* Add support for multiple windows & viewports
With correct rendering of both Scene and Overlays/GUI.
GUI is restricted to either the first window or any other windows tagged
with "GUI", overlays are drawn on all windows/viewports.
Closes#2542 and #1645
* Define WIN32_LEAN_AND_MEAN and VC_EXTRALEAN globally
* Use forked version of TUIO, some more work on precompiled headers
* Improvements for the Kameleon module
Fix interaction problems when hovering/clicking with the mouse in a non-GUI window, when having a setup with more than one window (e.g. the single_gui.json setup)
Previously, clicking with the mouse in the rendering window without the GUI also triggered mouse clicks in all the other windows, including the GUI windows. This was disturbing for interaction in the single_gui setup
Now, the GUI modules check to see if the clicked window is actually an interaction window
* Adapting to introduction of new Dictionary class in Ghoul
* Mainly replacing usage of float instead of doubles as expected
* Adjust to the lack of the hasKeyAndValue function
General CMake cleanup/overhaul
* Enable precompiled headers for all projects
* Move specifications itto separate CMakeLists files
* Add openspace-core as a subdirectory
* Move handle_modules functionality into modules/CMakeLists.txt
* Move handleapplications logic into apps/CMakeLists.txt
* Introduce openspace-module-collection interface library to simplify inclusion of modules in applications
* Turn module initialization into a two-step process to adapt to the new minimal dependency scenario
* Compile time speedup
* Remove circular dependencies between modules and core preventing multithreaded compilation on MSVC
* Build Spice multithreaded and as static library
* Remove dependency from core to module-webbrowser
* Remove unused dependency from kameleon
* Remove additional unnecessary dependencies
* Cleanup volume/kameleon/kameleonvolume modules
* Fix visibility issues. Restrict include paths
* Compile kameleon in parallel
* Other cleanup
* Only copy CEF files from one target (hard-coded to OpenSpace right now)
* Remove unused instrumentation code
* Remove the ability to render AABB for globes as it caused a circular dependency between GlobeBrowsing and Debugging
* Removing compiler and cppcheck warnings
* Turn almost all includes into non-system includes
* Don't warn on deprecrated copy
* Updated submodules
* Move glfw init after macOS window is ready
* MacOS fixes for BigSur
* Compile fixs
* Rename hirise.asset since linux filenames are case-sensitive
* Modified globals DataStorage method to make Linux and Mac happy
* Switched to unsecure http URLs for satellites due to httprequest problem
* Keep the QApplication around on Mac because of some reason otherwise the keyboard handler crashes
* Add comment explaining the madness
* Apply same techniques to the globalscallback file
Co-authored-by: Micah Acinapura <micahnyc@gmail.com>
Co-authored-by: Gene Payne <payne.gene@gmail.com>
* Cleaner handling of global state
* Prevent Lua memory corruption (closes#982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
* Add support for multiple endpoints for webserver
* Add support for a default endpoint (redirect) in webgui
* Always serve prod gui
* Update webgui deps
* Improve cmake errors
* Calling doMessageLoopWork more often to increase gui performance
* Introduce frequent callbacks
* Restructure browser update callbacks
* Cleanup cef speedup
* Add flag to toggle updating browser between renderable calls
* CEF should not be used in single process mode
* Update CEF version
* Postbuild step for finding framework from web helper
* Load libcef dynamically to fix issue with CEF update
* Only include dynamic library loader on mac
* Improve keyboard mapping support on MacOS
* Add arrow keys
* Rename manifest
* Fix bug with missing blinking cursor in text fields
* Bump minimum cmake version
* CEF fixes: Runtime and correct helper path
* Be true to actual sandbox compatibility specified by CEF
* Cleanup
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul