Alexander Bock
f990aaf01c
Copyright header cleanup
2019-05-16 16:56:56 -06:00
Emil Axelsson
4c2f72226f
Performance Optimizations ( #450 )
...
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00
Alexander Bock
dcfef3557f
Update copyright header
2017-12-29 20:11:22 +01:00
Jonathas Costa
20003d5b32
Merged master into NewAtmosphere.
2017-07-21 15:02:24 -04:00
Alexander Bock
e7b08e1e25
Cleanup copyright information in shaders
2017-07-18 16:24:57 -04:00
Jonathas Costa
5685b2183d
Changed G-Buffer.
2017-06-02 12:29:09 -04:00
Jonathas Costa
587d5c8d75
Initial merging of ATM with Globebrowsing. Still missing code.
2017-05-12 16:46:12 -04:00
Emil Axelsson
bf0d5528d0
Resolve some A-buffer related shader issues
2017-03-02 18:20:05 +01:00
Alexander Bock
94e3e11188
Update copyright header to 2017
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Update Ghoul repository
Remove libgdal link
2017-02-06 18:02:01 -05:00
Emil Axelsson
7db9bf0d98
start on experimental hybrid renderer
2016-04-26 10:20:54 +02:00
Emil Axelsson
ebe10a29b5
Volume rendering compatible with abuffer and framebuffer renderers
2016-03-21 16:40:24 +01:00