Commit Graph

11791 Commits

Author SHA1 Message Date
Grantallkotten
ebff650405 Merge branch 'master' into thesis/2025/black-hole 2025-02-14 16:49:35 +01:00
David Wagner
3d57d3d65a Fixes for some "elapsed time" dashboard bugs (#3520)
- Expose the FormatString property (closes #3519). Contrary to other properties, it wasn't accessible through the scripting API.
  - Fix the time simplification logic (closes #3515). If the lowest required time unit's value was zero, all time units where displayed regardless of what the user required. Fix this by using a "less than" comparison rather than an equality comparison.
  - Fix string truncation (closes #3516). The time string truncation was off by one, causing the trailing unit name to be truncated e.g. (minutes -> minute).
2025-02-14 16:38:25 +01:00
Alexander Bock
1a03cb52a1 Add missing documentation entries for DashboardItemElapsedTime and DashboardItemInputState (closes #3514) 2025-02-14 14:30:07 +01:00
Emil Wallberg
0414fcf4e4 Init of black hole module 2025-02-12 17:23:31 +01:00
Alexander Bock
0883101dc5 Use correct identifiers for the bastille day assets 2025-02-12 10:32:42 +01:00
Emma Broman
7f4bf73993 Cleanup and add some more examples (#3506)
* Remove duplicated node line example

* Update `ScreenSpaceBrowser` example to new format

* Add screenspace image examples

* Add docs and examples for `RenderableGrid`

* Add docs and examples for `RenderableRadialGrid` + create 10 grid segments per default

* Add docs and examples for `RenderableSphericalGrid`

* Remove the old, combined, grid example

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2025-02-11 09:37:57 +01:00
Emma Broman
1fbd5e827d Utilize new docs functionality in API scripts that are defined in Lua files (#3505)
* Fix a reference to a deprecated and renamed function in navigationstate docs

* Review documentation for scripts defined in .lua files

And utilize new markdown functionality

* Update renderable box grid size specs

So that it can have a size less than 1, and throws a specification error when the size is given as negative

* Fix some issues with the gaia filtering scripts

* Try adding param documentation to the lua script documentation

It works!

* Utiliize mroe markdown features in the updated documentations

* Add function parameter info and make small updated to gaia filtering functions

* Replace a long parameter info in description with `param` description

* Update usage examples

* Add example of how to create debug axes for the current SGN
2025-02-11 08:59:33 +01:00
Alexander Bock
bc4a137040 Add new property hint to determine if a scene graph node should focusable (#3508) 2025-02-10 17:57:31 +01:00
Alexander Bock
b93c284551 Make the audio module adhere to the correct include ordering 2025-02-10 17:46:49 +01:00
Alexander Bock
08cfe384c5 Undo the previous change and use HorizonsTextFile again 2025-02-10 17:45:59 +01:00
Alexander Bock
2012498665 Update SGCT repository (closes #3511) 2025-02-07 10:25:43 +01:00
Alexander Bock
b631c1c688 Make ScreenSpaceImageLocal not finding an image an error instead of a warning 2025-02-06 16:30:46 +01:00
Alexander Bock
97f574ce8c Ramping the sensitivity change gradually (closes #3064) and applies the sensitivity to the rotation as well (closes #3065) 2025-02-06 16:11:21 +01:00
Alexander Bock
b8e5fab5f5 Prevent crash when moving a layer to the top of a list that only has two entries (closes #3414) 2025-02-06 13:02:02 +01:00
Alexander Bock
44a1cd2e7a Document the order in which transformations are applied 2025-02-06 12:44:19 +01:00
Alexander Bock
ebe3b70dfb Compile fix for unit tests in Jenkins 2025-02-06 12:41:55 +01:00
Alexander Bock
53e356e819 Remove the unused any alternatives of the property accessor functions 2025-02-06 10:23:00 +01:00
Alexander Bock
096363fd06 Make constructors explicit 2025-02-05 23:22:32 +01:00
Alexander Bock
4950c8d5bd Add missing algorithm header 2025-02-05 23:16:16 +01:00
Alexander Bock
a8949ec2b5 Harmonize various documentation identifiers 2025-02-05 22:03:55 +01:00
Alexander Bock
fc0e3959ac Add new types for Scale, Translation, and Rotation that combines multiple instances together 2025-02-05 21:56:41 +01:00
Alexander Bock
e57a67aa5d Enable the drag and drop of a folder, which will add all files contained within 2025-02-04 13:29:13 +01:00
Alexander Bock
ec5bfd48b4 Only render the Lua console on top of the module 2D calls, not the log and overlay 2025-02-04 13:28:49 +01:00
Alexander Bock
7079845cf2 Turn missing Horizons files from a warning to an error. Improve error message quality of OrVerifiers 2025-02-04 03:00:25 +01:00
Alexander Bock
efb7599b3d Reenable checking loading screen entries against the logo without the endless loop 2025-02-04 01:24:09 +01:00
Alexander Bock
ffbcbc413b Render overlays on top of module draw2D calls 2025-02-04 00:27:44 +01:00
Alexander Bock
e51b466bd9 Correctly parse setPropertyValue from ScriptLog in PropertiesDialog to ignore all parameters after the value 2025-02-04 00:20:07 +01:00
Alexander Bock
8a567245e5 Use the correct period lengths for Neptune and Uranus
Can do that now as we have an increased-range default SPICE kernel
2025-02-03 19:50:29 +01:00
Alexander Bock
098a41b8bf Show node ID in frame information overlay 2025-02-03 19:17:27 +01:00
Alexander Bock
0c9aa9c666 Fix previously introduced bug and update SGCT repository 2025-02-03 19:05:22 +01:00
Alexander Bock
0e89cc3d60 Print configuration syntax error into the log and not only the console 2025-02-02 20:49:06 +01:00
Alexander Bock
7df0a0e927 Handle gif files as videos instead of images 2025-02-02 11:51:31 +01:00
David Wagner
8a5d57a441 cmake: honor OPENSPACE_HAVE_TESTS at more places (#3503)
- Don't build the codegen unit tests if the OpenSpace unit tests are
  disabled;
- Dropagate the value of this option to Ghoul's corresponding option,
  unless Ghoul's option value has been forced;
2025-01-31 08:27:38 +01:00
Emma Broman
3d3580fa65 Polish and docs for RenderableDistanceLabel and docs for RenderableNodeLine (#3485)
* Update add add documentation for `RenderableDistanceLabel`

