- Add new DashboardItemText that displays a static text on screen (closes#1423)
- Add the ability to change the format string to the DashboardItemDate, DashboardItemDistance, and DashboardItemSimulationIncrement
* Remove name conversion to match speck file
* Instead update the speck file so that the names are consistent between files
* Tiny cleanup
* Enable visualization of systems with a subset of planets missing data
* Prevent overriding star information with non valid data
* Fixing size flickering when moving towards the screen border.
* First pass at adjusting DU scale/max size values
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Move glfw init after macOS window is ready
* MacOS fixes for BigSur
* Compile fixs
* Rename hirise.asset since linux filenames are case-sensitive
* Modified globals DataStorage method to make Linux and Mac happy
* Switched to unsecure http URLs for satellites due to httprequest problem
* Keep the QApplication around on Mac because of some reason otherwise the keyboard handler crashes
* Add comment explaining the madness
* Apply same techniques to the globalscallback file
Co-authored-by: Micah Acinapura <micahnyc@gmail.com>
Co-authored-by: Gene Payne <payne.gene@gmail.com>
* Add ability to toggle operating system builds on Jenkins via environment variables
* Update ghoul repository
* Update SGCT repository
* Reduce chattiness of the Jenkins log file
* Build native and ninja builds in parallel
* Disable ninja build on Windows as it fails with the OpenSpace Helper
- This disables windows "injected" mouse events, which stem from touch
- Only attaches if we are not debugging, as this is a global listener
and would stall the OS if we put a breakpoint with touch module
- note that this means that debugging behaviour is different with touch enabled
* Changed RenderableModel to allow user-control depth and blending.
* Updated RenderableModel to correctly handle the Orion Nebula model.
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
* Cleaner handling of global state
* Prevent Lua memory corruption (closes#982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
Don't include Voyager and Pioneer in the base asset as it takes too long to load
Ensure that the webgui asset can load without the dashboard
Fix scripting issue in Rosetta scene with trails
Fix issue with Dashboards that would actually render one line too far down causing trouble with multiline text
Set the render option for renderablebillboards to view direction by default as the normal mode has some issues (see #1342)
Set more sensible maximum value for RenderablePlanesCloud
Correctly show the number of significant digits in the altitude
Replace setPropertyValue with setPropertyValueSingle when clicking on the friction "buttons" on screen
Add a new script function hasProperty to check whether a property exits