add the ability to schedule scripts based on wallclock time (closes #1773) 2025-01-15 12:05:12 +01:00
Alexander Bock 0bc2c4a9ee Coding style fixes 2025-01-14 16:34:42 +01:00
Alexander Bock 820e90eab4 Happy new year 2025-01-14 16:21:08 +01:00
Andreas Engberg c00e8e40ba Set B.C. to start of time string if year < 1000 B.C
This is to make it faster to check for B.C years on the frontend so we can properly show years < 0
2024-11-04 15:15:41 +01:00
Malin E 40578ebc81 Update string versions of distance and time units, start with capital
letter

* Update RenderableModel to better make use of these predefined units
2024-10-29 17:02:48 +01:00
Alexander Bock 438d6e3ddd SessionRecording and KeyframeRecording redesign (#3399) 2024-10-21 15:06:40 +02:00
Andreas Engberg 6dd3dd8ab8 Feature/UI launcher accessibility (#3417)
* update background and foreground colors in launcher

* Change tab order and preliminary focus visuals

* update focus color

Improves on #3091 but does not fixes it, the contrast ratio is 2.4/2.9-3.3 versus the white border/the gray background on each button/dropdown

* update focus border width

* Update color of error messages fixes #3103

* Enable enter key interaction on ui launcher buttons fixes #3092

* Update accessibility names on buttons and fields where the current readout does not make sense, fixes #3089

* Fixed issue where you could not tab out of multiline textfields

* Add overlay to the launcher image to increase contrast

* Slightly improves readability of Start button fixes #3096

We decided to keep the all caps to indicate call to action

* Add start button to have default focus which enables quick start by pressing enter or space on startup

* Removed overriden object name

* Update color label text for better clarity fixes #3094

The actual fix is in #9a7e8e1

* Add `esc` keypress to exit the launcher fixes #3097

* add placeholder text for profile name fixes #3101

* Fixed issue with properties, assets, and keybindings multiline readout, fixes #3098

* Change tab order of properties, assets, and keybindings: text area -> edit button,  fixes #3099

* Add prompt to user warning of unsaved changes in profile editor

* Add error message dialog fixes #3100

* Removed unused code

* Remove hardcoded color for information text in cameradialog

* Don't compare profile files but profiles instead

* Add same focus outline to all buttons in launcher

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Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-10-11 10:13:32 +02:00
Andreas Engberg 0fc9265837 Feature/assetvalidation (#3396)
# To run the script
Make sure to install the latest Python API version `openspace-api 0.1.2`
The script is located in `OpenSpace/support/assetvalidation`, the main script takes a few command line arguments

`--dir` - specify the OpenSpace directory 
`--filter` - optionally supply a regex string to filter which assets to validate
`--verbose` - flag to print debug info to log and also console (default off), if off only warnings and errors are logged
`--start` - flag to start OpenSpace as a subprocess (default on) if this is off it assumes OpenSpace is already running, useful if you want to run OpenSpace via Visual Studio for example. 
`--at` - specify an index to start at a specific asset

run eg: 
`python main.py --dir="C:/User/Desktop/OpenSpace" --filter="examples" --verbose=True --start=False --at=35`
2024-10-10 15:55:53 +02:00
Alexander Bock ff345006d1 General code cleanup (#3445) 2024-10-10 09:49:02 +02:00
Malin E 9582d81fb6 Sync out the anchor node, issue 2854 (#3398)
* Sync out anchor node to all connected clients

* Remove warning in case anchor node is nullptr

* Always sync out the anchor node to nodes
2024-10-09 10:39:13 +02:00
Alexander Bock 56a9d6ae8c Add the ability to query RAM and VRAM usage (#3427) 2024-09-28 13:19:29 +02:00
Alexander Bock db23148af0 Add ability to schedule Lua scripts (#3416) 2024-09-23 11:34:51 +02:00
Ylva Selling 8ad84b6d35 Make useAcceleratedRendering a uniform for screenspace renderables 2024-09-17 17:17:46 +02:00
Emma Broman b351f80298 Fix broken Earth radius distance constant 2024-09-13 11:05:30 +02:00
Alexander Bock e24cff1d19 Handle warnings and coding style adaptations 2024-09-12 16:30:09 +02:00
Alexander Bock b6819fc22e Fixes for unit tests.
- Fix issue where a propertyowner would not report its uri correctly
  - Fix inconsistency with number->string conversions
  - Adapt SPICE tests to now baked-in leap seconds kernel
  - Disable CreateSingleColorImage test as it requires an OpenGL context
2024-09-11 10:51:00 +02:00
Alexander Bock fd64fe7c96 Improvements to the ScriptLog logging (#3389)
* Restructuring the queueScript function
* Don't log the contents of actions that are triggered.  Add the ability to do verbose logging in the scriptlog
2024-09-09 21:16:57 +02:00
Joakim Kilby ed39d4fc68 Add possibility to capture, edit & replay camera-keyframes (#2785)
* Add possibility to capture, edit & replay camera-keyframes

