Alexander Bock
efffc25ce0
Feature/globals handling ( #1352 )
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* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982 )
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
2cca451898
Coding style adaptations
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Adapt to changes in Ghoul
2020-08-25 13:47:03 +02:00
Jonathas Costa
393fbdca3d
OpenGL State Caching.
2020-07-31 15:59:28 -04:00
Emma Broman
bdc7f7b637
Add example assets and cleanup code
2020-07-08 09:39:21 +02:00
Emma Broman
f7b8061601
Cleanup: remove gridMatrix property from sphericalgrid
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It is sufficient to use a Transform
2020-06-30 15:06:54 +02:00
Emma Broman
6b4c329a29
Refactor
2020-06-30 14:00:32 +02:00
Emma Broman
f247b714bd
Add a radial grid
2020-06-30 13:48:50 +02:00
Emma Broman
86c9810c95
Clean up RenderableBoxGrid
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Remove unused properties, matrix passed to shaders with float precision and reset blending state after rendering.
2020-06-29 12:52:47 +02:00
Emma Broman
7ba5c05388
Move grid renderables to their own folder
2020-06-29 12:52:47 +02:00