* Move distancelabel to `base` module and remove now empty `vislab` module

* Add examples for `RenderableNodeLine` and `RenderableDistanceLabel`

* Fix faultily formatted documentation ID for `RenderableNodeLine`

* Make `RenderableDistanceLabel` unit use units from distanceconversion file

And simplify how the different names for a unit are specified

* Use new distanceUnitList() function for other classes that uses the units

* Change default unit to correct option according to documentation

* Make the text property readonly for `RenderableDistanceLabel`

* Add property to specify the precision of the number

distance label precision to docs

* Add examples with different units and descriptors

* Add docs description to `RenderableNodeLine`

* Update name in one of the examples

* Remove redundant switch cases

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

---------

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-01-29 16:11:47 +01:00
Roxeena
ad0e5b92dc Clean up _lua.inl include style 2025-01-28 10:45:57 +01:00
Emma Broman
d4c4c92a5e Docs for RenderableConstellationLines and RenderableConstellationBounds (#3481)
* Update some of the base documentation to make more sense on the docs page

* Add description for `RenderableConstellationBounds`

* Add description for `RenderableConstellationLines` and names file and labels details

* Remove redundant info from description

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>

* Update constellation bound documentation based on review comments

* Update docs about labels for constellation lines as well

---------

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
2025-01-20 15:58:37 +01:00
Emma Broman
7401f5145e Automatically reload texture for RenderableSphereImageLocal when file changes (#3500)
* Use `TextureComponent` for `RenderableSphereImageLocal`

Cleans up code and makes texture reload automatically if the file changes

* Move a faultily located include
2025-01-20 15:58:01 +01:00
Alexander Bock
ec717116f9 Don't update SceneGraph nodes unless they are fully initialiezed (closes #3498) 2025-01-20 11:56:10 +01:00
Alexander Bock
5771427bd9 Add the ability to specify longitude and latitude subdivisions in RenderableSphericalGrid (closes #3494) 2025-01-20 11:26:38 +01:00
Emma Broman
c4cf883ec9 Docs and examples for RenderableDisc (#3482)
* Add description and update GUI property values

* Add examples with a single color

* Remove old example file

* Rename ellipse example and remove width

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

* Address review comments

* Also update renerable description

---------

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-01-17 14:16:01 +01:00
Emma Broman
0dbc331ebf Docs and examples for RenderableBoxGrid (#3479)
* Add boxgrid examples

* Add description about the box grid renderable for the docs page

* change phrasing in example assets slightly

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

* Remove labels support for `RenderableBoxGrid`

---------

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-01-17 13:50:40 +01:00
Emma Broman
7e6128d620 Add a description for the Renderable base class (#3486) 2025-01-17 13:50:07 +01:00
Emma Broman
e643e8d653 Make debug plane a ScreenSpaceRenderable and add documentation (#3483)
* Add screenspace version of debug plane, and an example

* Remove the old renderable

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2025-01-17 13:47:37 +01:00
Emma Broman
16aa150f10 Polish RenderableCartesianAxes - documentation, examples, and make fading work correctly (#3478)
* Make `RenderableCartesianAxes` fade and fix opacity setting

* Update existing documentation of cartesian axes

* Add example with custom colros and parent node

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Include earth asset instead of using string identifer

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2025-01-17 13:18:45 +01:00
Alexander Bock
5134946fbf Fix addGibsLayer script 2025-01-17 13:07:04 +01:00
Arohdin
77ae98ac59 Horizons generator - use correct id for Center Body 2025-01-16 15:30:31 +01:00
Arohdin
066f2d71e8 Fixed minor spelling mistake 2025-01-16 15:21:03 +01:00
Malin E
3c61857127 Fix blending and depth issue with RenderableSpheres
* There is now a bool setting to turn off depth writing and testing for
  RenderableSpheres (useful for background images).

* There is also an Option setting to choose blending mode, similar to
  the setting that RenderablModel has.

* NOTE: The default behaviour for RenderableSphere have now changed.
  Before it was always additive blending that was used but now it is
  default blending that is used by default. If additive blending is
  wanted, then use the option setting and select it instead.
2025-01-15 15:02:40 +01:00
Alexander Bock
c01ce9b09d Add the ability to schedule scripts based on wallclock time (closes #1773) 2025-01-15 12:05:12 +01:00
Alexander Bock
d2c66d4782 Add documentation of spacecraftinstrument module types (closes #1847) 2025-01-15 11:53:01 +01:00