* fix compilation on non-windows systems

* use cbegin/cend instead of std::views

* Coding style adaptions

* Member variable names

* add Keyframe struct, fix pr suggestions

* add function to remove keyframes

* add lua function to fetch keyframes

* Update lua documentation

* add constexpr keys for json entries

* Add log info messages, input checks and general pr suggestions

* update comments to doxygen style

* batch of pr suggestions

* add jump to keyframe function

* update docs

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Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Andreas Engberg <adde.engberg@gmail.com>
2024-08-30 10:25:38 +02:00
Alexander Bock 16484dc295 Doxygen cleanup and moving functions in SceneGraphNodes 2024-08-28 11:50:39 +02:00
Ylva Selling aed2c0b0c8 Issue/2244 different mouse cursors (#3388)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Make static function in webbrowsermodule that determines if we can use accelerated rendering

* Add flag for accelerated rendering to webrenderhandler

* Use accelerated rendering

* Implement function to see if gui should absorb click

* Adhere to 80 char linewidth

* Make only the UI GPU accelerated

* Use dirty rects size for the texture to remove crash

* Better comments

* Make has content function work for GPU acceleration

* Make it so all browsers can be accelerated

Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that

* Tidy up

* Add accelerated rendering flag to the screenspacerenderable shader

* Add temporary fix to make the sky browser work

* Remove flag from gui render handler

* Enable webgl in a nicer way

* Unbind texture in screenspacerenderable

* Add better comments for error handling

* Tidy up

* Address PR comments

* Make the acceleration Windows only

* Remove unnecessary setting of shader dictionary

* Add display handler to browser client

* Make glfw change mouse cursor depending on cef cursor

* formatting

* Add switch to main

* Update modules/webbrowser/src/browserclient.cpp

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Address comments on PR

* Update again

* Update modules/webbrowser/src/browserclient.cpp

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Address PR comments

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-28 10:44:17 +02:00
Ylva Selling 11bb8e7ac5 GPU accelerate CEF (#3386)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Make static function in webbrowsermodule that determines if we can use accelerated rendering

* Add flag for accelerated rendering to webrenderhandler

* Use accelerated rendering

* Implement function to see if gui should absorb click

* Adhere to 80 char linewidth

* Make only the UI GPU accelerated

* Use dirty rects size for the texture to remove crash

* Better comments

* Make has content function work for GPU acceleration

* Make it so all browsers can be accelerated

Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that

* Tidy up

* Add accelerated rendering flag to the screenspacerenderable shader

* Add temporary fix to make the sky browser work

* Remove flag from gui render handler

* Enable webgl in a nicer way

* Unbind texture in screenspacerenderable

* Add better comments for error handling

* Tidy up

* Address PR comments

* Make the acceleration Windows only

* Remove unnecessary setting of shader dictionary

* Allow web dev tools to connect to CEF

* Update modules/webbrowser/include/browserinstance.h

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Update modules/webbrowser/include/webrenderhandler.h

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Apply suggestions from code review

Co-authored-by: Emma Broman <emma.broman@liu.se>

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-23 09:37:01 +02:00
Emma Broman 6e6f425a0a Issue/3337 Custom UI group ordering (#3363)
* remove code for controlling group sorting in ImGui

We only use this for debug and the sorting here is no longer relevant

* Add feature to add custom ordering to UI groups

* Tiny cleanup

* Add numerical ordering for night sky planets

* Update Lua function name and create an event when ordering updated

* Set top-level ordering

* Add function documentation

* Add a custom ordering that previously was hardcoded in UI

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Rename GUI ordering function

* Update GUI hash

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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-08-22 16:51:28 +02:00
Alexander Bock f2a9477eb5 Lua Securty Sandboxing (#3378)
* Add Lua sandboxing
* Convert existing files to use custom functions instead of now-prohibited library functions
2024-08-16 13:46:39 +02:00
Alexander Bock 43ada7fa1f Add the ability to feather borders of screenspace renderables 2024-08-13 13:37:39 +02:00
Alexander Bock aec4f473dc No longer specify an inaccurate version number on the master branch. 2024-08-06 10:51:26 +02:00
Ylva Selling 952f177c54 UI updates (#3358)
* Remove events for scenegraphnodes and screenspacerenderables

* Add events for updating the property tree

* Remove duplicate function calls

* Update src/properties/propertyowner.cpp

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Address PR comments and make helper functions with better comments

* Make uri function not return the identifier if the uri is not valid

* Rename fullyQualifiedIdentifier to uri

* Update gui hash

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Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-02 16:30:07 +02:00
Emma Broman c0b4103d46 Change default value for IsLocal for actions to false (closes #3194) 2024-07-18 15:26:27 +02:00
Andreas Engberg 91cf916321 Add server name to parallelpeer authentication, used as unique identifier on wormhole server 2024-07-18 13:26:03 +02:00
Alexander Bock 6337b8e5aa Move the statistics and frame info rendering from the RenderEngine into the debugging module (closes #1248) 2024-07-17 13:17:03 +02:00
Emma Broman cca2f7e272 Add possiblity to sort SGNs in GUI based on numerical value (#3340)
* Add possiblity to sort SGNs in GUI based on numerical value

And apply to grids

* Fix mistake in docs

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

* Rename Order -> Ordering and remove unused getter functions

* Update GUI hash to match the UI changes

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Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2024-07-17 09:54:59 +02:00